[FFmpeg-user] How to build for static ffmpeg executable

G A glen_alexndr at hotmail.com
Thu Jan 21 20:12:09 CET 2016

specify -—disable-shared —enable-static

Sent from somewhere in … The Twilight Zone

> On Jan 21, 2016, at 06:52, John Pompeii <lksm6-at-yahoo.com at ffmpeg.org> wrote:
> Hi,
> I am building ffmpeg.exe and ffprobe.exe on 64 bit windows (7) using MSYS2/MINGW64.  I've resolved all the dependent libraries and got a build and it does appear to run just fine as a 64 windows app.  This issue that I have is that its linking the external libraries as dlls instead of static libs.  I build the ffmpeg libs as static and assumed that the build would statically link all libraries, but not so. 
> Can someone let me know how to build version of ffmpeg.exe that doesn't require dlls for the dependent libraries (including the compiler and gnu runtimes) for windows?  In the binary packages distributed by ffmpeg, these dependent dlls are not there for the windows versions, regardless of a static or shared lib build, so I'm missing something in the way I'm configuring the build.
> thanks,--john
> The configure command line I'm using is:./configure --prefix=/mingw64/share/ffmpeg/rel --disable-ffplay --disable-ffserver --disable-doc --enable-gpl --enable-version3 --disable-w32threads --enable-avisynth --enable-bzlib --enable-fontconfig --enable-iconv --enable-libfreetype --enable-libmp3lame --enable-libopenjpeg --enable-libopus --enable-libtheora  --enable-libvo-aacenc --enable-libvorbis --enable-libvpx --enable-libwavpack --enable-libx264 --enable-libx265 --enable-libzimg --enable-lzma --enable-zlib
> The DLL's required to load and run ffmpeg.exe are:libbz2-1.dll
> libfontconfig-1.dll
> libfreetype-6.dll
> libgcc_s_seh-1.dll
> libglib-2.0-0.dll
> libharfbuzz-0.dll
> libiconv-2.dll
> libintl-8.dll
> liblzma-5.dll
> libopenjpeg-5.dll
> libstdc++-6.dll
> libtheoradec-1.dll
> libtheoraenc-1.dll
> libwavpack-1.dll
> libwinpthread-1.dll
> libx265.dll
> libzimg-2.dll
> SDL.dll
> It would seem that some libs (such as x264) are linking statically
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