[FFmpeg-user] ffmpeg with hwaccel and direct access to gpu memory as texture

Zygmunt Ptak zygmuntptak at gmail.com
Thu Jul 13 17:42:18 EEST 2017


Hello everyone.

I'm looking for some example (or description) with playing video stream
which is hardware decoded, but I don't want to copy data from AVFrame to
texture.
I want to reuse decoded data in GPU as texture and render it with opengl.

Is it possibly?

Regards
Zygmunt


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