[FFmpeg-user] (no subject)

Edward Park kumowoon1025 at gmail.com
Sun Nov 1 22:14:09 EET 2020


Hi,

> Good afternoon, sorry that it took so long to update this thread, well I am still trying to use uar ffmpeg in my own way, but it seems that everything is going against me, now the problem is that if I try to compile in windows the process seems to be it carries out but then it doesn't actually do anything, it doesn't compile the executables or the dll, but in linux if you want to use the same set of commands, to compile I do the following:
> I introduce it in the form of a column so that it does not occupy too much
wut
> ./configure 
> --arch=x86_64 
> --target-os=mingw32 
> --cross-prefix=x86_64-w64-mingw32- 
> --prefix=/usr/local 
> --pkg-config=pkg-config 
> --pkg-config-flags=--static 
> --extra-cflags=-static 
> --extra-ldflags=-static 
> --extra-libs="-lm -lz -fopenmp" 
> --enable-static 
> --disable-shared 
> --enable-nonfree
> --enable-gpl 
> --enable-avisynth 
> --enable-libaom 
> --enable-libfdk-aac 
> --enable-libfribidi 
> --enable-libmp3lame 
> --enable-libopus 
> --enable-libsoxr 
> --enable-libvorbis 
> --enable-libvpx 
> --enable-libx264 
> --enable-libx265
> Make
> If I compile it in linux in this way it compiles well, although along the way it tells me that some codecs are deprecated but it does compile, but this same set of commands in windows does not compile, if it indicates that it does but does not produce the final link, this it only happens to me with ffmpeg.
Does that automatically cross-compile with just make? I thought you would need to add --enable-cross-compile. Also I’d have thought you’d want a different prefix at the least for cross-compiling on linux and compiling on windows.
> I have tried both with cygwin and with the monster developed by microsoft, (the wsl2)

On wsl2, you’d just compile as if you were on a linux system, and not bother with mingw32, it’s basically a vm isnt it?

Regards,
Ted Park



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