[Libav-user] latency of mpegts handling in libavformat
carmel.work at gmail.com
Tue Jul 26 07:10:52 CEST 2011
I don't have b-frames in the stream, and anyway, since I do the decoding
myself, and not through the libav, I want it to leave the logic to me and
just pass everything as it arrives. Is there anyway to cause it to work that
2011/7/25 Alex Cohn <alexcohn at netvision.net.il>
> On Monday, July 25, 2011, כרמל מגן <carmel.work at gmail.com> wrote:
> > I have investigated the matter some more, and it seems that the delay is
> exatcly 2 frames (its 80 ms when I use PAL 25 fps video and 66 ms when I
> use NTSC 30 fps video). Furthermore, it appears when sending frames 1,2,3
> av_read_frame does not return with frame 1 before I start sending frame 3.
> Does anybody have an idea why this might happen and how I can prevent it?
> > Thanks
> > Carmel
> The stream has a setting of max b-frames. If you can control your source,
> simply set th his parameter to 0. Otherwise, you can work around the delay
> produced by libav, but when the b-frame actually arrives, you will have to
> wait, anyway. The behavior of libav is tuned to provide smooth playback with
> constant delay.
> > 2011/7/19 כרמל מגן <carmel.work at gmail.com>
> >> Hello
> >> I have been integrating mpeg2 transport stream support into an
> application I'm developing using libavformat.
> >> After successfully transmitting my video (h.264 frames encoded by the
> calling application) and receiving it, I did some latency testing.
> >> To my surprise, I calculated 80 ms between the time that I finished
> sending the frame in one process (av_write_frame returns) until I finish
> receiving it in the second process (av_read_frame returns and the packet
> contains the same frame).
> >> To identify the frame I used the pts field of the packet. (i.e I printed
> the time when sending together with the pts of the frame, and then the time
> of receiving together with the pts of the frame, and then calculated the
> >> This was tested using multicast transmission between 2 processes on the
> same computer (on two different machines sitting on different networks) so I
> don't believe network latency can account for it.
> >> Can anybody explain what might be taking all that time and how I can
> reduce it? My application demands very low latency.
> >> Thanks
> >> Carmel
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