[Libav-user] Reference app with ffmpeg n1.2 libs that works on IOS ?

Lars Hammarstrand lars.hammarstrand at gmail.com
Sat Mar 30 19:49:52 CET 2013


2013/3/30 Alex Cohn <alexcohn at netvision.net.il>

> On 30 Mar 2013 20:35, "Lars Hammarstrand" <lars.hammarstrand at gmail.com>
> wrote:
> >> If the crash is reproducible with FFmpeg, you don't need xbmc to test.
> > Sounds very good, but how?  With the ffmpeg tools (ffplay, etc) as a
> stand alone package directly on ios?
> Exactly. This makes search for the problematic commit much easier, and
> also helps to fix it.


Cool - didn't know that ffplay was able to run on ios "bare-metal" !! Ssh
to the device and start ffplay, just that simple?  Must test this at
once... :)

> Question. Most implementations of ffmpeg for ios I've found so far
> utilizes static ffmpeg libs (like xbcm do). Is there a known problem to use
> ffmpeg as dylibs on ios?
>
> Static libs are much easier in building, using, and debugging. Shared libs
> are cool if the OS supports easy ways to reuse them, and upgrade
> independently from the application that uses them, thus reducing the
> maintenance efforts (e.g. when a security patch is made for ffmpeg libs).
>
> Unfortunately, iOS does not provide such mechanisms. That's why shared
> ffmpeg libs are rarely used on this platform.
>
Ok, thanks. I'll guess that the apple devs are performing some non
disclosure magic to make their libs to function as dylibs...
--

BR Lars.
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