On 30 October 2012 10:55, Mark Kenna <span dir="ltr"><<a href="mailto:mark.kenna@sureviewsystems.com" target="_blank">mark.kenna@sureviewsystems.com</a>></span> wrote:<br><div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<div class="HOEnZb"><div class="h5">On 30 October 2012 10:51, Nicolas George <span dir="ltr"><<a href="mailto:nicolas.george@normalesup.org" target="_blank">nicolas.george@normalesup.org</a>></span> wrote:<br></div>
</div><div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div><div class="h5">
Le nonidi 9 brumaire, an CCXXI, Mark Kenna a écrit :<br>
<div>> I am trying to find a way of allowing my application to be able to load<br>
> multiple versions of the FFMpeg DLL's at the same time.<br>
<br>
</div>Why would you want to do that?<br>
<br>
The simplest solution to your problem is probably to find out how not to<br>
need it.<br>
<br>
Regards,<br>
<span><font color="#888888"><br>
--<br>
Nicolas George<br>
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<br></div></blockquote></div><br>I need to do that because we constantly find ourselves having FFMpeg-based modules which overwrite our .dll files with older versions causing serious crashing. I just need to be able to stop "drop-ins" from interfering with the version that we are running.
<div><br></div><div>Thanks,</div><div>Mark.</div><div><br></div>
</blockquote></div><br>I have also explored the option of statically linking the libraries but this is not possible in MSVC++ right? Surely there has to be a way to do this!
<div><br></div><div>Mark.</div><div><br></div>