Changes between Version 16 and Version 17 of x264EncodingGuide
- Timestamp:
- 09/06/2012 06:08:06 PM (9 months ago)
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x264EncodingGuide
v16 v17 81 81 ---- 82 82 83 == Additional Information ==83 == Additional Information/Tips == 84 84 85 85 === ABR (Average Bit Rate) === … … 115 115 libx264 offer a "-tune zerolatency" option see See the [[StreamingGuide]]. 116 116 117 ---- 118 119 == Tips == 117 == Pre-testing your settings == 120 118 Encode a random section instead of the whole video with the `-ss` and `-t` options to quickly get a general idea of what the output will look like. 121 119 * `-ss`: Offset time from beginning. Value can be in seconds or HH:MM:SS format. … … 132 130 133 131 === Why doesn't my lossless output look lossless? === 134 Blame the rgb->yuv conversion. 132 Blame the rgb->yuv conversion. Though if you convert to yuv422p, it should still be lossless (which is the default now). 135 133 136 134 === Will a graphics card make x264 encode faster? === 137 No. There are some proprietary encoders that utilize the GPU, but that does not mean they are very good or well optimized; and they're still [http://phoronix.com/forums/showthread.php?50697-Test-tool-for-snb-h264-encoder-in-libva-git&p=205580#post205580 slower than x264]. 135 No. There are some proprietary encoders that utilize the GPU, but that does not mean they are very good or well optimized; and they're still [http://phoronix.com/forums/showthread.php?50697-Test-tool-for-snb-h264-encoder-in-libva-git&p=205580#post205580 slower than x264] anyway. 136


