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libavcodec
mpegaudiodec_float.c
Go to the documentation of this file.
1
/*
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* Float MPEG Audio decoder
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* Copyright (c) 2010 Michael Niedermayer
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#define CONFIG_FLOAT 1
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#include "
mpegaudiodec.c
"
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#if CONFIG_MP1FLOAT_DECODER
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AVCodec
ff_mp1float_decoder = {
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.
name
=
"mp1float"
,
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.type =
AVMEDIA_TYPE_AUDIO
,
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.id =
AV_CODEC_ID_MP1
,
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.priv_data_size =
sizeof
(
MPADecodeContext
),
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.
init
=
decode_init
,
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.
decode
=
decode_frame
,
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.capabilities =
CODEC_CAP_DR1
,
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.
flush
=
flush
,
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.long_name =
NULL_IF_CONFIG_SMALL
(
"MP1 (MPEG audio layer 1)"
),
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.sample_fmts = (
const
enum
AVSampleFormat
[]) {
AV_SAMPLE_FMT_FLTP
,
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AV_SAMPLE_FMT_FLT
,
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AV_SAMPLE_FMT_NONE
},
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};
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#endif
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#if CONFIG_MP2FLOAT_DECODER
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AVCodec
ff_mp2float_decoder = {
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.
name
=
"mp2float"
,
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.type =
AVMEDIA_TYPE_AUDIO
,
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.id =
AV_CODEC_ID_MP2
,
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.priv_data_size =
sizeof
(
MPADecodeContext
),
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.
init
=
decode_init
,
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.
decode
=
decode_frame
,
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.capabilities =
CODEC_CAP_DR1
,
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.
flush
=
flush
,
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.long_name =
NULL_IF_CONFIG_SMALL
(
"MP2 (MPEG audio layer 2)"
),
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.sample_fmts = (
const
enum
AVSampleFormat
[]) {
AV_SAMPLE_FMT_FLTP
,
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AV_SAMPLE_FMT_FLT
,
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AV_SAMPLE_FMT_NONE
},
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};
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#endif
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#if CONFIG_MP3FLOAT_DECODER
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AVCodec
ff_mp3float_decoder = {
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.
name
=
"mp3float"
,
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.type =
AVMEDIA_TYPE_AUDIO
,
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.id =
AV_CODEC_ID_MP3
,
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.priv_data_size =
sizeof
(
MPADecodeContext
),
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.
init
=
decode_init
,
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.
decode
=
decode_frame
,
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.capabilities =
CODEC_CAP_DR1
,
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.
flush
=
flush
,
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.long_name =
NULL_IF_CONFIG_SMALL
(
"MP3 (MPEG audio layer 3)"
),
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.sample_fmts = (
const
enum
AVSampleFormat
[]) {
AV_SAMPLE_FMT_FLTP
,
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AV_SAMPLE_FMT_FLT
,
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AV_SAMPLE_FMT_NONE
},
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};
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#endif
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#if CONFIG_MP3ADUFLOAT_DECODER
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AVCodec
ff_mp3adufloat_decoder = {
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.
name
=
"mp3adufloat"
,
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.type =
AVMEDIA_TYPE_AUDIO
,
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.id =
AV_CODEC_ID_MP3ADU
,
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.priv_data_size =
sizeof
(
MPADecodeContext
),
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.
init
=
decode_init
,
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.
decode
= decode_frame_adu,
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.capabilities =
CODEC_CAP_DR1
,
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.
flush
=
flush
,
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.long_name =
NULL_IF_CONFIG_SMALL
(
"ADU (Application Data Unit) MP3 (MPEG audio layer 3)"
),
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.sample_fmts = (
const
enum
AVSampleFormat
[]) {
AV_SAMPLE_FMT_FLTP
,
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AV_SAMPLE_FMT_FLT
,
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AV_SAMPLE_FMT_NONE
},
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};
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#endif
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#if CONFIG_MP3ON4FLOAT_DECODER
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AVCodec
ff_mp3on4float_decoder = {
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.
name
=
"mp3on4float"
,
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.type =
AVMEDIA_TYPE_AUDIO
,
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.id =
AV_CODEC_ID_MP3ON4
,
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.priv_data_size =
sizeof
(MP3On4DecodeContext),
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.
init
= decode_init_mp3on4,
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.
close
= decode_close_mp3on4,
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.
decode
= decode_frame_mp3on4,
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.capabilities =
CODEC_CAP_DR1
,
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.
flush
= flush_mp3on4,
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.long_name =
NULL_IF_CONFIG_SMALL
(
"MP3onMP4"
),
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.sample_fmts = (
const
enum
AVSampleFormat
[]) {
AV_SAMPLE_FMT_FLTP
,
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AV_SAMPLE_FMT_NONE
},
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};
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#endif
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