Go to the source code of this file.
American Laser Games MM Format Demuxer by Peter Ross (pross.nosp@m.@xvi.nosp@m.d.org)
The MM format was used by IBM-PC ports of ALG's "arcade shooter" games, including Mad Dog McCree and Crime Patrol.
Technical details here: http://wiki.multimedia.cx/index.php?title=American_Laser_Games_MM
Definition in file mm.c.
◆ MM_PREAMBLE_SIZE
#define MM_PREAMBLE_SIZE 6 |
Definition at line 40 of file mm.c.
◆ MM_TYPE_HEADER
#define MM_TYPE_HEADER 0x0 |
Definition at line 42 of file mm.c.
◆ MM_TYPE_RAW
Definition at line 43 of file mm.c.
◆ MM_TYPE_INTER
#define MM_TYPE_INTER 0x5 |
Definition at line 44 of file mm.c.
◆ MM_TYPE_INTRA
#define MM_TYPE_INTRA 0x8 |
Definition at line 45 of file mm.c.
◆ MM_TYPE_INTRA_HH
#define MM_TYPE_INTRA_HH 0xc |
Definition at line 46 of file mm.c.
◆ MM_TYPE_INTER_HH
#define MM_TYPE_INTER_HH 0xd |
Definition at line 47 of file mm.c.
◆ MM_TYPE_INTRA_HHV
#define MM_TYPE_INTRA_HHV 0xe |
Definition at line 48 of file mm.c.
◆ MM_TYPE_INTER_HHV
#define MM_TYPE_INTER_HHV 0xf |
Definition at line 49 of file mm.c.
◆ MM_TYPE_AUDIO2
#define MM_TYPE_AUDIO2 0x14 |
Definition at line 50 of file mm.c.
◆ MM_TYPE_AUDIO
#define MM_TYPE_AUDIO 0x15 |
Definition at line 51 of file mm.c.
◆ MM_TYPE_PALETTE
#define MM_TYPE_PALETTE 0x31 |
Definition at line 52 of file mm.c.
◆ MM_HEADER_LEN_V
#define MM_HEADER_LEN_V 0x16 /* video only */ |
Definition at line 54 of file mm.c.
◆ MM_HEADER_LEN_AV
#define MM_HEADER_LEN_AV 0x18 /* video + audio */ |
Definition at line 55 of file mm.c.
◆ MM_HEADER_LEN_AV2
#define MM_HEADER_LEN_AV2 0x1a |
Definition at line 56 of file mm.c.
◆ MM_PALETTE_COUNT
#define MM_PALETTE_COUNT 128 |
Definition at line 58 of file mm.c.
◆ MM_PALETTE_SIZE
Definition at line 59 of file mm.c.
◆ probe()
Definition at line 65 of file mm.c.
◆ read_header()
Definition at line 89 of file mm.c.
◆ read_packet()
Definition at line 141 of file mm.c.
◆ ff_mm_demuxer
Initial value:
Definition at line 200 of file mm.c.