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00027 #include "libavutil/intreadwrite.h"
00028 #include "libavutil/imgutils.h"
00029 #include "avcodec.h"
00030
00031 typedef struct {
00032 AVCodecContext *avctx;
00033 AVFrame prev, cur;
00034 } KgvContext;
00035
00036 static void decode_flush(AVCodecContext *avctx)
00037 {
00038 KgvContext * const c = avctx->priv_data;
00039
00040 if (c->prev.data[0])
00041 avctx->release_buffer(avctx, &c->prev);
00042 }
00043
00044 static int decode_frame(AVCodecContext *avctx, void *data, int *data_size, AVPacket *avpkt)
00045 {
00046 const uint8_t *buf = avpkt->data;
00047 const uint8_t *buf_end = buf + avpkt->size;
00048 KgvContext * const c = avctx->priv_data;
00049 int offsets[8];
00050 uint16_t *out, *prev;
00051 int outcnt = 0, maxcnt;
00052 int w, h, i, res;
00053
00054 if (avpkt->size < 2)
00055 return -1;
00056
00057 w = (buf[0] + 1) * 8;
00058 h = (buf[1] + 1) * 8;
00059 buf += 2;
00060
00061 if (av_image_check_size(w, h, 0, avctx))
00062 return -1;
00063
00064 if (w != avctx->width || h != avctx->height) {
00065 if (c->prev.data[0])
00066 avctx->release_buffer(avctx, &c->prev);
00067 avcodec_set_dimensions(avctx, w, h);
00068 }
00069
00070 maxcnt = w * h;
00071
00072 c->cur.reference = 3;
00073 if ((res = avctx->get_buffer(avctx, &c->cur)) < 0)
00074 return res;
00075 out = (uint16_t *) c->cur.data[0];
00076 if (c->prev.data[0]) {
00077 prev = (uint16_t *) c->prev.data[0];
00078 } else {
00079 prev = NULL;
00080 }
00081
00082 for (i = 0; i < 8; i++)
00083 offsets[i] = -1;
00084
00085 while (outcnt < maxcnt && buf_end - 2 > buf) {
00086 int code = AV_RL16(buf);
00087 buf += 2;
00088
00089 if (!(code & 0x8000)) {
00090 out[outcnt++] = code;
00091 } else {
00092 int count;
00093 int inp_off;
00094 uint16_t *inp;
00095
00096 if ((code & 0x6000) == 0x6000) {
00097
00098 int oidx = (code >> 10) & 7;
00099 int start;
00100
00101 count = (code & 0x3FF) + 3;
00102
00103 if (offsets[oidx] < 0) {
00104 if (buf_end - 3 < buf)
00105 break;
00106 offsets[oidx] = AV_RL24(buf);
00107 buf += 3;
00108 }
00109
00110 start = (outcnt + offsets[oidx]) % maxcnt;
00111
00112 if (maxcnt - start < count)
00113 break;
00114
00115 if (!prev) {
00116 av_log(avctx, AV_LOG_ERROR,
00117 "Frame reference does not exist\n");
00118 break;
00119 }
00120
00121 inp = prev;
00122 inp_off = start;
00123 } else {
00124
00125 int offset = (code & 0x1FFF) + 1;
00126
00127 if (!(code & 0x6000)) {
00128 count = 2;
00129 } else if ((code & 0x6000) == 0x2000) {
00130 count = 3;
00131 } else {
00132 if (buf_end - 1 < buf)
00133 break;
00134 count = 4 + *buf++;
00135 }
00136
00137 if (outcnt < offset)
00138 break;
00139
00140 inp = out;
00141 inp_off = outcnt - offset;
00142 }
00143
00144 if (maxcnt - outcnt < count)
00145 break;
00146
00147 for (i = inp_off; i < count + inp_off; i++) {
00148 out[outcnt++] = inp[i];
00149 }
00150 }
00151 }
00152
00153 if (outcnt - maxcnt)
00154 av_log(avctx, AV_LOG_DEBUG, "frame finished with %d diff\n", outcnt - maxcnt);
00155
00156 *data_size = sizeof(AVFrame);
00157 *(AVFrame*)data = c->cur;
00158
00159 if (c->prev.data[0])
00160 avctx->release_buffer(avctx, &c->prev);
00161 FFSWAP(AVFrame, c->cur, c->prev);
00162
00163 return avpkt->size;
00164 }
00165
00166 static av_cold int decode_init(AVCodecContext *avctx)
00167 {
00168 KgvContext * const c = avctx->priv_data;
00169
00170 c->avctx = avctx;
00171 avctx->pix_fmt = PIX_FMT_RGB555;
00172 avctx->flags |= CODEC_FLAG_EMU_EDGE;
00173
00174 return 0;
00175 }
00176
00177 static av_cold int decode_end(AVCodecContext *avctx)
00178 {
00179 decode_flush(avctx);
00180 return 0;
00181 }
00182
00183 AVCodec ff_kgv1_decoder = {
00184 .name = "kgv1",
00185 .type = AVMEDIA_TYPE_VIDEO,
00186 .id = CODEC_ID_KGV1,
00187 .priv_data_size = sizeof(KgvContext),
00188 .init = decode_init,
00189 .close = decode_end,
00190 .decode = decode_frame,
00191 .flush = decode_flush,
00192 .long_name = NULL_IF_CONFIG_SMALL("Kega Game Video"),
00193 };