#include <stdint.h>
#include <d3d9.h>
#include <dxva2api.h>
Go to the source code of this file.
| Data Structures | |
| struct | dxva_context | 
| This structure is used to provides the necessary configurations and data to the DXVA2 FFmpeg HWAccel implementation.  More... | |
| Defines | |
| #define | FF_DXVA2_WORKAROUND_SCALING_LIST_ZIGZAG 1 | 
| Work around for DXVA2 and old UVD/UVD+ ATI video cards. | |
Definition in file dxva2.h.
 1.5.8
 1.5.8