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vdpau.c
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1 /*
2  * Video Decode and Presentation API for UNIX (VDPAU) is used for
3  * HW decode acceleration for MPEG-1/2, MPEG-4 ASP, H.264 and VC-1.
4  *
5  * Copyright (c) 2008 NVIDIA
6  *
7  * This file is part of FFmpeg.
8  *
9  * FFmpeg is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU Lesser General Public
11  * License as published by the Free Software Foundation; either
12  * version 2.1 of the License, or (at your option) any later version.
13  *
14  * FFmpeg is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17  * Lesser General Public License for more details.
18  *
19  * You should have received a copy of the GNU Lesser General Public
20  * License along with FFmpeg; if not, write to the Free Software
21  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
22  */
23 
24 #include <limits.h>
25 #include "avcodec.h"
26 #include "h264.h"
27 #include "vc1.h"
28 
29 #undef NDEBUG
30 #include <assert.h>
31 
32 #include "vdpau.h"
33 #include "vdpau_internal.h"
34 
35 /**
36  * @addtogroup VDPAU_Decoding
37  *
38  * @{
39  */
40 
42  av_unused const uint8_t *buffer,
43  av_unused uint32_t size)
44 {
45  AVVDPAUContext *hwctx = avctx->hwaccel_context;
46 
47  hwctx->bitstream_buffers_used = 0;
48  return 0;
49 }
50 
52 {
53  AVVDPAUContext *hwctx = avctx->hwaccel_context;
54  MpegEncContext *s = avctx->priv_data;
55  VdpVideoSurface surf = ff_vdpau_get_surface_id(s->current_picture_ptr);
56 
57  hwctx->render(hwctx->decoder, surf, (void *)&hwctx->info,
59 
61  hwctx->bitstream_buffers_used = 0;
62 
63  return 0;
64 }
65 
67  const uint8_t *buf, uint32_t size)
68 {
69  AVVDPAUContext *hwctx = avctx->hwaccel_context;
70  VdpBitstreamBuffer *buffers = hwctx->bitstream_buffers;
71 
72  buffers = av_fast_realloc(buffers, &hwctx->bitstream_buffers_allocated,
73  (hwctx->bitstream_buffers_used + 1) * sizeof(*buffers));
74  if (!buffers)
75  return AVERROR(ENOMEM);
76 
77  hwctx->bitstream_buffers = buffers;
78  buffers += hwctx->bitstream_buffers_used++;
79 
80  buffers->struct_version = VDP_BITSTREAM_BUFFER_VERSION;
81  buffers->bitstream = buf;
82  buffers->bitstream_bytes = size;
83  return 0;
84 }
85 
86 /* Obsolete non-hwaccel VDPAU support below... */
87 
89 {
90  struct vdpau_render_state *render, *render_ref;
91  VdpReferenceFrameH264 *rf, *rf2;
92  Picture *pic;
93  int i, list, pic_frame_idx;
94 
95  render = (struct vdpau_render_state *)h->cur_pic_ptr->f.data[0];
96  assert(render);
97 
98  rf = &render->info.h264.referenceFrames[0];
99 #define H264_RF_COUNT FF_ARRAY_ELEMS(render->info.h264.referenceFrames)
100 
101  for (list = 0; list < 2; ++list) {
102  Picture **lp = list ? h->long_ref : h->short_ref;
103  int ls = list ? 16 : h->short_ref_count;
104 
105  for (i = 0; i < ls; ++i) {
106  pic = lp[i];
107  if (!pic || !pic->f.reference)
108  continue;
109  pic_frame_idx = pic->long_ref ? pic->pic_id : pic->frame_num;
110 
111  render_ref = (struct vdpau_render_state *)pic->f.data[0];
112  assert(render_ref);
113 
114  rf2 = &render->info.h264.referenceFrames[0];
115  while (rf2 != rf) {
116  if (
117  (rf2->surface == render_ref->surface)
118  && (rf2->is_long_term == pic->long_ref)
119  && (rf2->frame_idx == pic_frame_idx)
120  )
121  break;
122  ++rf2;
123  }
124  if (rf2 != rf) {
125  rf2->top_is_reference |= (pic->f.reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE;
126  rf2->bottom_is_reference |= (pic->f.reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
127  continue;
128  }
129 
130  if (rf >= &render->info.h264.referenceFrames[H264_RF_COUNT])
131  continue;
132 
133  rf->surface = render_ref->surface;
134  rf->is_long_term = pic->long_ref;
135  rf->top_is_reference = (pic->f.reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE;
136  rf->bottom_is_reference = (pic->f.reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
137  rf->field_order_cnt[0] = pic->field_poc[0];
138  rf->field_order_cnt[1] = pic->field_poc[1];
139  rf->frame_idx = pic_frame_idx;
140 
141  ++rf;
142  }
143  }
144 
145  for (; rf < &render->info.h264.referenceFrames[H264_RF_COUNT]; ++rf) {
146  rf->surface = VDP_INVALID_HANDLE;
147  rf->is_long_term = 0;
148  rf->top_is_reference = 0;
149  rf->bottom_is_reference = 0;
150  rf->field_order_cnt[0] = 0;
151  rf->field_order_cnt[1] = 0;
152  rf->frame_idx = 0;
153  }
154 }
155 
156 void ff_vdpau_add_data_chunk(uint8_t *data, const uint8_t *buf, int buf_size)
157 {
158  struct vdpau_render_state *render = (struct vdpau_render_state*)data;
159  assert(render);
160 
162  render->bitstream_buffers,
164  sizeof(*render->bitstream_buffers)*(render->bitstream_buffers_used + 1)
165  );
166 
167  render->bitstream_buffers[render->bitstream_buffers_used].struct_version = VDP_BITSTREAM_BUFFER_VERSION;
168  render->bitstream_buffers[render->bitstream_buffers_used].bitstream = buf;
169  render->bitstream_buffers[render->bitstream_buffers_used].bitstream_bytes = buf_size;
170  render->bitstream_buffers_used++;
171 }
172 
174 {
175  struct vdpau_render_state *render;
176  int i;
177 
178  render = (struct vdpau_render_state *)h->cur_pic_ptr->f.data[0];
179  assert(render);
180 
181  for (i = 0; i < 2; ++i) {
182  int foc = h->cur_pic_ptr->field_poc[i];
183  if (foc == INT_MAX)
184  foc = 0;
185  render->info.h264.field_order_cnt[i] = foc;
186  }
187 
188  render->info.h264.frame_num = h->frame_num;
189 }
190 
192 {
193  struct vdpau_render_state *render;
194 
195  render = (struct vdpau_render_state *)h->cur_pic_ptr->f.data[0];
196  assert(render);
197 
198  render->info.h264.slice_count = h->slice_num;
199  if (render->info.h264.slice_count < 1)
200  return;
201 
202  render->info.h264.is_reference = (h->cur_pic_ptr->f.reference & 3) ? VDP_TRUE : VDP_FALSE;
203  render->info.h264.field_pic_flag = h->picture_structure != PICT_FRAME;
204  render->info.h264.bottom_field_flag = h->picture_structure == PICT_BOTTOM_FIELD;
205  render->info.h264.num_ref_frames = h->sps.ref_frame_count;
206  render->info.h264.mb_adaptive_frame_field_flag = h->sps.mb_aff && !render->info.h264.field_pic_flag;
207  render->info.h264.constrained_intra_pred_flag = h->pps.constrained_intra_pred;
208  render->info.h264.weighted_pred_flag = h->pps.weighted_pred;
209  render->info.h264.weighted_bipred_idc = h->pps.weighted_bipred_idc;
210  render->info.h264.frame_mbs_only_flag = h->sps.frame_mbs_only_flag;
211  render->info.h264.transform_8x8_mode_flag = h->pps.transform_8x8_mode;
212  render->info.h264.chroma_qp_index_offset = h->pps.chroma_qp_index_offset[0];
213  render->info.h264.second_chroma_qp_index_offset = h->pps.chroma_qp_index_offset[1];
214  render->info.h264.pic_init_qp_minus26 = h->pps.init_qp - 26;
215  render->info.h264.num_ref_idx_l0_active_minus1 = h->pps.ref_count[0] - 1;
216  render->info.h264.num_ref_idx_l1_active_minus1 = h->pps.ref_count[1] - 1;
217  render->info.h264.log2_max_frame_num_minus4 = h->sps.log2_max_frame_num - 4;
218  render->info.h264.pic_order_cnt_type = h->sps.poc_type;
219  render->info.h264.log2_max_pic_order_cnt_lsb_minus4 = h->sps.poc_type ? 0 : h->sps.log2_max_poc_lsb - 4;
220  render->info.h264.delta_pic_order_always_zero_flag = h->sps.delta_pic_order_always_zero_flag;
221  render->info.h264.direct_8x8_inference_flag = h->sps.direct_8x8_inference_flag;
222  render->info.h264.entropy_coding_mode_flag = h->pps.cabac;
223  render->info.h264.pic_order_present_flag = h->pps.pic_order_present;
224  render->info.h264.deblocking_filter_control_present_flag = h->pps.deblocking_filter_parameters_present;
225  render->info.h264.redundant_pic_cnt_present_flag = h->pps.redundant_pic_cnt_present;
226  memcpy(render->info.h264.scaling_lists_4x4, h->pps.scaling_matrix4, sizeof(render->info.h264.scaling_lists_4x4));
227  memcpy(render->info.h264.scaling_lists_8x8[0], h->pps.scaling_matrix8[0], sizeof(render->info.h264.scaling_lists_8x8[0]));
228  memcpy(render->info.h264.scaling_lists_8x8[1], h->pps.scaling_matrix8[3], sizeof(render->info.h264.scaling_lists_8x8[0]));
229 
231  render->bitstream_buffers_used = 0;
232 }
233 
235  int buf_size, int slice_count)
236 {
237  struct vdpau_render_state *render, *last, *next;
238  int i;
239 
240  if (!s->current_picture_ptr) return;
241 
242  render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
243  assert(render);
244 
245  /* fill VdpPictureInfoMPEG1Or2 struct */
246  render->info.mpeg.picture_structure = s->picture_structure;
247  render->info.mpeg.picture_coding_type = s->pict_type;
248  render->info.mpeg.intra_dc_precision = s->intra_dc_precision;
249  render->info.mpeg.frame_pred_frame_dct = s->frame_pred_frame_dct;
250  render->info.mpeg.concealment_motion_vectors = s->concealment_motion_vectors;
251  render->info.mpeg.intra_vlc_format = s->intra_vlc_format;
252  render->info.mpeg.alternate_scan = s->alternate_scan;
253  render->info.mpeg.q_scale_type = s->q_scale_type;
254  render->info.mpeg.top_field_first = s->top_field_first;
255  render->info.mpeg.full_pel_forward_vector = s->full_pel[0]; // MPEG-1 only. Set 0 for MPEG-2
256  render->info.mpeg.full_pel_backward_vector = s->full_pel[1]; // MPEG-1 only. Set 0 for MPEG-2
257  render->info.mpeg.f_code[0][0] = s->mpeg_f_code[0][0]; // For MPEG-1 fill both horiz. & vert.
258  render->info.mpeg.f_code[0][1] = s->mpeg_f_code[0][1];
259  render->info.mpeg.f_code[1][0] = s->mpeg_f_code[1][0];
260  render->info.mpeg.f_code[1][1] = s->mpeg_f_code[1][1];
261  for (i = 0; i < 64; ++i) {
262  render->info.mpeg.intra_quantizer_matrix[i] = s->intra_matrix[i];
263  render->info.mpeg.non_intra_quantizer_matrix[i] = s->inter_matrix[i];
264  }
265 
266  render->info.mpeg.forward_reference = VDP_INVALID_HANDLE;
267  render->info.mpeg.backward_reference = VDP_INVALID_HANDLE;
268 
269  switch(s->pict_type){
270  case AV_PICTURE_TYPE_B:
271  next = (struct vdpau_render_state *)s->next_picture.f.data[0];
272  assert(next);
273  render->info.mpeg.backward_reference = next->surface;
274  // no return here, going to set forward prediction
275  case AV_PICTURE_TYPE_P:
276  last = (struct vdpau_render_state *)s->last_picture.f.data[0];
277  if (!last) // FIXME: Does this test make sense?
278  last = render; // predict second field from the first
279  render->info.mpeg.forward_reference = last->surface;
280  }
281 
282  ff_vdpau_add_data_chunk(s->current_picture_ptr->f.data[0], buf, buf_size);
283 
284  render->info.mpeg.slice_count = slice_count;
285 
286  if (slice_count)
288  render->bitstream_buffers_used = 0;
289 }
290 
292  int buf_size)
293 {
294  VC1Context *v = s->avctx->priv_data;
295  struct vdpau_render_state *render, *last, *next;
296 
297  render = (struct vdpau_render_state *)s->current_picture.f.data[0];
298  assert(render);
299 
300  /* fill LvPictureInfoVC1 struct */
301  render->info.vc1.frame_coding_mode = v->fcm;
302  render->info.vc1.postprocflag = v->postprocflag;
303  render->info.vc1.pulldown = v->broadcast;
304  render->info.vc1.interlace = v->interlace;
305  render->info.vc1.tfcntrflag = v->tfcntrflag;
306  render->info.vc1.finterpflag = v->finterpflag;
307  render->info.vc1.psf = v->psf;
308  render->info.vc1.dquant = v->dquant;
309  render->info.vc1.panscan_flag = v->panscanflag;
310  render->info.vc1.refdist_flag = v->refdist_flag;
311  render->info.vc1.quantizer = v->quantizer_mode;
312  render->info.vc1.extended_mv = v->extended_mv;
313  render->info.vc1.extended_dmv = v->extended_dmv;
314  render->info.vc1.overlap = v->overlap;
315  render->info.vc1.vstransform = v->vstransform;
316  render->info.vc1.loopfilter = v->s.loop_filter;
317  render->info.vc1.fastuvmc = v->fastuvmc;
318  render->info.vc1.range_mapy_flag = v->range_mapy_flag;
319  render->info.vc1.range_mapy = v->range_mapy;
320  render->info.vc1.range_mapuv_flag = v->range_mapuv_flag;
321  render->info.vc1.range_mapuv = v->range_mapuv;
322  /* Specific to simple/main profile only */
323  render->info.vc1.multires = v->multires;
324  render->info.vc1.syncmarker = v->s.resync_marker;
325  render->info.vc1.rangered = v->rangered | (v->rangeredfrm << 1);
326  render->info.vc1.maxbframes = v->s.max_b_frames;
327 
328  render->info.vc1.deblockEnable = v->postprocflag & 1;
329  render->info.vc1.pquant = v->pq;
330 
331  render->info.vc1.forward_reference = VDP_INVALID_HANDLE;
332  render->info.vc1.backward_reference = VDP_INVALID_HANDLE;
333 
334  if (v->bi_type)
335  render->info.vc1.picture_type = 4;
336  else
337  render->info.vc1.picture_type = s->pict_type - 1 + s->pict_type / 3;
338 
339  switch(s->pict_type){
340  case AV_PICTURE_TYPE_B:
341  next = (struct vdpau_render_state *)s->next_picture.f.data[0];
342  assert(next);
343  render->info.vc1.backward_reference = next->surface;
344  // no break here, going to set forward prediction
345  case AV_PICTURE_TYPE_P:
346  last = (struct vdpau_render_state *)s->last_picture.f.data[0];
347  if (!last) // FIXME: Does this test make sense?
348  last = render; // predict second field from the first
349  render->info.vc1.forward_reference = last->surface;
350  }
351 
352  ff_vdpau_add_data_chunk(s->current_picture_ptr->f.data[0], buf, buf_size);
353 
354  render->info.vc1.slice_count = 1;
355 
357  render->bitstream_buffers_used = 0;
358 }
359 
361  int buf_size)
362 {
363  struct vdpau_render_state *render, *last, *next;
364  int i;
365 
366  if (!s->current_picture_ptr) return;
367 
368  render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
369  assert(render);
370 
371  /* fill VdpPictureInfoMPEG4Part2 struct */
372  render->info.mpeg4.trd[0] = s->pp_time;
373  render->info.mpeg4.trb[0] = s->pb_time;
374  render->info.mpeg4.trd[1] = s->pp_field_time >> 1;
375  render->info.mpeg4.trb[1] = s->pb_field_time >> 1;
376  render->info.mpeg4.vop_time_increment_resolution = s->avctx->time_base.den;
377  render->info.mpeg4.vop_coding_type = 0;
378  render->info.mpeg4.vop_fcode_forward = s->f_code;
379  render->info.mpeg4.vop_fcode_backward = s->b_code;
380  render->info.mpeg4.resync_marker_disable = !s->resync_marker;
381  render->info.mpeg4.interlaced = !s->progressive_sequence;
382  render->info.mpeg4.quant_type = s->mpeg_quant;
383  render->info.mpeg4.quarter_sample = s->quarter_sample;
384  render->info.mpeg4.short_video_header = s->avctx->codec->id == AV_CODEC_ID_H263;
385  render->info.mpeg4.rounding_control = s->no_rounding;
386  render->info.mpeg4.alternate_vertical_scan_flag = s->alternate_scan;
387  render->info.mpeg4.top_field_first = s->top_field_first;
388  for (i = 0; i < 64; ++i) {
389  render->info.mpeg4.intra_quantizer_matrix[i] = s->intra_matrix[i];
390  render->info.mpeg4.non_intra_quantizer_matrix[i] = s->inter_matrix[i];
391  }
392  render->info.mpeg4.forward_reference = VDP_INVALID_HANDLE;
393  render->info.mpeg4.backward_reference = VDP_INVALID_HANDLE;
394 
395  switch (s->pict_type) {
396  case AV_PICTURE_TYPE_B:
397  next = (struct vdpau_render_state *)s->next_picture.f.data[0];
398  assert(next);
399  render->info.mpeg4.backward_reference = next->surface;
400  render->info.mpeg4.vop_coding_type = 2;
401  // no break here, going to set forward prediction
402  case AV_PICTURE_TYPE_P:
403  last = (struct vdpau_render_state *)s->last_picture.f.data[0];
404  assert(last);
405  render->info.mpeg4.forward_reference = last->surface;
406  }
407 
408  ff_vdpau_add_data_chunk(s->current_picture_ptr->f.data[0], buf, buf_size);
409 
411  render->bitstream_buffers_used = 0;
412 }
413 
414 /* @}*/