FFmpeg
Main Page
Related Pages
Modules
Namespaces
Data Structures
Files
Examples
File List
Globals
All
Data Structures
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Macros
Groups
Pages
libavcodec
eac3enc.c
Go to the documentation of this file.
1
/*
2
* E-AC-3 encoder
3
* Copyright (c) 2011 Justin Ruggles <justin.ruggles@gmail.com>
4
*
5
* This file is part of FFmpeg.
6
*
7
* FFmpeg is free software; you can redistribute it and/or
8
* modify it under the terms of the GNU Lesser General Public
9
* License as published by the Free Software Foundation; either
10
* version 2.1 of the License, or (at your option) any later version.
11
*
12
* FFmpeg is distributed in the hope that it will be useful,
13
* but WITHOUT ANY WARRANTY; without even the implied warranty of
14
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15
* Lesser General Public License for more details.
16
*
17
* You should have received a copy of the GNU Lesser General Public
18
* License along with FFmpeg; if not, write to the Free Software
19
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20
*/
21
22
/**
23
* @file
24
* E-AC-3 encoder
25
*/
26
27
#define CONFIG_AC3ENC_FLOAT 1
28
29
#include "
libavutil/attributes.h
"
30
#include "
ac3enc.h
"
31
#include "
eac3enc.h
"
32
#include "
eac3_data.h
"
33
34
35
#define AC3ENC_TYPE AC3ENC_TYPE_EAC3
36
#include "
ac3enc_opts_template.c
"
37
38
static
const
AVClass
eac3enc_class
= {
39
.
class_name
=
"E-AC-3 Encoder"
,
40
.item_name =
av_default_item_name
,
41
.option =
ac3_options
,
42
.version =
LIBAVUTIL_VERSION_INT
,
43
};
44
45
/**
46
* LUT for finding a matching frame exponent strategy index from a set of
47
* exponent strategies for a single channel across all 6 blocks.
48
*/
49
static
int8_t
eac3_frame_expstr_index_tab
[3][4][4][4][4][4];
50
51
52
av_cold
void
ff_eac3_exponent_init
(
void
)
53
{
54
int
i;
55
56
memset(
eac3_frame_expstr_index_tab
, -1,
sizeof
(
eac3_frame_expstr_index_tab
));
57
for
(i = 0; i < 32; i++) {
58
eac3_frame_expstr_index_tab
[
ff_eac3_frm_expstr
[i][0]-1]
59
[
ff_eac3_frm_expstr
[i][1]]
60
[
ff_eac3_frm_expstr
[i][2]]
61
[
ff_eac3_frm_expstr
[i][3]]
62
[
ff_eac3_frm_expstr
[i][4]]
63
[
ff_eac3_frm_expstr
[i][5]] = i;
64
}
65
}
66
67
68
void
ff_eac3_get_frame_exp_strategy
(
AC3EncodeContext
*
s
)
69
{
70
int
ch;
71
72
if
(s->
num_blocks
< 6) {
73
s->
use_frame_exp_strategy
= 0;
74
return
;
75
}
76
77
s->
use_frame_exp_strategy
= 1;
78
for
(ch = !s->
cpl_on
; ch <= s->fbw_channels; ch++) {
79
int
expstr =
eac3_frame_expstr_index_tab
[s->
exp_strategy
[ch][0]-1]
80
[s->
exp_strategy
[ch][1]]
81
[s->
exp_strategy
[ch][2]]
82
[s->
exp_strategy
[ch][3]]
83
[s->
exp_strategy
[ch][4]]
84
[s->
exp_strategy
[ch][5]];
85
if
(expstr < 0) {
86
s->
use_frame_exp_strategy
= 0;
87
break
;
88
}
89
s->
frame_exp_strategy
[ch] = expstr;
90
}
91
}
92
93
94
95
void
ff_eac3_set_cpl_states
(
AC3EncodeContext
*
s
)
96
{
97
int
ch,
blk
;
98
int
first_cpl_coords[
AC3_MAX_CHANNELS
];
99
100
/* set first cpl coords */
101
for
(ch = 1; ch <= s->
fbw_channels
; ch++)
102
first_cpl_coords[ch] = 1;
103
for
(blk = 0; blk < s->
num_blocks
; blk++) {
104
AC3Block
*
block
= &s->
blocks
[
blk
];
105
for
(ch = 1; ch <= s->
fbw_channels
; ch++) {
106
if
(block->
channel_in_cpl
[ch]) {
107
if
(first_cpl_coords[ch]) {
108
block->
new_cpl_coords
[ch] = 2;
109
first_cpl_coords[ch] = 0;
110
}
111
}
else
{
112
first_cpl_coords[ch] = 1;
113
}
114
}
115
}
116
117
/* set first cpl leak */
118
for
(blk = 0; blk < s->
num_blocks
; blk++) {
119
AC3Block
*
block
= &s->
blocks
[
blk
];
120
if
(block->
cpl_in_use
) {
121
block->
new_cpl_leak
= 2;
122
break
;
123
}
124
}
125
}
126
127
128
void
ff_eac3_output_frame_header
(
AC3EncodeContext
*
s
)
129
{
130
int
blk
, ch;
131
AC3EncOptions
*opt = &s->
options
;
132
133
put_bits
(&s->
pb
, 16, 0x0b77);
/* sync word */
134
135
/* BSI header */
136
put_bits
(&s->
pb
, 2, 0);
/* stream type = independent */
137
put_bits
(&s->
pb
, 3, 0);
/* substream id = 0 */
138
put_bits
(&s->
pb
, 11, (s->
frame_size
/ 2) - 1);
/* frame size */
139
if
(s->
bit_alloc
.
sr_shift
) {
140
put_bits
(&s->
pb
, 2, 0x3);
/* fscod2 */
141
put_bits
(&s->
pb
, 2, s->
bit_alloc
.
sr_code
);
/* sample rate code */
142
}
else
{
143
put_bits
(&s->
pb
, 2, s->
bit_alloc
.
sr_code
);
/* sample rate code */
144
put_bits
(&s->
pb
, 2, s->
num_blks_code
);
/* number of blocks */
145
}
146
put_bits
(&s->
pb
, 3, s->
channel_mode
);
/* audio coding mode */
147
put_bits
(&s->
pb
, 1, s->
lfe_on
);
/* LFE channel indicator */
148
put_bits
(&s->
pb
, 5, s->
bitstream_id
);
/* bitstream id (EAC3=16) */
149
put_bits
(&s->
pb
, 5, -opt->
dialogue_level
);
/* dialogue normalization level */
150
put_bits
(&s->
pb
, 1, 0);
/* no compression gain */
151
/* mixing metadata*/
152
put_bits
(&s->
pb
, 1, opt->
eac3_mixing_metadata
);
153
if
(opt->
eac3_mixing_metadata
) {
154
if
(s->
channel_mode
>
AC3_CHMODE_STEREO
)
155
put_bits
(&s->
pb
, 2, opt->
preferred_stereo_downmix
);
156
if
(s->
has_center
) {
157
put_bits
(&s->
pb
, 3, s->
ltrt_center_mix_level
);
158
put_bits
(&s->
pb
, 3, s->
loro_center_mix_level
);
159
}
160
if
(s->
has_surround
) {
161
put_bits
(&s->
pb
, 3, s->
ltrt_surround_mix_level
);
162
put_bits
(&s->
pb
, 3, s->
loro_surround_mix_level
);
163
}
164
if
(s->
lfe_on
)
165
put_bits
(&s->
pb
, 1, 0);
166
put_bits
(&s->
pb
, 1, 0);
/* no program scale */
167
put_bits
(&s->
pb
, 1, 0);
/* no ext program scale */
168
put_bits
(&s->
pb
, 2, 0);
/* no mixing parameters */
169
if
(s->
channel_mode
<
AC3_CHMODE_STEREO
)
170
put_bits
(&s->
pb
, 1, 0);
/* no pan info */
171
put_bits
(&s->
pb
, 1, 0);
/* no frame mix config info */
172
}
173
/* info metadata*/
174
put_bits
(&s->
pb
, 1, opt->
eac3_info_metadata
);
175
if
(opt->
eac3_info_metadata
) {
176
put_bits
(&s->
pb
, 3, s->
bitstream_mode
);
177
put_bits
(&s->
pb
, 1, opt->
copyright
);
178
put_bits
(&s->
pb
, 1, opt->
original
);
179
if
(s->
channel_mode
==
AC3_CHMODE_STEREO
) {
180
put_bits
(&s->
pb
, 2, opt->
dolby_surround_mode
);
181
put_bits
(&s->
pb
, 2, opt->
dolby_headphone_mode
);
182
}
183
if
(s->
channel_mode
>=
AC3_CHMODE_2F2R
)
184
put_bits
(&s->
pb
, 2, opt->
dolby_surround_ex_mode
);
185
put_bits
(&s->
pb
, 1, opt->
audio_production_info
);
186
if
(opt->
audio_production_info
) {
187
put_bits
(&s->
pb
, 5, opt->
mixing_level
- 80);
188
put_bits
(&s->
pb
, 2, opt->
room_type
);
189
put_bits
(&s->
pb
, 1, opt->
ad_converter_type
);
190
}
191
put_bits
(&s->
pb
, 1, 0);
192
}
193
if
(s->
num_blocks
!= 6)
194
put_bits
(&s->
pb
, 1, !(s->
avctx
->
frame_number
% 6));
/* converter sync flag */
195
put_bits
(&s->
pb
, 1, 0);
/* no additional bit stream info */
196
197
/* frame header */
198
if
(s->
num_blocks
== 6) {
199
put_bits
(&s->
pb
, 1, !s->
use_frame_exp_strategy
);
/* exponent strategy syntax */
200
put_bits
(&s->
pb
, 1, 0);
/* aht enabled = no */
201
}
202
put_bits
(&s->
pb
, 2, 0);
/* snr offset strategy = 1 */
203
put_bits
(&s->
pb
, 1, 0);
/* transient pre-noise processing enabled = no */
204
put_bits
(&s->
pb
, 1, 0);
/* block switch syntax enabled = no */
205
put_bits
(&s->
pb
, 1, 0);
/* dither flag syntax enabled = no */
206
put_bits
(&s->
pb
, 1, 0);
/* bit allocation model syntax enabled = no */
207
put_bits
(&s->
pb
, 1, 0);
/* fast gain codes enabled = no */
208
put_bits
(&s->
pb
, 1, 0);
/* dba syntax enabled = no */
209
put_bits
(&s->
pb
, 1, 0);
/* skip field syntax enabled = no */
210
put_bits
(&s->
pb
, 1, 0);
/* spx enabled = no */
211
/* coupling strategy use flags */
212
if
(s->
channel_mode
>
AC3_CHMODE_MONO
) {
213
put_bits
(&s->
pb
, 1, s->
blocks
[0].
cpl_in_use
);
214
for
(blk = 1; blk < s->
num_blocks
; blk++) {
215
AC3Block
*
block
= &s->
blocks
[
blk
];
216
put_bits
(&s->
pb
, 1, block->
new_cpl_strategy
);
217
if
(block->
new_cpl_strategy
)
218
put_bits
(&s->
pb
, 1, block->
cpl_in_use
);
219
}
220
}
221
/* exponent strategy */
222
if
(s->
use_frame_exp_strategy
) {
223
for
(ch = !s->
cpl_on
; ch <= s->fbw_channels; ch++)
224
put_bits
(&s->
pb
, 5, s->
frame_exp_strategy
[ch]);
225
}
else
{
226
for
(blk = 0; blk < s->
num_blocks
; blk++)
227
for
(ch = !s->
blocks
[blk].
cpl_in_use
; ch <= s->fbw_channels; ch++)
228
put_bits
(&s->
pb
, 2, s->
exp_strategy
[ch][blk]);
229
}
230
if
(s->
lfe_on
) {
231
for
(blk = 0; blk < s->
num_blocks
; blk++)
232
put_bits
(&s->
pb
, 1, s->
exp_strategy
[s->
lfe_channel
][blk]);
233
}
234
/* E-AC-3 to AC-3 converter exponent strategy (not optional when num blocks == 6) */
235
if
(s->
num_blocks
!= 6) {
236
put_bits
(&s->
pb
, 1, 0);
237
}
else
{
238
for
(ch = 1; ch <= s->
fbw_channels
; ch++) {
239
if
(s->
use_frame_exp_strategy
)
240
put_bits
(&s->
pb
, 5, s->
frame_exp_strategy
[ch]);
241
else
242
put_bits
(&s->
pb
, 5, 0);
243
}
244
}
245
/* snr offsets */
246
put_bits
(&s->
pb
, 6, s->
coarse_snr_offset
);
247
put_bits
(&s->
pb
, 4, s->
fine_snr_offset
[1]);
248
/* block start info */
249
if
(s->
num_blocks
> 1)
250
put_bits
(&s->
pb
, 1, 0);
251
}
252
253
254
#if CONFIG_EAC3_ENCODER
255
AVCodec
ff_eac3_encoder = {
256
.
name
=
"eac3"
,
257
.long_name =
NULL_IF_CONFIG_SMALL
(
"ATSC A/52 E-AC-3"
),
258
.type =
AVMEDIA_TYPE_AUDIO
,
259
.id =
AV_CODEC_ID_EAC3
,
260
.priv_data_size =
sizeof
(
AC3EncodeContext
),
261
.
init
=
ff_ac3_encode_init
,
262
.encode2 =
ff_ac3_float_encode_frame
,
263
.
close
=
ff_ac3_encode_close
,
264
.
sample_fmts
= (
const
enum
AVSampleFormat
[]){
AV_SAMPLE_FMT_FLTP
,
265
AV_SAMPLE_FMT_NONE
},
266
.priv_class = &
eac3enc_class
,
267
.channel_layouts =
ff_ac3_channel_layouts
,
268
.defaults =
ac3_defaults
,
269
};
270
#endif
Generated on Sat Jan 25 2014 19:51:46 for FFmpeg by
1.8.2