42     float *plane[16+1][4];
 
   47 #define OFFSET(x) offsetof(OWDenoiseContext, x) 
   48 #define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM 
   61     {  0,  48,  12,  60,   3,  51,  15,  63 },
 
   62     { 32,  16,  44,  28,  35,  19,  47,  31 },
 
   63     {  8,  56,   4,  52,  11,  59,   7,  55 },
 
   64     { 40,  24,  36,  20,  43,  27,  39,  23 },
 
   65     {  2,  50,  14,  62,   1,  49,  13,  61 },
 
   66     { 34,  18,  46,  30,  33,  17,  45,  29 },
 
   67     { 10,  58,   6,  54,   9,  57,   5,  53 },
 
   68     { 42,  26,  38,  22,  41,  25,  37,  21 },
 
   71 static const double coeff[2][5] = {
 
  103     while ((
unsigned)x > (
unsigned)w) {
 
  111 static inline void decompose(
float *dst_l, 
float *dst_h, 
const float *
src,
 
  115     for (x = 0; x < w; x++) {
 
  116         double sum_l = src[x * linesize] * 
coeff[0][0];
 
  117         double sum_h = src[x * linesize] * coeff[1][0];
 
  118         for (i = 1; i <= 4; i++) {
 
  119             const double s = src[
mirror(x - i, w - 1) * linesize]
 
  120                            + src[
mirror(x + i, w - 1) * linesize];
 
  122             sum_l += coeff[0][i] * 
s;
 
  123             sum_h += coeff[1][i] * 
s;
 
  125         dst_l[x * linesize] = sum_l;
 
  126         dst_h[x * linesize] = sum_h;
 
  130 static inline void compose(
float *dst, 
const float *src_l, 
const float *src_h,
 
  134     for (x = 0; x < w; x++) {
 
  135         double sum_l = src_l[x * linesize] * 
icoeff[0][0];
 
  136         double sum_h = src_h[x * linesize] * icoeff[1][0];
 
  137         for (i = 1; i <= 4; i++) {
 
  138             const int x0 = 
mirror(x - i, w - 1) * linesize;
 
  139             const int x1 = 
mirror(x + i, w - 1) * linesize;
 
  141             sum_l += icoeff[0][i] * (src_l[x0] + src_l[x1]);
 
  142             sum_h += icoeff[1][i] * (src_h[x0] + src_h[x1]);
 
  144         dst[x * linesize] = (sum_l + sum_h) * 0.5;
 
  149                                int xlinesize, 
int ylinesize,
 
  150                                int step, 
int w, 
int h)
 
  153     for (y = 0; y < h; y++)
 
  154         for (x = 0; x < step; x++)
 
  155             decompose(dst_l + ylinesize*y + xlinesize*x,
 
  156                       dst_h + ylinesize*y + xlinesize*x,
 
  157                       src   + ylinesize*y + xlinesize*x,
 
  158                       step * xlinesize, (w - x + step - 1) / step);
 
  161 static inline void compose2D(
float *dst, 
const float *src_l, 
const float *src_h,
 
  162                              int xlinesize, 
int ylinesize,
 
  163                              int step, 
int w, 
int h)
 
  166     for (y = 0; y < h; y++)
 
  167         for (x = 0; x < step; x++)
 
  168             compose(dst   + ylinesize*y + xlinesize*x,
 
  169                     src_l + ylinesize*y + xlinesize*x,
 
  170                     src_h + ylinesize*y + xlinesize*x,
 
  171                     step * xlinesize, (w - x + step - 1) / step);
 
  175                          int linesize, 
int step, 
int w, 
int h)
 
  177     decompose2D(temp[0], temp[1], src,     1, linesize, step, w, h);
 
  178     decompose2D( dst[0],  dst[1], temp[0], linesize, 1, step, h, w);
 
  179     decompose2D( dst[2],  dst[3], temp[1], linesize, 1, step, h, w);
 
  183                        int linesize, 
int step, 
int w, 
int h)
 
  185     compose2D(temp[0],  src[0],  src[1], linesize, 1, step, h, w);
 
  186     compose2D(temp[1],  src[2],  src[3], linesize, 1, step, h, w);
 
  187     compose2D(dst,     temp[0], temp[1], 1, linesize, step, w, h);
 
  191                    uint8_t       *dst, 
int dst_linesize,
 
  197     while (1<<depth > width || 1<<depth > height)
 
  200     for (y = 0; y < 
height; y++)
 
  201         for(x = 0; x < 
width; x++)
 
  207     for (i = 0; i < 
depth; i++) {
 
  208         for (j = 1; j < 4; j++) {
 
  209             for (y = 0; y < 
height; y++) {
 
  210                 for (x = 0; x < 
width; x++) {
 
  212                     if      (v >  strength) v -= strength;
 
  213                     else if (v < -strength) v += strength;
 
  220     for (i = depth-1; i >= 0; i--)
 
  223     for (y = 0; y < 
height; y++) {
 
  224         for (x = 0; x < 
width; x++) {
 
  226             if ((
unsigned)i > 255
U) i = ~(i >> 31);
 
  227             dst[y*dst_linesize + x] = i;
 
  262                                 inlink->
w, inlink->
h);
 
  288     const int h = 
FFALIGN(inlink->
h, 16);
 
  294     for (j = 0; j < 4; j++) {
 
  295         for (i = 0; i <= s->
depth; i++) {
 
  309     for (j = 0; j < 4; j++)
 
  310         for (i = 0; i <= s->
depth; i++)
 
  338     .
inputs        = owdenoise_inputs,
 
  340     .priv_class    = &owdenoise_class,