FFmpeg
Main Page
Related Pages
Modules
Namespaces
Data Structures
Files
Examples
File List
Globals
All
Data Structures
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Macros
Groups
Pages
libavutil
display.h
Go to the documentation of this file.
1
/*
2
* Copyright (c) 2014 Vittorio Giovara <vittorio.giovara@gmail.com>
3
*
4
* This file is part of FFmpeg.
5
*
6
* FFmpeg is free software; you can redistribute it and/or
7
* modify it under the terms of the GNU Lesser General Public
8
* License as published by the Free Software Foundation; either
9
* version 2.1 of the License, or (at your option) any later version.
10
*
11
* FFmpeg is distributed in the hope that it will be useful,
12
* but WITHOUT ANY WARRANTY; without even the implied warranty of
13
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14
* Lesser General Public License for more details.
15
*
16
* You should have received a copy of the GNU Lesser General Public
17
* License along with FFmpeg; if not, write to the Free Software
18
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19
*/
20
21
#ifndef AVUTIL_DISPLAY_H
22
#define AVUTIL_DISPLAY_H
23
24
#include <stdint.h>
25
26
/**
27
* The display transformation matrix specifies an affine transformation that
28
* should be applied to video frames for correct presentation. It is compatible
29
* with the matrices stored in the ISO/IEC 14496-12 container format.
30
*
31
* The data is a 3x3 matrix represented as a 9-element array:
32
*
33
* | a b u |
34
* (a, b, u, c, d, v, x, y, w) -> | c d v |
35
* | x y w |
36
*
37
* All numbers are stored in native endianness, as 16.16 fixed-point values,
38
* except for u, v and w, which are stored as 2.30 fixed-point values.
39
*
40
* The transformation maps a point (p, q) in the source (pre-transformation)
41
* frame to the point (p', q') in the destination (post-transformation) frame as
42
* follows:
43
* | a b u |
44
* (p, q, 1) . | c d v | = z * (p', q', 1)
45
* | x y w |
46
*
47
* The transformation can also be more explicitly written in components as
48
* follows:
49
* p' = (a * p + c * q + x) / z;
50
* q' = (b * p + d * q + y) / z;
51
* z = u * p + v * q + w
52
*/
53
54
/**
55
* Extract the rotation component of the transformation matrix.
56
*
57
* @param matrix the transformation matrix
58
* @return the angle (in degrees) by which the transformation rotates the frame.
59
* The angle will be in range [-180.0, 180.0], or NaN if the matrix is
60
* singular.
61
*
62
* @note floating point numbers are inherently inexact, so callers are
63
* recommended to round the return value to nearest integer before use.
64
*/
65
double
av_display_rotation_get
(
const
int32_t
matrix[9]);
66
67
/**
68
* Initialize a transformation matrix describing a pure rotation by the
69
* specified angle (in degrees).
70
*
71
* @param matrix an allocated transformation matrix (will be fully overwritten
72
* by this function)
73
* @param angle rotation angle in degrees.
74
*/
75
void
av_display_rotation_set
(
int32_t
matrix[9],
double
angle);
76
77
/**
78
* Flip the input matrix horizontally and/or vertically.
79
*
80
* @param matrix an allocated transformation matrix
81
* @param hflip whether the matrix should be flipped horizontally
82
* @param vflip whether the matrix should be flipped vertically
83
*/
84
void
av_display_matrix_flip
(
int32_t
matrix[9],
int
hflip,
int
vflip);
85
86
#endif
/* AVUTIL_DISPLAY_H */
Generated on Sun Jul 20 2014 23:06:07 for FFmpeg by
1.8.2