37 #define VEC_1D_DCT(vb0,vb1,vb2,vb3,va0,va1,va2,va3)               \ 
   39     vz0 = vec_add(vb0,vb2);            \ 
   40     vz1 = vec_sub(vb0,vb2);            \ 
   41     vz2 = vec_sra(vb1,vec_splat_u16(1));                          \ 
   42     vz2 = vec_sub(vz2,vb3);        \ 
   43     vz3 = vec_sra(vb3,vec_splat_u16(1));                          \ 
   44     vz3 = vec_add(vb1,vz3);        \ 
   46     va0 = vec_add(vz0,vz3);         \ 
   47     va1 = vec_add(vz1,vz2);         \ 
   48     va2 = vec_sub(vz1,vz2);         \ 
   49     va3 = vec_sub(vz0,vz3)         
   51 #define VEC_TRANSPOSE_4(a0,a1,a2,a3,b0,b1,b2,b3) \ 
   52     b0 = vec_mergeh( a0, a0 ); \ 
   53     b1 = vec_mergeh( a1, a0 ); \ 
   54     b2 = vec_mergeh( a2, a0 ); \ 
   55     b3 = vec_mergeh( a3, a0 ); \ 
   56     a0 = vec_mergeh( b0, b2 ); \ 
   57     a1 = vec_mergel( b0, b2 ); \ 
   58     a2 = vec_mergeh( b1, b3 ); \ 
   59     a3 = vec_mergel( b1, b3 ); \ 
   60     b0 = vec_mergeh( a0, a2 ); \ 
   61     b1 = vec_mergel( a0, a2 ); \ 
   62     b2 = vec_mergeh( a1, a3 ); \ 
   63     b3 = vec_mergel( a1, a3 ) 
   66 #define vdst_load(d)              \ 
   67     vdst_orig = vec_ld(0, dst);   \ 
   68     vdst = vec_perm(vdst_orig, zero_u8v, vdst_mask); 
   70 #define vdst_load(d) vdst = vec_vsx_ld(0, dst) 
   73 #define VEC_LOAD_U8_ADD_S16_STORE_U8(va)                      \ 
   75     vdst_ss = (vec_s16) VEC_MERGEH(zero_u8v, vdst);           \ 
   76     va = vec_add(va, vdst_ss);                                \ 
   77     va_u8 = vec_packsu(va, zero_s16v);                        \ 
   78     va_u32 = vec_splat((vec_u32)va_u8, 0);                  \ 
   79     vec_ste(va_u32, element, (uint32_t*)dst); 
   85     vec_s16 vtmp0, vtmp1, vtmp2, vtmp3;
 
   89     const vec_u16 v6us = vec_splat_u16(6);
 
   91     vec_u8 vdst_mask = vec_lvsl(0, dst);
 
   92     int element = ((
unsigned long)dst & 0xf) >> 2;
 
   97     vtmp0 = vec_ld(0,block);
 
   98     vtmp1 = vec_sld(vtmp0, vtmp0, 8);
 
   99     vtmp2 = vec_ld(16,block);
 
  100     vtmp3 = vec_sld(vtmp2, vtmp2, 8);
 
  101     memset(block, 0, 16 * 
sizeof(int16_t));
 
  103     VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
 
  104     VEC_TRANSPOSE_4(va0,va1,va2,va3,vtmp0,vtmp1,vtmp2,vtmp3);
 
  105     VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
 
  107     va0 = vec_sra(va0,v6us);
 
  108     va1 = vec_sra(va1,v6us);
 
  109     va2 = vec_sra(va2,v6us);
 
  110     va3 = vec_sra(va3,v6us);
 
  112     VEC_LOAD_U8_ADD_S16_STORE_U8(va0);
 
  114     VEC_LOAD_U8_ADD_S16_STORE_U8(va1);
 
  116     VEC_LOAD_U8_ADD_S16_STORE_U8(va2);
 
  118     VEC_LOAD_U8_ADD_S16_STORE_U8(va3);
 
  121 #define IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7,  d0, d1, d2, d3, d4, d5, d6, d7) {\ 
  123     vec_s16 a0v = vec_add(s0, s4);    \ 
  125     vec_s16 a2v = vec_sub(s0, s4);    \ 
  127     vec_s16 a4v = vec_sub(vec_sra(s2, onev), s6);    \ 
  129     vec_s16 a6v = vec_add(vec_sra(s6, onev), s2);    \ 
  131     vec_s16 b0v = vec_add(a0v, a6v);  \ 
  133     vec_s16 b2v = vec_add(a2v, a4v);  \ 
  135     vec_s16 b4v = vec_sub(a2v, a4v);  \ 
  137     vec_s16 b6v = vec_sub(a0v, a6v);  \ 
  140     vec_s16 a1v = vec_sub( vec_sub(s5, s3), vec_add(s7, vec_sra(s7, onev)) ); \ 
  143     vec_s16 a3v = vec_sub( vec_add(s7, s1), vec_add(s3, vec_sra(s3, onev)) );\ 
  146     vec_s16 a5v = vec_add( vec_sub(s7, s1), vec_add(s5, vec_sra(s5, onev)) );\ 
  148     vec_s16 a7v = vec_add( vec_add(s5, s3), vec_add(s1, vec_sra(s1, onev)) );\ 
  150     vec_s16 b1v = vec_add( vec_sra(a7v, twov), a1v); \ 
  152     vec_s16 b3v = vec_add(a3v, vec_sra(a5v, twov)); \ 
  154     vec_s16 b5v = vec_sub( vec_sra(a3v, twov), a5v); \ 
  156     vec_s16 b7v = vec_sub( a7v, vec_sra(a1v, twov)); \ 
  158     d0 = vec_add(b0v, b7v); \ 
  160     d1 = vec_add(b2v, b5v); \ 
  162     d2 = vec_add(b4v, b3v); \ 
  164     d3 = vec_add(b6v, b1v); \ 
  166     d4 = vec_sub(b6v, b1v); \ 
  168     d5 = vec_sub(b4v, b3v); \ 
  170     d6 = vec_sub(b2v, b5v); \ 
  172     d7 = vec_sub(b0v, b7v); \ 
  176 #define GET_2PERM(ldv, stv, d)  \ 
  177     ldv = vec_lvsl(0, d);       \ 
  178     stv = vec_lvsr(8, d); 
  179 #define dstv_load(d)            \ 
  180     vec_u8 hv = vec_ld( 0, d ); \ 
  181     vec_u8 lv = vec_ld( 7, d);  \ 
  182     vec_u8 dstv   = vec_perm( hv, lv, (vec_u8)perm_ldv ); 
  183 #define dest_unligned_store(d)                                 \ 
  185     vec_u8 bodyv  = vec_perm( idstsum8, idstsum8, perm_stv );  \ 
  186     vec_u8 edgelv = vec_perm( sel, zero_u8v, perm_stv );       \ 
  187     lv    = vec_sel( lv, bodyv, edgelv );                      \ 
  188     vec_st( lv, 7, d );                                        \ 
  189     hv    = vec_ld( 0, d );                                    \ 
  190     edgehv = vec_perm( zero_u8v, sel, perm_stv );              \ 
  191     hv    = vec_sel( hv, bodyv, edgehv );                      \ 
  195 #define GET_2PERM(ldv, stv, d) {} 
  196 #define dstv_load(d) vec_u8 dstv = vec_vsx_ld(0, d) 
  197 #define dest_unligned_store(d)\ 
  198     vec_u8 dst8 = vec_perm((vec_u8)idstsum8, dstv, vcprm(2,3,s2,s3));\ 
  199     vec_vsx_st(dst8, 0, d) 
  202 #define ALTIVEC_STORE_SUM_CLIP(dest, idctv, perm_ldv, perm_stv, sel) { \ 
  205     vec_s16 idct_sh6 = vec_sra(idctv, sixv);                 \ 
  206     vec_u16 dst16 = (vec_u16)VEC_MERGEH(zero_u8v, dstv);   \ 
  207     vec_s16 idstsum = vec_adds(idct_sh6, (vec_s16)dst16);  \ 
  208     vec_u8 idstsum8 = vec_packsu(zero_s16v, idstsum);        \ 
  210     dest_unligned_store(dest);\ 
  213 static void h264_idct8_add_altivec(
uint8_t *dst, int16_t *dct, 
int stride)
 
  216     vec_s16 d0, d1, d2, d3, d4, d5, d6, d7;
 
  217     vec_s16 idct0, idct1, idct2, idct3, idct4, idct5, 
idct6, idct7;
 
  219     vec_u8 perm_ldv, perm_stv;
 
  220     GET_2PERM(perm_ldv, perm_stv, dst);
 
  222     const vec_u16 onev = vec_splat_u16(1);
 
  223     const vec_u16 twov = vec_splat_u16(2);
 
  224     const vec_u16 sixv = vec_splat_u16(6);
 
  226     const vec_u8 sel = (
vec_u8) {0,0,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1};
 
  231     s0 = vec_ld(0x00, (int16_t*)dct);
 
  232     s1 = vec_ld(0x10, (int16_t*)dct);
 
  233     s2 = vec_ld(0x20, (int16_t*)dct);
 
  234     s3 = vec_ld(0x30, (int16_t*)dct);
 
  235     s4 = vec_ld(0x40, (int16_t*)dct);
 
  236     s5 = vec_ld(0x50, (int16_t*)dct);
 
  237     s6 = vec_ld(0x60, (int16_t*)dct);
 
  238     s7 = vec_ld(0x70, (int16_t*)dct);
 
  239     memset(dct, 0, 64 * 
sizeof(int16_t));
 
  241     IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7,
 
  242                      d0, d1, d2, d3, d4, d5, d6, d7);
 
  244     TRANSPOSE8( d0,  d1,  d2,  d3,  d4,  d5,  d6, d7 );
 
  246     IDCT8_1D_ALTIVEC(d0,  d1,  d2,  d3,  d4,  d5,  d6, d7,
 
  247                      idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7);
 
  249     ALTIVEC_STORE_SUM_CLIP(&dst[0*stride], idct0, perm_ldv, perm_stv, sel);
 
  250     ALTIVEC_STORE_SUM_CLIP(&dst[1*stride], idct1, perm_ldv, perm_stv, sel);
 
  251     ALTIVEC_STORE_SUM_CLIP(&dst[2*stride], idct2, perm_ldv, perm_stv, sel);
 
  252     ALTIVEC_STORE_SUM_CLIP(&dst[3*stride], idct3, perm_ldv, perm_stv, sel);
 
  253     ALTIVEC_STORE_SUM_CLIP(&dst[4*stride], idct4, perm_ldv, perm_stv, sel);
 
  254     ALTIVEC_STORE_SUM_CLIP(&dst[5*stride], idct5, perm_ldv, perm_stv, sel);
 
  255     ALTIVEC_STORE_SUM_CLIP(&dst[6*stride], idct6, perm_ldv, perm_stv, sel);
 
  256     ALTIVEC_STORE_SUM_CLIP(&dst[7*stride], idct7, perm_ldv, perm_stv, sel);
 
  262     vec_u8 dcplus, dcminus, 
v0, v1, v2, v3, aligner;
 
  268     dc = (block[0] + 32) >> 6;
 
  270     v_dc32 = vec_lde(0, &
dc);
 
  271     dc16 = VEC_SPLAT16((
vec_s16)v_dc32, 1);
 
  278     aligner = vec_lvsr(0, dst);
 
  280     aligner = vec_perm(aligner, 
zero_u8v, vcswapc());
 
  282     dcplus = vec_perm(dcplus, dcplus, aligner);
 
  283     dcminus = vec_perm(dcminus, dcminus, aligner);
 
  285     for (i = 0; i < 
size; i += 4) {
 
  286         v0 = vec_ld(0, dst+0*stride);
 
  287         v1 = vec_ld(0, dst+1*stride);
 
  288         v2 = vec_ld(0, dst+2*stride);
 
  289         v3 = vec_ld(0, dst+3*stride);
 
  291         v0 = vec_adds(v0, dcplus);
 
  292         v1 = vec_adds(v1, dcplus);
 
  293         v2 = vec_adds(v2, dcplus);
 
  294         v3 = vec_adds(v3, dcplus);
 
  296         v0 = vec_subs(v0, dcminus);
 
  297         v1 = vec_subs(v1, dcminus);
 
  298         v2 = vec_subs(v2, dcminus);
 
  299         v3 = vec_subs(v3, dcminus);
 
  301         vec_st(v0, 0, dst+0*stride);
 
  302         vec_st(v1, 0, dst+1*stride);
 
  303         vec_st(v2, 0, dst+2*stride);
 
  304         vec_st(v3, 0, dst+3*stride);
 
  310 static void h264_idct_dc_add_altivec(
uint8_t *dst, int16_t *block, 
int stride)
 
  312     h264_idct_dc_add_internal(dst, block, stride, 4);
 
  315 static void h264_idct8_dc_add_altivec(
uint8_t *dst, int16_t *block, 
int stride)
 
  317     h264_idct_dc_add_internal(dst, block, stride, 8);
 
  320 static void h264_idct_add16_altivec(
uint8_t *dst, 
const int *block_offset,
 
  321                                     int16_t *block, 
int stride,
 
  326         int nnz = nnzc[ 
scan8[i] ];
 
  328             if(nnz==1 && block[i*16]) h264_idct_dc_add_altivec(dst + block_offset[i], block + i*16, stride);
 
  329             else                      h264_idct_add_altivec(dst + block_offset[i], block + i*16, stride);
 
  334 static void h264_idct_add16intra_altivec(
uint8_t *dst, 
const int *block_offset,
 
  335                                          int16_t *block, 
int stride,
 
  340         if(nnzc[ scan8[i] ]) h264_idct_add_altivec(dst + block_offset[i], block + i*16, stride);
 
  341         else if(block[i*16]) h264_idct_dc_add_altivec(dst + block_offset[i], block + i*16, stride);
 
  345 static void h264_idct8_add4_altivec(
uint8_t *dst, 
const int *block_offset,
 
  346                                     int16_t *block, 
int stride,
 
  350     for(i=0; i<16; i+=4){
 
  351         int nnz = nnzc[ scan8[i] ];
 
  353             if(nnz==1 && block[i*16]) h264_idct8_dc_add_altivec(dst + block_offset[i], block + i*16, stride);
 
  354             else                      h264_idct8_add_altivec(dst + block_offset[i], block + i*16, stride);
 
  359 static void h264_idct_add8_altivec(
uint8_t **dest, 
const int *block_offset,
 
  360                                    int16_t *block, 
int stride,
 
  364     for (j = 1; j < 3; j++) {
 
  365         for(i = j * 16; i < j * 16 + 4; i++){
 
  367                 h264_idct_add_altivec(dest[j-1] + block_offset[i], block + i*16, stride);
 
  369                 h264_idct_dc_add_altivec(dest[j-1] + block_offset[i], block + i*16, stride);
 
  374 #define transpose4x16(r0, r1, r2, r3) {      \ 
  375     register vec_u8 r4;                    \ 
  376     register vec_u8 r5;                    \ 
  377     register vec_u8 r6;                    \ 
  378     register vec_u8 r7;                    \ 
  380     r4 = vec_mergeh(r0, r2);   \ 
  381     r5 = vec_mergel(r0, r2);   \ 
  382     r6 = vec_mergeh(r1, r3);   \ 
  383     r7 = vec_mergel(r1, r3);   \ 
  385     r0 = vec_mergeh(r4, r6);    \ 
  386     r1 = vec_mergel(r4, r6);    \ 
  387     r2 = vec_mergeh(r5, r7);    \ 
  388     r3 = vec_mergel(r5, r7);    \ 
  391 static inline void write16x4(
uint8_t *dst, 
int dst_stride,
 
  395     uint32_t *src_int = (uint32_t *)result, *dst_int = (uint32_t *)dst;
 
  396     int int_dst_stride = dst_stride/4;
 
  398     vec_st(r0, 0, result);
 
  399     vec_st(r1, 16, result);
 
  400     vec_st(r2, 32, result);
 
  401     vec_st(r3, 48, result);
 
  404     *(dst_int+   int_dst_stride) = *(src_int + 1);
 
  405     *(dst_int+ 2*int_dst_stride) = *(src_int + 2);
 
  406     *(dst_int+ 3*int_dst_stride) = *(src_int + 3);
 
  407     *(dst_int+ 4*int_dst_stride) = *(src_int + 4);
 
  408     *(dst_int+ 5*int_dst_stride) = *(src_int + 5);
 
  409     *(dst_int+ 6*int_dst_stride) = *(src_int + 6);
 
  410     *(dst_int+ 7*int_dst_stride) = *(src_int + 7);
 
  411     *(dst_int+ 8*int_dst_stride) = *(src_int + 8);
 
  412     *(dst_int+ 9*int_dst_stride) = *(src_int + 9);
 
  413     *(dst_int+10*int_dst_stride) = *(src_int + 10);
 
  414     *(dst_int+11*int_dst_stride) = *(src_int + 11);
 
  415     *(dst_int+12*int_dst_stride) = *(src_int + 12);
 
  416     *(dst_int+13*int_dst_stride) = *(src_int + 13);
 
  417     *(dst_int+14*int_dst_stride) = *(src_int + 14);
 
  418     *(dst_int+15*int_dst_stride) = *(src_int + 15);
 
  424 #define readAndTranspose16x6(src, src_stride, r8, r9, r10, r11, r12, r13) {\ 
  425     register vec_u8 r0  = unaligned_load(0,             src);            \ 
  426     register vec_u8 r1  = unaligned_load(   src_stride, src);            \ 
  427     register vec_u8 r2  = unaligned_load(2* src_stride, src);            \ 
  428     register vec_u8 r3  = unaligned_load(3* src_stride, src);            \ 
  429     register vec_u8 r4  = unaligned_load(4* src_stride, src);            \ 
  430     register vec_u8 r5  = unaligned_load(5* src_stride, src);            \ 
  431     register vec_u8 r6  = unaligned_load(6* src_stride, src);            \ 
  432     register vec_u8 r7  = unaligned_load(7* src_stride, src);            \ 
  433     register vec_u8 r14 = unaligned_load(14*src_stride, src);            \ 
  434     register vec_u8 r15 = unaligned_load(15*src_stride, src);            \ 
  436     r8  = unaligned_load( 8*src_stride, src);                              \ 
  437     r9  = unaligned_load( 9*src_stride, src);                              \ 
  438     r10 = unaligned_load(10*src_stride, src);                              \ 
  439     r11 = unaligned_load(11*src_stride, src);                              \ 
  440     r12 = unaligned_load(12*src_stride, src);                              \ 
  441     r13 = unaligned_load(13*src_stride, src);                              \ 
  444     r0 = vec_mergeh(r0, r8);                                       \ 
  445     r1 = vec_mergeh(r1, r9);                                       \ 
  446     r2 = vec_mergeh(r2, r10);                                      \ 
  447     r3 = vec_mergeh(r3, r11);                                      \ 
  448     r4 = vec_mergeh(r4, r12);                                      \ 
  449     r5 = vec_mergeh(r5, r13);                                      \ 
  450     r6 = vec_mergeh(r6, r14);                                      \ 
  451     r7 = vec_mergeh(r7, r15);                                      \ 
  454     r8  = vec_mergeh(r0, r4);                           \ 
  455     r9  = vec_mergel(r0, r4);                           \ 
  456     r10 = vec_mergeh(r1, r5);                           \ 
  457     r11 = vec_mergel(r1, r5);                           \ 
  458     r12 = vec_mergeh(r2, r6);                           \ 
  459     r13 = vec_mergel(r2, r6);                           \ 
  460     r14 = vec_mergeh(r3, r7);                           \ 
  461     r15 = vec_mergel(r3, r7);                           \ 
  464     r0 = vec_mergeh(r8,  r12);                 \ 
  465     r1 = vec_mergel(r8,  r12);                 \ 
  466     r2 = vec_mergeh(r9,  r13);                 \ 
  467     r4 = vec_mergeh(r10, r14);                 \ 
  468     r5 = vec_mergel(r10, r14);                 \ 
  469     r6 = vec_mergeh(r11, r15);                 \ 
  473     r8  = vec_mergeh(r0, r4);                                 \ 
  474     r9  = vec_mergel(r0, r4);                                 \ 
  475     r10 = vec_mergeh(r1, r5);                                 \ 
  476     r11 = vec_mergel(r1, r5);                                 \ 
  477     r12 = vec_mergeh(r2, r6);                                 \ 
  478     r13 = vec_mergel(r2, r6);                                 \ 
  484 static inline vec_u8 diff_lt_altivec ( 
register vec_u8 x,
 
  489     register vec_u8 diffneg = vec_subs(y, x);
 
  490     register vec_u8 o = vec_or(diff, diffneg); 
 
  491     o = (
vec_u8)vec_cmplt(o, a);
 
  495 static inline vec_u8 h264_deblock_mask ( 
register vec_u8 p0,
 
  505     mask = diff_lt_altivec(p0, q0, alpha);
 
  506     tempmask = diff_lt_altivec(p1, p0, beta);
 
  507     mask = vec_and(mask, tempmask);
 
  508     tempmask = diff_lt_altivec(q1, q0, beta);
 
  509     mask = vec_and(mask, tempmask);
 
  515 static inline vec_u8 h264_deblock_q1(
register vec_u8 p0,
 
  521     register vec_u8 average = vec_avg(p0, q0);
 
  529     temp = vec_xor(average, p2);
 
  530     average = vec_avg(average, p2);     
 
  531     ones = vec_splat_u8(1);
 
  532     temp = vec_and(temp, ones);         
 
  533     uncliped = vec_subs(average, temp); 
 
  534     max = vec_adds(p1, tc0);
 
  535     min = vec_subs(p1, tc0);
 
  536     newp1 = vec_max(min, uncliped);
 
  537     newp1 = vec_min(max, newp1);
 
  541 #define h264_deblock_p0_q0(p0, p1, q0, q1, tc0masked) {                                           \ 
  543     const vec_u8 A0v = vec_sl(vec_splat_u8(10), vec_splat_u8(4));                               \ 
  545     register vec_u8 pq0bit = vec_xor(p0,q0);                                                    \ 
  546     register vec_u8 q1minus;                                                                    \ 
  547     register vec_u8 p0minus;                                                                    \ 
  548     register vec_u8 stage1;                                                                     \ 
  549     register vec_u8 stage2;                                                                     \ 
  550     register vec_u8 vec160;                                                                     \ 
  551     register vec_u8 delta;                                                                      \ 
  552     register vec_u8 deltaneg;                                                                   \ 
  554     q1minus = vec_nor(q1, q1);                                                      \ 
  555     stage1 = vec_avg(p1, q1minus);                                        \ 
  556     stage2 = vec_sr(stage1, vec_splat_u8(1));       \ 
  557     p0minus = vec_nor(p0, p0);                                                      \ 
  558     stage1 = vec_avg(q0, p0minus);                                        \ 
  559     pq0bit = vec_and(pq0bit, vec_splat_u8(1));                                                    \ 
  560     stage2 = vec_avg(stage2, pq0bit);           \ 
  561     stage2 = vec_adds(stage2, stage1);           \ 
  562     vec160 = vec_ld(0, &A0v);                                                                     \ 
  563     deltaneg = vec_subs(vec160, stage2);                                                  \ 
  564     delta = vec_subs(stage2, vec160);                                                      \ 
  565     deltaneg = vec_min(tc0masked, deltaneg);                                                      \ 
  566     delta = vec_min(tc0masked, delta);                                                            \ 
  567     p0 = vec_subs(p0, deltaneg);                                                                  \ 
  568     q0 = vec_subs(q0, delta);                                                                     \ 
  569     p0 = vec_adds(p0, delta);                                                                     \ 
  570     q0 = vec_adds(q0, deltaneg);                                                                  \ 
  573 #define h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0) {            \ 
  574     DECLARE_ALIGNED(16, unsigned char, temp)[16];                                             \ 
  575     register vec_u8 alphavec;                                                              \ 
  576     register vec_u8 betavec;                                                               \ 
  577     register vec_u8 mask;                                                                  \ 
  578     register vec_u8 p1mask;                                                                \ 
  579     register vec_u8 q1mask;                                                                \ 
  580     register vector signed   char tc0vec;                                                    \ 
  581     register vec_u8 finaltc0;                                                              \ 
  582     register vec_u8 tc0masked;                                                             \ 
  583     register vec_u8 newp1;                                                                 \ 
  584     register vec_u8 newq1;                                                                 \ 
  588     alphavec = vec_ld(0, temp);                                                              \ 
  589     betavec = vec_splat(alphavec, 0x1);                                                      \ 
  590     alphavec = vec_splat(alphavec, 0x0);                                                     \ 
  591     mask = h264_deblock_mask(p0, p1, q0, q1, alphavec, betavec);             \ 
  593     AV_COPY32(temp, tc0);                                                                    \ 
  594     tc0vec = vec_ld(0, (signed char*)temp);                                                  \ 
  595     tc0vec = vec_mergeh(tc0vec, tc0vec);                                                     \ 
  596     tc0vec = vec_mergeh(tc0vec, tc0vec);                                                     \ 
  597     mask = vec_and(mask, vec_cmpgt(tc0vec, vec_splat_s8(-1)));           \ 
  598     finaltc0 = vec_and((vec_u8)tc0vec, mask);                                \ 
  600     p1mask = diff_lt_altivec(p2, p0, betavec);                                               \ 
  601     p1mask = vec_and(p1mask, mask);                              \ 
  602     tc0masked = vec_and(p1mask, (vec_u8)tc0vec);                                           \ 
  603     finaltc0 = vec_sub(finaltc0, p1mask);                                          \ 
  604     newp1 = h264_deblock_q1(p0, p1, p2, q0, tc0masked);                                      \ 
  607     q1mask = diff_lt_altivec(q2, q0, betavec);                                               \ 
  608     q1mask = vec_and(q1mask, mask);                             \ 
  609     tc0masked = vec_and(q1mask, (vec_u8)tc0vec);                                           \ 
  610     finaltc0 = vec_sub(finaltc0, q1mask);                                          \ 
  611     newq1 = h264_deblock_q1(p0, q1, q2, q0, tc0masked);                                      \ 
  614     h264_deblock_p0_q0(p0, p1, q0, q1, finaltc0);                                            \ 
  619 static void h264_v_loop_filter_luma_altivec(
uint8_t *pix, 
int stride, 
int alpha, 
int beta, int8_t *tc0) {
 
  621     if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) >= 0) {
 
  622         register vec_u8 p2 = vec_ld(-3*stride, pix);
 
  623         register vec_u8 p1 = vec_ld(-2*stride, pix);
 
  624         register vec_u8 p0 = vec_ld(-1*stride, pix);
 
  625         register vec_u8 q0 = vec_ld(0, pix);
 
  626         register vec_u8 q1 = vec_ld(stride, pix);
 
  627         register vec_u8 q2 = vec_ld(2*stride, pix);
 
  628         h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0);
 
  629         vec_st(p1, -2*stride, pix);
 
  630         vec_st(p0, -1*stride, pix);
 
  632         vec_st(q1, stride, pix);
 
  636 static void h264_h_loop_filter_luma_altivec(
uint8_t *pix, 
int stride, 
int alpha, 
int beta, int8_t *tc0) {
 
  638     register vec_u8 line0, line1, line2, line3, line4, line5;
 
  639     if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) < 0)
 
  641     readAndTranspose16x6(pix-3, stride, line0, line1, line2, line3, line4, line5);
 
  642     h264_loop_filter_luma_altivec(line0, line1, line2, line3, line4, line5, alpha, beta, tc0);
 
  643     transpose4x16(line1, line2, line3, line4);
 
  644     write16x4(pix-2, stride, line1, line2, line3, line4);
 
  648 void weight_h264_W_altivec(
uint8_t *block, 
int stride, 
int height,
 
  658     offset <<= log2_denom;
 
  659     if(log2_denom) offset += 1<<(log2_denom-1);
 
  660     temp[0] = log2_denom;
 
  666     vtemp =(
vec_s16)vec_perm(vtemp, vtemp, vcswapi2s(0,1,2,3));
 
  668     vlog2_denom = (
vec_u16)vec_splat(vtemp, 1);
 
  669     vweight = vec_splat(vtemp, 3);
 
  670     voffset = vec_splat(vtemp, 5);
 
  671     aligned = !((
unsigned long)block & 0xf);
 
  673     for (y = 0; y < 
height; y++) {
 
  674         vblock = vec_ld(0, block);
 
  679         if (w == 16 || aligned) {
 
  681             v0 = vec_adds(v0, voffset);
 
  682             v0 = vec_sra(v0, vlog2_denom);
 
  684         if (w == 16 || !aligned) {
 
  686             v1 = vec_adds(v1, voffset);
 
  687             v1 = vec_sra(v1, vlog2_denom);
 
  689         vblock = vec_packsu(v0, v1);
 
  690         vec_st(vblock, 0, block);
 
  698                              int log2_denom, 
int weightd, 
int weights, 
int offset, 
int w)
 
  700     int y, dst_aligned, src_aligned;
 
  702     vec_s16 vtemp, vweights, vweightd, voffset, 
v0, v1, v2, v3;
 
  707     offset = ((offset + 1) | 1) << log2_denom;
 
  708     temp[0] = log2_denom+1;
 
  715     vtemp =(
vec_s16)vec_perm(vtemp, vtemp, vcswapi2s(0,1,2,3));
 
  717     vlog2_denom = (
vec_u16)vec_splat(vtemp, 1);
 
  718     vweights = vec_splat(vtemp, 3);
 
  719     vweightd = vec_splat(vtemp, 5);
 
  720     voffset = vec_splat(vtemp, 7);
 
  721     dst_aligned = !((
unsigned long)dst & 0xf);
 
  722     src_aligned = !((
unsigned long)src & 0xf);
 
  724     for (y = 0; y < 
height; y++) {
 
  725         vdst = vec_ld(0, dst);
 
  726         vsrc = vec_ld(0, src);
 
  740         if (w == 16 || dst_aligned) {
 
  744             v0 = vec_adds(v0, voffset);
 
  745             v0 = vec_adds(v0, v2);
 
  746             v0 = vec_sra(v0, vlog2_denom);
 
  748         if (w == 16 || !dst_aligned) {
 
  752             v1 = vec_adds(v1, voffset);
 
  753             v1 = vec_adds(v1, v3);
 
  754             v1 = vec_sra(v1, vlog2_denom);
 
  756         vdst = vec_packsu(v0, v1);
 
  757         vec_st(vdst, 0, dst);
 
  764 #define H264_WEIGHT(W) \ 
  765 static void weight_h264_pixels ## W ## _altivec(uint8_t *block, int stride, int height, \ 
  766                                                 int log2_denom, int weight, int offset) \ 
  768     weight_h264_W_altivec(block, stride, height, log2_denom, weight, offset, W); \ 
  770 static void biweight_h264_pixels ## W ## _altivec(uint8_t *dst, uint8_t *src, int stride, int height, \ 
  771                                                   int log2_denom, int weightd, int weights, int offset) \ 
  773     biweight_h264_W_altivec(dst, src, stride, height, log2_denom, weightd, weights, offset, W); \ 
  781                                  const int chroma_format_idc)
 
  787     if (bit_depth == 8) {
 
  789         if (chroma_format_idc <= 1)