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21 #ifndef AVCODEC_MIPS_ME_CMP_MIPS_H
22 #define AVCODEC_MIPS_ME_CMP_MIPS_H
24 #include "../mpegvideo.h"
52 ptrdiff_t
stride,
int i32Height);
54 ptrdiff_t
stride,
int i32Height);
56 ptrdiff_t
stride,
int i32Height);
60 #endif // #ifndef AVCODEC_MIPS_ME_CMP_MIPS_H
int ff_hadamard8_intra8x8_msa(MpegEncContext *s, uint8_t *dst, uint8_t *src, ptrdiff_t stride, int h)
int ff_pix_abs8_y2_msa(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2, ptrdiff_t stride, int h)
int ff_pix_abs8_msa(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2, ptrdiff_t stride, int h)
int ff_hadamard8_intra16_msa(MpegEncContext *s, uint8_t *dst, uint8_t *src, ptrdiff_t stride, int h)
int ff_sse4_msa(MpegEncContext *v, uint8_t *pu8Src, uint8_t *pu8Ref, ptrdiff_t stride, int i32Height)
int ff_hadamard8_diff8x8_msa(MpegEncContext *s, uint8_t *dst, uint8_t *src, ptrdiff_t stride, int h)
int ff_pix_abs8_xy2_msa(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2, ptrdiff_t stride, int h)
int ff_pix_abs8_x2_msa(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2, ptrdiff_t stride, int h)
void ff_add_pixels8_msa(uint8_t *av_restrict pixels, int16_t *block, ptrdiff_t stride)
int ff_hadamard8_diff16_msa(MpegEncContext *s, uint8_t *dst, uint8_t *src, ptrdiff_t stride, int h)
int ff_pix_abs16_msa(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2, ptrdiff_t stride, int h)
int ff_pix_abs16_x2_msa(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2, ptrdiff_t stride, int h)
int ff_sse8_msa(MpegEncContext *v, uint8_t *pu8Src, uint8_t *pu8Ref, ptrdiff_t stride, int i32Height)
int ff_sse16_msa(MpegEncContext *v, uint8_t *pu8Src, uint8_t *pu8Ref, ptrdiff_t stride, int i32Height)
int ff_pix_abs16_xy2_msa(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2, ptrdiff_t stride, int h)
The exact code depends on how similar the blocks are and how related they are to the block
int ff_pix_abs16_y2_msa(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2, ptrdiff_t stride, int h)