FFmpeg
libavutil
display.h
Go to the documentation of this file.
1
/*
2
* Copyright (c) 2014 Vittorio Giovara <vittorio.giovara@gmail.com>
3
*
4
* This file is part of FFmpeg.
5
*
6
* FFmpeg is free software; you can redistribute it and/or
7
* modify it under the terms of the GNU Lesser General Public
8
* License as published by the Free Software Foundation; either
9
* version 2.1 of the License, or (at your option) any later version.
10
*
11
* FFmpeg is distributed in the hope that it will be useful,
12
* but WITHOUT ANY WARRANTY; without even the implied warranty of
13
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14
* Lesser General Public License for more details.
15
*
16
* You should have received a copy of the GNU Lesser General Public
17
* License along with FFmpeg; if not, write to the Free Software
18
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19
*/
20
21
/**
22
* @file
23
* @ingroup lavu_video_display
24
* Display matrix
25
*/
26
27
#ifndef AVUTIL_DISPLAY_H
28
#define AVUTIL_DISPLAY_H
29
30
#include <stdint.h>
31
32
/**
33
* @defgroup lavu_video_display Display transformation matrix functions
34
* @ingroup lavu_video
35
*
36
* The display transformation matrix specifies an affine transformation that
37
* should be applied to video frames for correct presentation. It is compatible
38
* with the matrices stored in the ISO/IEC 14496-12 container format.
39
*
40
* The data is a 3x3 matrix represented as a 9-element array:
41
*
42
* @code{.unparsed}
43
* | a b u |
44
* (a, b, u, c, d, v, x, y, w) -> | c d v |
45
* | x y w |
46
* @endcode
47
*
48
* All numbers are stored in native endianness, as 16.16 fixed-point values,
49
* except for u, v and w, which are stored as 2.30 fixed-point values.
50
*
51
* The transformation maps a point (p, q) in the source (pre-transformation)
52
* frame to the point (p', q') in the destination (post-transformation) frame as
53
* follows:
54
*
55
* @code{.unparsed}
56
* | a b u |
57
* (p, q, 1) . | c d v | = z * (p', q', 1)
58
* | x y w |
59
* @endcode
60
*
61
* The transformation can also be more explicitly written in components as
62
* follows:
63
*
64
* @code{.unparsed}
65
* p' = (a * p + c * q + x) / z;
66
* q' = (b * p + d * q + y) / z;
67
* z = u * p + v * q + w
68
* @endcode
69
*
70
* @{
71
*/
72
73
/**
74
* Extract the rotation component of the transformation matrix.
75
*
76
* @param matrix the transformation matrix
77
* @return the angle (in degrees) by which the transformation rotates the frame
78
* counterclockwise. The angle will be in range [-180.0, 180.0],
79
* or NaN if the matrix is singular.
80
*
81
* @note floating point numbers are inherently inexact, so callers are
82
* recommended to round the return value to nearest integer before use.
83
*/
84
double
av_display_rotation_get
(
const
int32_t
matrix
[9]);
85
86
/**
87
* Initialize a transformation matrix describing a pure clockwise
88
* rotation by the specified angle (in degrees).
89
*
90
* @param[out] matrix a transformation matrix (will be fully overwritten
91
* by this function)
92
* @param angle rotation angle in degrees.
93
*/
94
void
av_display_rotation_set
(
int32_t
matrix
[9],
double
angle);
95
96
/**
97
* Flip the input matrix horizontally and/or vertically.
98
*
99
* @param[in,out] matrix a transformation matrix
100
* @param hflip whether the matrix should be flipped horizontally
101
* @param vflip whether the matrix should be flipped vertically
102
*/
103
void
av_display_matrix_flip
(
int32_t
matrix
[9],
int
hflip,
int
vflip);
104
105
/**
106
* @}
107
*/
108
109
#endif
/* AVUTIL_DISPLAY_H */
matrix
Definition:
vc1dsp.c:42
av_display_matrix_flip
void av_display_matrix_flip(int32_t matrix[9], int hflip, int vflip)
Flip the input matrix horizontally and/or vertically.
Definition:
display.c:66
av_display_rotation_set
void av_display_rotation_set(int32_t matrix[9], double angle)
Initialize a transformation matrix describing a pure clockwise rotation by the specified angle (in de...
Definition:
display.c:51
int32_t
int32_t
Definition:
audioconvert.c:56
av_display_rotation_get
double av_display_rotation_get(const int32_t matrix[9])
Extract the rotation component of the transformation matrix.
Definition:
display.c:35
Generated on Tue Feb 28 2023 21:34:12 for FFmpeg by
1.8.17