#include <string.h>
#include "frame.h"
#include "macros.h"
#include "mem.h"
#include "stereo3d.h"
Go to the source code of this file.
◆ get_defaults()
◆ stereo3d_type_names
| const char* const stereo3d_type_names[] |
|
static |
Initial value:= {
}
@ AV_STEREO3D_COLUMNS
Views are packed per column.
@ AV_STEREO3D_LINES
Views are packed per line, as if interlaced.
@ AV_STEREO3D_2D
Video is not stereoscopic (and metadata has to be there).
@ AV_STEREO3D_CHECKERBOARD
Views are packed in a checkerboard-like structure per pixel.
@ AV_STEREO3D_TOPBOTTOM
Views are on top of each other.
@ AV_STEREO3D_SIDEBYSIDE_QUINCUNX
Views are next to each other, but when upscaling apply a checkerboard pattern.
@ AV_STEREO3D_UNSPEC
Video is stereoscopic but the packing is unspecified.
@ AV_STEREO3D_FRAMESEQUENCE
Views are alternated temporally.
@ AV_STEREO3D_SIDEBYSIDE
Views are next to each other.
Definition at line 68 of file stereo3d.c.
Referenced by av_stereo3d_from_name(), and av_stereo3d_type_name().
◆ stereo3d_view_names
| const char* const stereo3d_view_names[] |
|
static |
Initial value:= {
}
@ AV_STEREO3D_VIEW_RIGHT
Frame contains only the right view.
@ AV_STEREO3D_VIEW_PACKED
Frame contains two packed views.
@ AV_STEREO3D_VIEW_LEFT
Frame contains only the left view.
@ AV_STEREO3D_VIEW_UNSPEC
Content is unspecified.
Definition at line 80 of file stereo3d.c.
Referenced by av_stereo3d_view_from_name(), and av_stereo3d_view_name().
◆ stereo3d_primary_eye_names
| const char* const stereo3d_primary_eye_names[] |
|
static |