Go to the source code of this file.
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| static const uint32_t | pixel_mask [3] = { 0xffffffff, 0x03ff03ff, 0x0fff0fff } |
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| static const uint32_t | sao_size [] = {8, 16, 32, 48, 64, 80, 96, 112, 128} |
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◆ SIZEOF_PIXEL
◆ PIXEL_STRIDE
◆ BUF_SIZE
◆ OFFSET_THRESH
◆ OFFSET_LENGTH
◆ randomize_buffers
| #define randomize_buffers |
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| buf0, |
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| buf1, |
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| size ) |
Value: do { \
int k; \
for (k = 0; k <
size; k += 4) { \
} \
} while (0)
static void bit_depth(AudioStatsContext *s, const uint64_t *const mask, uint8_t *depth)
static const uint16_t mask[17]
static const uint32_t pixel_mask[5]
Definition at line 39 of file vvc_sao.c.
Referenced by check_sao_band(), and check_sao_edge().
◆ randomize_buffers2
| #define randomize_buffers2 |
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| buf, |
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| size ) |
◆ check_sao_band()
◆ check_sao_edge()
◆ checkasm_check_vvc_sao()
| void checkasm_check_vvc_sao |
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void | | ) |
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◆ pixel_mask
| const uint32_t pixel_mask[3] = { 0xffffffff, 0x03ff03ff, 0x0fff0fff } |
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◆ sao_size
| const uint32_t sao_size[] = {8, 16, 32, 48, 64, 80, 96, 112, 128} |
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static |