[FFmpeg-cvslog] r11252 - in trunk/libavcodec: h264pred.c h264pred.h rv34.c

kostya subversion
Mon Dec 17 19:43:34 CET 2007


Author: kostya
Date: Mon Dec 17 19:43:34 2007
New Revision: 11252

Log:
Correct spatial prediction mode in RV30/40 for vertical left direction
and add its version that does not rely on down left neighbour subblock.



Modified:
   trunk/libavcodec/h264pred.c
   trunk/libavcodec/h264pred.h
   trunk/libavcodec/rv34.c

Modified: trunk/libavcodec/h264pred.c
==============================================================================
--- trunk/libavcodec/h264pred.c	(original)
+++ trunk/libavcodec/h264pred.c	Mon Dec 17 19:43:34 2007
@@ -288,10 +288,10 @@ static void pred4x4_vertical_left_c(uint
     src[3+3*stride]=(t4 + 2*t5 + t6 + 2)>>2;
 }
 
-static void pred4x4_vertical_left_rv40_c(uint8_t *src, uint8_t *topright, int stride){
+static void pred4x4_vertical_left_rv40(uint8_t *src, uint8_t *topright, int stride,
+                                      const int l0, const int l1, const int l2, const int l3, const int l4){
     LOAD_TOP_EDGE
     LOAD_TOP_RIGHT_EDGE
-    LOAD_LEFT_EDGE
 
     src[0+0*stride]=(2*t0 + 2*t1 + l1 + 2*l2 + l3 + 4)>>3;
     src[1+0*stride]=
@@ -301,7 +301,7 @@ static void pred4x4_vertical_left_rv40_c
     src[3+0*stride]=
     src[2+2*stride]=(t3 + t4+ 1)>>1;
     src[3+2*stride]=(t4 + t5+ 1)>>1;
-    src[0+1*stride]=(t0 + 2*t1 + t2 + l2 + 2*l3 + l3 + 4)>>3;
+    src[0+1*stride]=(t0 + 2*t1 + t2 + l2 + 2*l3 + l4 + 4)>>3;
     src[1+1*stride]=
     src[0+3*stride]=(t1 + 2*t2 + t3 + 2)>>2;
     src[2+1*stride]=
@@ -311,6 +311,19 @@ static void pred4x4_vertical_left_rv40_c
     src[3+3*stride]=(t4 + 2*t5 + t6 + 2)>>2;
 }
 
+static void pred4x4_vertical_left_rv40_c(uint8_t *src, uint8_t *topright, int stride){
+    LOAD_LEFT_EDGE
+    LOAD_DOWN_LEFT_EDGE
+
+    pred4x4_vertical_left_rv40(src, topright, stride, l0, l1, l2, l3, l4);
+}
+
+static void pred4x4_vertical_left_rv40_nodown_c(uint8_t *src, uint8_t *topright, int stride){
+    LOAD_LEFT_EDGE
+
+    pred4x4_vertical_left_rv40(src, topright, stride, l0, l1, l2, l3, l3);
+}
+
 static void pred4x4_horizontal_up_c(uint8_t *src, uint8_t *topright, int stride){
     LOAD_LEFT_EDGE
 
@@ -1010,6 +1023,7 @@ void ff_h264_pred_init(H264PredContext *
         h->pred4x4[DC_128_PRED         ]= pred4x4_128_dc_c;
         h->pred4x4[DIAG_DOWN_LEFT_PRED_RV40_NODOWN]= pred4x4_down_left_rv40_nodown_c;
         h->pred4x4[HOR_UP_PRED_RV40_NODOWN]= pred4x4_horizontal_up_rv40_nodown_c;
+        h->pred4x4[VERT_LEFT_PRED_RV40_NODOWN]= pred4x4_vertical_left_rv40_nodown_c;
     }
 
     h->pred8x8l[VERT_PRED           ]= pred8x8l_vertical_c;

Modified: trunk/libavcodec/h264pred.h
==============================================================================
--- trunk/libavcodec/h264pred.h	(original)
+++ trunk/libavcodec/h264pred.h	Mon Dec 17 19:43:34 2007
@@ -50,6 +50,7 @@
 
 #define DIAG_DOWN_LEFT_PRED_RV40_NODOWN   12
 #define HOR_UP_PRED_RV40_NODOWN           13
+#define VERT_LEFT_PRED_RV40_NODOWN        14
 
 #define DC_PRED8x8            0
 #define HOR_PRED8x8           1
@@ -65,7 +66,7 @@
  * Context for storing H.264 prediction functions
  */
 typedef struct H264PredContext{
-    void (*pred4x4  [9+3+2])(uint8_t *src, uint8_t *topright, int stride);//FIXME move to dsp?
+    void (*pred4x4  [9+3+3])(uint8_t *src, uint8_t *topright, int stride);//FIXME move to dsp?
     void (*pred8x8l [9+3])(uint8_t *src, int topleft, int topright, int stride);
     void (*pred8x8  [4+3])(uint8_t *src, int stride);
     void (*pred16x16[4+3])(uint8_t *src, int stride);

Modified: trunk/libavcodec/rv34.c
==============================================================================
--- trunk/libavcodec/rv34.c	(original)
+++ trunk/libavcodec/rv34.c	Mon Dec 17 19:43:34 2007
@@ -766,6 +766,7 @@ static void rv34_pred_4x4_block(RV34DecC
     if(!down){
         if(itype == DIAG_DOWN_LEFT_PRED) itype = DIAG_DOWN_LEFT_PRED_RV40_NODOWN;
         if(itype == HOR_UP_PRED) itype = HOR_UP_PRED_RV40_NODOWN;
+        if(itype == VERT_LEFT_PRED) itype = VERT_LEFT_PRED_RV40_NODOWN;
     }
     if(!right && up){
         topleft = dst[-stride + 3] * 0x01010101;




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