[FFmpeg-cvslog] r14122 - trunk/doc/general.texi
diego
subversion
Tue Jul 8 16:34:15 CEST 2008
Author: diego
Date: Tue Jul 8 16:34:15 2008
New Revision: 14122
Log:
Sort and prettyprint the file formats table.
Modified:
trunk/doc/general.texi
Modified: trunk/doc/general.texi
==============================================================================
--- trunk/doc/general.texi (original)
+++ trunk/doc/general.texi Tue Jul 8 16:34:15 2008
@@ -41,106 +41,109 @@ library:
@multitable @columnfractions .4 .1 .1 .4
@item Supported File Format @tab Encoding @tab Decoding @tab Comments
- at item MPEG audio @tab X @tab X
- at item MPEG-1 systems @tab X @tab X
- at tab muxed audio and video
- at item MPEG-2 PS @tab X @tab X
- at tab also known as @code{VOB} file
- at item MPEG-2 TS @tab @tab X
- at tab also known as DVB Transport Stream
- at item ASF at tab X @tab X
- at item AVI at tab X @tab X
- at item WAV at tab X @tab X
- at item Macromedia Flash at tab X @tab X
- at item AVM2 (Flash 9) @tab X @tab X
- at tab Only embedded audio is decoded.
- at item FLV @tab X @tab X
- at tab Macromedia Flash video files
- at item RealMedia @tab X @tab X
- at item raw AC-3 @tab X @tab X
- at item raw MJPEG @tab X @tab X
- at item raw MPEG video @tab X @tab X
+ at item 4xm @tab @tab X
+ @tab 4X Technologies format, used in some games.
+ at item ADTS AAC audio @tab X @tab X
+ at item ASF @tab X @tab X
+ at item AVI @tab X @tab X
+ at item AVM2 (Flash 9) @tab X @tab X
+ @tab Only embedded audio is decoded.
+ at item AVS @tab @tab X
+ @tab Multimedia format used by the Creature Shock game.
+ at item American Laser Games MM @tab @tab X
+ @tab Multimedia format used in games like Mad Dog McCree.
+ at item BFI @tab @tab X
+ @tab Brute Force & Ignorance, used in Flash Traffic: City of Angels.
+ at item Bethsoft VID @tab @tab X
+ @tab Used in some games from Bethesda Softworks.
+ at item C93 @tab @tab X
+ @tab Used in the game Cyberia from Interplay.
+ at item CIN @tab @tab X
+ @tab Multimedia format used by Delphine Software games.
+ at item CRYO APC @tab @tab X
+ @tab Audio format used in some games by CRYO Interactive Entertainment.
+ at item Creative VOC @tab X @tab X
+ @tab Created for the Sound Blaster Pro.
+ at item DV @tab X @tab X
+ at item DXA @tab @tab X
+ @tab This format is used in the non-Windows version of the Feeble Files
+ game and different game cutscenes repacked for use with ScummVM.
+ at item Electronic Arts Multimedia @tab @tab X
+ @tab Used in various EA games; files have extensions like WVE and UV2.
+ at item FLIC @tab @tab X
+ @tab .fli/.flc files
+ at item FLV @tab X @tab X
+ @tab Macromedia Flash video files
+ at item GXF @tab X @tab X
+ @tab General eXchange Format SMPTE 360M, used by Thomson Grass Valley
+ playout servers.
+ at item IFF @tab @tab X
+ @tab Interchange File Format
+ at item Interplay MVE @tab @tab X
+ @tab Format used in various Interplay computer games.
+ at item LMLM4 @tab @tab X
+ @tab Used by Linux Media Labs MPEG-4 PCI boards
+ at item MAXIS EA XA @tab @tab X
+ @tab Used in Sim City 3000; file extension .xa.
+ at item MPEG audio @tab X @tab X
+ at item MPEG-1 systems @tab X @tab X
+ @tab muxed audio and video
+ at item MPEG-2 PS @tab X @tab X
+ @tab also known as @code{VOB} file
+ at item MPEG-2 TS @tab @tab X
+ @tab also known as DVB Transport Stream
+ at item MPEG-4 @tab X @tab X
+ @tab MPEG-4 is a variant of QuickTime.
+ at item MSN TCP Webcam @tab @tab X
+ @tab Used by MSN Messenger Webcam streams.
+ at item MXF @tab @tab X
+ @tab Material eXchange Format SMPTE 377M, used by D-Cinema, broadcast industry.
+ at item Macromedia Flash @tab X @tab X
+ at item Matroska @tab X @tab X
+ at item Monkey's Audio @tab @tab X
+ at item NUT @tab X @tab X
+ @tab NUT Open Container Format
+ at item Nullsoft Video @tab @tab X
+ at item OMA @tab @tab X
+ @tab Audio format used in Sony Sonic Stage and Sony Vegas.
+ at item PVA @tab @tab X
+ @tab Used by TechnoTrend DVB PCI boards.
+ at item PlayStation STR @tab @tab X
+ at item QuickTime @tab X @tab X
+ at item RL2 @tab @tab X
+ @tab Audio and video format used in some games by Entertainment Software Partners.
+ at item RealMedia @tab X @tab X
+ at item SEQ @tab @tab X
+ @tab Tiertex .seq files used in the DOS CD-ROM version of the game Flashback.
+ at item SIFF @tab @tab X
+ @tab Audio and video format used in some games by Beam Software.
+ at item SUN AU format @tab X @tab X
+ at item Sega FILM/CPK @tab @tab X
+ @tab Used in many Sega Saturn console games.
+ at item Sierra Online @tab @tab X
+ @tab .sol files used in Sierra Online games.
+ at item Sierra VMD @tab @tab X
+ @tab Used in Sierra CD-ROM games.
+ at item Smacker @tab @tab X
+ @tab Multimedia format used by many games.
+ at item THP @tab @tab X
+ @tab Used on the Nintendo GameCube.
+ at item WAV @tab X @tab X
+ at item WC3 Movie @tab @tab X
+ @tab Multimedia format used in Origin's Wing Commander III computer game.
+ at item Westwood Studios VQA/AUD @tab @tab X
+ @tab Multimedia formats used in Westwood Studios games.
+ at item id Cinematic @tab @tab X
+ @tab Used in Quake II.
+ at item id RoQ @tab X @tab X
+ @tab Used in Quake III, Jedi Knight 2, other computer games.
+ at item raw AC-3 @tab X @tab X
+ at item raw CRI ADX audio @tab X @tab X
+ at item raw MJPEG @tab X @tab X
+ at item raw MPEG video @tab X @tab X
+ at item raw MPEG-4 video @tab X @tab X
@item raw PCM 8/16 bits, mu-law/A-law @tab X @tab X
- at item raw CRI ADX audio @tab X @tab X
- at item raw Shorten audio @tab @tab X
- at item SUN AU format @tab X @tab X
- at item NUT @tab X @tab X @tab NUT Open Container Format
- at item QuickTime @tab X @tab X
- at item MPEG-4 @tab X @tab X
- at tab MPEG-4 is a variant of QuickTime.
- at item raw MPEG-4 video @tab X @tab X
- at item DV @tab X @tab X
- at item 4xm @tab @tab X
- at tab 4X Technologies format, used in some games.
- at item PlayStation STR @tab @tab X
- at item id RoQ @tab X @tab X
- at tab Used in Quake III, Jedi Knight 2, other computer games.
- at item Interplay MVE @tab @tab X
- at tab Format used in various Interplay computer games.
- at item WC3 Movie @tab @tab X
- at tab Multimedia format used in Origin's Wing Commander III computer game.
- at item Sega FILM/CPK @tab @tab X
- at tab Used in many Sega Saturn console games.
- at item Westwood Studios VQA/AUD @tab @tab X
- at tab Multimedia formats used in Westwood Studios games.
- at item id Cinematic @tab @tab X
- at tab Used in Quake II.
- at item FLIC @tab @tab X
- at tab .fli/.flc files
- at item Sierra VMD @tab @tab X
- at tab Used in Sierra CD-ROM games.
- at item Sierra Online @tab @tab X
- at tab .sol files used in Sierra Online games.
- at item Matroska @tab X @tab X
- at item Electronic Arts Multimedia @tab @tab X
- at tab Used in various EA games; files have extensions like WVE and UV2.
- at item MAXIS EA XA @tab @tab X
- at tab Used in Sim City 3000; file extension .xa.
- at item Nullsoft Video @tab @tab X
- at item ADTS AAC audio @tab X @tab X
- at item Creative VOC @tab X @tab X @tab Created for the Sound Blaster Pro.
- at item American Laser Games MM @tab @tab X
- at tab Multimedia format used in games like Mad Dog McCree.
- at item AVS @tab @tab X
- at tab Multimedia format used by the Creature Shock game.
- at item Smacker @tab @tab X
- at tab Multimedia format used by many games.
- at item GXF @tab X @tab X
- at tab General eXchange Format SMPTE 360M, used by Thomson Grass Valley playout servers.
- at item CIN @tab @tab X
- at tab Multimedia format used by Delphine Software games.
- at item MXF @tab @tab X
- at tab Material eXchange Format SMPTE 377M, used by D-Cinema, broadcast industry.
- at item SEQ @tab @tab X
- at tab Tiertex .seq files used in the DOS CD-ROM version of the game Flashback.
- at item DXA @tab @tab X
- at tab This format is used in the non-Windows version of the Feeble Files game and
-different game cutscenes repacked for use with ScummVM.
- at item THP @tab @tab X
- at tab Used on the Nintendo GameCube.
- at item C93 @tab @tab X
- at tab Used in the game Cyberia from Interplay.
- at item Bethsoft VID @tab @tab X
- at tab Used in some games from Bethesda Softworks.
- at item CRYO APC @tab @tab X
- at tab Audio format used in some games by CRYO Interactive Entertainment.
- at item Monkey's Audio @tab @tab X
- at item SIFF @tab @tab X
- at tab Audio and video format used in some games by Beam Software.
- at item LMLM4 @tab @tab X
- at tab Used by Linux Media Labs MPEG-4 PCI boards
- at item PVA @tab @tab X
- at tab Used by TechnoTrend DVB PCI boards
- at item MSN TCP Webcam @tab @tab X
- at tab Used by MSN Messenger Webcam streams.
- at item RL2 @tab @tab X
- at tab Audio and video format used in some games by Entertainment Software Partners
- at item IFF @tab @tab X
- at tab Interchange File Format
- at item BFI @tab @tab X
- at tab Brute Force & Ignorance, used in Flash Traffic: City of Angels.
- at item OMA @tab @tab X
- at tab Audio format used in Sony Sonic Stage and Sony Vegas.
+ at item raw Shorten audio @tab @tab X
@end multitable
@code{X} means that encoding (resp. decoding) is supported.
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