[FFmpeg-cvslog] h264_redundant_pps: Fix looping over an access unit's units
Andreas Rheinhardt
git at videolan.org
Mon Jul 8 01:11:41 EEST 2019
ffmpeg | branch: master | Andreas Rheinhardt <andreas.rheinhardt at gmail.com> | Thu Jun 20 01:45:04 2019 +0200| [9362f1a982682ebddfd477f8562c4065bb531333] | committer: Mark Thompson
h264_redundant_pps: Fix looping over an access unit's units
When looping over an access unit's units in positive direction and
deleting some of them, one needs to make sure that a unit that is at
the position of a unit that just got deleted gets checked, too.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt at gmail.com>
> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=9362f1a982682ebddfd477f8562c4065bb531333
---
libavcodec/h264_redundant_pps_bsf.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/libavcodec/h264_redundant_pps_bsf.c b/libavcodec/h264_redundant_pps_bsf.c
index 80b8634c7b..907e95b9c8 100644
--- a/libavcodec/h264_redundant_pps_bsf.c
+++ b/libavcodec/h264_redundant_pps_bsf.c
@@ -97,6 +97,8 @@ static int h264_redundant_pps_filter(AVBSFContext *bsf, AVPacket *pkt)
err = ff_cbs_delete_unit(ctx->input, au, i);
if (err < 0)
goto fail;
+ i--;
+ continue;
}
}
if (nal->type == H264_NAL_SLICE ||
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