[FFmpeg-cvslog] lavu/float_dsp: optimise R-V V fmul_reverse & fmul_window
Rémi Denis-Courmont
git at videolan.org
Thu Nov 23 19:05:04 EET 2023
ffmpeg | branch: master | Rémi Denis-Courmont <remi at remlab.net> | Sun Nov 19 13:36:01 2023 +0200| [e49f41fb27711a19eab3f41b431ee2fc7b0e6120] | committer: Rémi Denis-Courmont
lavu/float_dsp: optimise R-V V fmul_reverse & fmul_window
Roll the loop to avoid slow gathers.
Before:
vector_fmul_reverse_c: 1561.7
vector_fmul_reverse_rvv_f32: 2410.2
vector_fmul_window_c: 2068.2
vector_fmul_window_rvv_f32: 1879.5
After:
vector_fmul_reverse_c: 1561.7
vector_fmul_reverse_rvv_f32: 916.2
vector_fmul_window_c: 2068.2
vector_fmul_window_rvv_f32: 1202.5
> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=e49f41fb27711a19eab3f41b431ee2fc7b0e6120
---
libavutil/riscv/float_dsp_rvv.S | 14 ++++++++------
1 file changed, 8 insertions(+), 6 deletions(-)
diff --git a/libavutil/riscv/float_dsp_rvv.S b/libavutil/riscv/float_dsp_rvv.S
index a2f9488249..e6ec182a7a 100644
--- a/libavutil/riscv/float_dsp_rvv.S
+++ b/libavutil/riscv/float_dsp_rvv.S
@@ -75,18 +75,19 @@ endfunc
func ff_vector_fmul_window_rvv, zve32f
// a0: dst, a1: src0, a2: src1, a3: window, a4: length
- vsetvli t0, zero, e16, m2, ta, ma
+ // e16/m2 and e32/m4 are possible but slower due to gather.
+ vsetvli t0, zero, e16, m1, ta, ma
sh2add a2, a4, a2
vid.v v0
sh3add t3, a4, a3
vadd.vi v0, v0, 1
sh3add t0, a4, a0
1:
- vsetvli t2, a4, e16, m2, ta, ma
+ vsetvli t2, a4, e16, m1, ta, ma
slli t4, t2, 2
vrsub.vx v2, v0, t2
sub t3, t3, t4
- vsetvli zero, zero, e32, m4, ta, ma
+ vsetvli zero, zero, e32, m2, ta, ma
sub a2, a2, t4
vle32.v v8, (t3)
sub t0, t0, t4
@@ -133,16 +134,17 @@ endfunc
// TODO factor vrsub, separate last iteration?
// (a0) = (a1) * reverse(a2) [0..a3-1]
func ff_vector_fmul_reverse_rvv, zve32f
- vsetvli t0, zero, e16, m4, ta, ma
+ // e16/m4 and e32/m8 are possible but slower due to gather.
+ vsetvli t0, zero, e16, m1, ta, ma
sh2add a2, a3, a2
vid.v v0
vadd.vi v0, v0, 1
1:
- vsetvli t0, a3, e16, m4, ta, ma
+ vsetvli t0, a3, e16, m1, ta, ma
slli t1, t0, 2
vrsub.vx v4, v0, t0 // v4[i] = [VL-1, VL-2... 1, 0]
sub a2, a2, t1
- vsetvli zero, zero, e32, m8, ta, ma
+ vsetvli zero, zero, e32, m2, ta, ma
vle32.v v8, (a2)
sub a3, a3, t0
vle32.v v16, (a1)
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