[Ffmpeg-devel] New Video Codec for low grunt embedded CPU's
Mike Melanson
mike
Tue Mar 21 17:41:03 CET 2006
Steven Johnson wrote:
> Hi,
>
> I need a Codec for Low Power (as in Grunt) CPU's (Im talking less than
> 100Mhz here.)
Hmm, I'm not familiar with that CPU maker.
[..]
> Are there any comments, or thoughts on this? Any suggestions on how it
> can be improved, without getting too complex on decode? Is this
> something your interested in being put into FFMPEG? Do you think I
> should use a standard codec that already exists, and not re-invent the
> wheel?
It sounds like you know everything you want (which is everything). Have
you looked at all the current available technologies?
http://wiki.multimedia.cx/index.php?title=Category:Video_Codecs
Not too many codecs adapt for 8/15/16/24 bit and if they do, they're
usually lossless (which may not be desirable depending on your
requirements). QuickTime RLE and the new DosBox codecs both have
provisions for a range of colorspaces:
http://wiki.multimedia.cx/index.php?title=Apple_QuickTime_RLE
http://wiki.multimedia.cx/index.php?title=DosBox_Capture_Codec
The venerable Cinepak codec operates in 8-bit palettized mode, as well
as its primary YUV-like mode which is quick and easy to convert to any
other colorspace, but it might be tricky to get the quality you want out
of a vector quantizer:
http://wiki.multimedia.cx/index.php?title=Cinepak
You may be looking for a combination of codecs, one that handles 8-bit
well and another that scales to 16- and 24-bit. QPEG is an interesting
8-bit codec that provides for variable block size motion compensation:
http://wiki.multimedia.cx/index.php?title=QPEG
While Duck TrueMotion 1 (full source code available from On2), is a
lossy DPCM codec that operates on 16- and 24-bit colorspaces, while
being optimized for running on 32-bit CPUs:
http://wiki.multimedia.cx/index.php?title=Duck_TrueMotion_1
Also, check out the MPEG-like 4xm codec which is sometimes used on Game
Boy Advanced games (low-power CPU):
http://wiki.multimedia.cx/index.php?title=4xm_Video
Anyway, there is lots of stuff out there. I encourage you to
investigate other codecs which might meet your needs before implementing
your own. At the very least, the decoder is probably already available
through us so half the effort is already taken care of.
Hope this helps...
--
-Mike Melanson
More information about the ffmpeg-devel
mailing list