[FFmpeg-devel] [PATCH 2/3] base64: optimize av_base64_encode()
Michael Niedermayer
michaelni at gmx.at
Fri Jan 20 22:57:19 CET 2012
This makes the code 2-3 times as fast
Signed-off-by: Michael Niedermayer <michaelni at gmx.at>
---
libavutil/base64.c | 10 ++++++++++
1 files changed, 10 insertions(+), 0 deletions(-)
diff --git a/libavutil/base64.c b/libavutil/base64.c
index a791a8e..80ab44b 100644
--- a/libavutil/base64.c
+++ b/libavutil/base64.c
@@ -26,6 +26,7 @@
#include "common.h"
#include "base64.h"
+#include "intreadwrite.h"
/* ---------------- private code */
static const uint8_t map2[] =
@@ -82,6 +83,15 @@ char *av_base64_encode(char *out, int out_size, const uint8_t *in, int in_size)
out_size < AV_BASE64_SIZE(in_size))
return NULL;
ret = dst = out;
+ while (bytes_remaining > 3) {
+ i_bits = AV_RB32(in);
+ in += 3; bytes_remaining -= 3;
+ *dst++ = b64[ i_bits>>26 ];
+ *dst++ = b64[(i_bits>>20) & 0x3F];
+ *dst++ = b64[(i_bits>>14) & 0x3F];
+ *dst++ = b64[(i_bits>>8 ) & 0x3F];
+ }
+ i_bits = 0;
while (bytes_remaining) {
i_bits = (i_bits << 8) + *in++;
bytes_remaining--;
--
1.7.5.4
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