[FFmpeg-devel] [PATCH 2/4] lavc+doc: adjust names to reflect ADPCM THP not being GameCube-only
Rodger Combs
rodger.combs at gmail.com
Tue Jun 23 19:35:34 CEST 2015
---
doc/general.texi | 2 +-
libavcodec/adpcm.c | 4 ++--
libavcodec/codec_desc.c | 4 ++--
3 files changed, 5 insertions(+), 5 deletions(-)
diff --git a/doc/general.texi b/doc/general.texi
index 471a11b..dc4d06e 100644
--- a/doc/general.texi
+++ b/doc/general.texi
@@ -878,7 +878,7 @@ following image formats are supported:
@item ADPCM MS IMA @tab X @tab X
@item ADPCM Nintendo Gamecube AFC @tab @tab X
@item ADPCM Nintendo Gamecube DTK @tab @tab X
- at item ADPCM Nintendo Gamecube THP @tab @tab X
+ at item ADPCM Nintendo THP @tab @tab X
@item ADPCM QT IMA @tab X @tab X
@item ADPCM SEGA CRI ADX @tab X @tab X
@tab Used in Sega Dreamcast games.
diff --git a/libavcodec/adpcm.c b/libavcodec/adpcm.c
index c6ca880..bad0be4 100644
--- a/libavcodec/adpcm.c
+++ b/libavcodec/adpcm.c
@@ -1626,7 +1626,7 @@ ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_2, sample_fmts_s16, adpcm_sbpro_2,
ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_3, sample_fmts_s16, adpcm_sbpro_3, "ADPCM Sound Blaster Pro 2.6-bit");
ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_4, sample_fmts_s16, adpcm_sbpro_4, "ADPCM Sound Blaster Pro 4-bit");
ADPCM_DECODER(AV_CODEC_ID_ADPCM_SWF, sample_fmts_s16, adpcm_swf, "ADPCM Shockwave Flash");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_THP_LE, sample_fmts_s16p, adpcm_thp_le, "ADPCM Nintendo Gamecube THP (little-endian)");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_THP, sample_fmts_s16p, adpcm_thp, "ADPCM Nintendo Gamecube THP");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_THP_LE, sample_fmts_s16p, adpcm_thp_le, "ADPCM Nintendo THP (little-endian)");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_THP, sample_fmts_s16p, adpcm_thp, "ADPCM Nintendo THP");
ADPCM_DECODER(AV_CODEC_ID_ADPCM_XA, sample_fmts_s16p, adpcm_xa, "ADPCM CDROM XA");
ADPCM_DECODER(AV_CODEC_ID_ADPCM_YAMAHA, sample_fmts_s16, adpcm_yamaha, "ADPCM Yamaha");
diff --git a/libavcodec/codec_desc.c b/libavcodec/codec_desc.c
index 87bbc776..43750e6 100644
--- a/libavcodec/codec_desc.c
+++ b/libavcodec/codec_desc.c
@@ -1820,14 +1820,14 @@ static const AVCodecDescriptor codec_descriptors[] = {
.id = AV_CODEC_ID_ADPCM_THP,
.type = AVMEDIA_TYPE_AUDIO,
.name = "adpcm_thp",
- .long_name = NULL_IF_CONFIG_SMALL("ADPCM Nintendo Gamecube THP"),
+ .long_name = NULL_IF_CONFIG_SMALL("ADPCM Nintendo THP"),
.props = AV_CODEC_PROP_LOSSY,
},
{
.id = AV_CODEC_ID_ADPCM_THP_LE,
.type = AVMEDIA_TYPE_AUDIO,
.name = "adpcm_thp_le",
- .long_name = NULL_IF_CONFIG_SMALL("ADPCM Nintendo Gamecube THP (Little-Endian)"),
+ .long_name = NULL_IF_CONFIG_SMALL("ADPCM Nintendo THP (Little-Endian)"),
.props = AV_CODEC_PROP_LOSSY,
},
{
--
2.4.1
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