[FFmpeg-devel] [PATCH] all: use predefined mathematics macros
Ganesh Ajjanagadde
gajjanagadde at gmail.com
Wed Nov 11 14:39:02 CET 2015
On Wed, Nov 11, 2015 at 3:28 AM, Paul B Mahol <onemda at gmail.com> wrote:
> On 11/11/15, Ganesh Ajjanagadde <gajjanagadde at gmail.com> wrote:
>> This uses M_SQRT2, M_PI, and M_E instead of the actual literals.
>> Benefits include:
>> 1. Reduced scope for copy/paste errors and improved readability.
>> 2. Consistency across the codebase.
>> 3. Actually fixes an incorrect sqrt(2) in avcodec/ppc.
>> 4. Greater precision in avcodec/ac3.
>>
>> Patch tested with FATE on x86, ppc untested.
>>
>> Signed-off-by: Ganesh Ajjanagadde <gajjanagadde at gmail.com>
>> ---
>> libavcodec/ac3.h | 2 +-
>> libavcodec/cos_tablegen.c | 4 +++-
>> libavcodec/mpegaudioenc_template.c | 4 ++--
>> libavcodec/mpegaudiotab.h | 2 --
>> libavcodec/mpegvideo.c | 4 ++--
>> libavcodec/ppc/fdctdsp.c | 21 ++++++++++-----------
>> libavcodec/ratecontrol.c | 4 ----
>> libavcodec/simple_idct.c | 4 ++--
>> libavfilter/af_dynaudnorm.c | 4 +---
>> 9 files changed, 21 insertions(+), 28 deletions(-)
>>
>
> [...]
>
>> diff --git a/libavfilter/af_dynaudnorm.c b/libavfilter/af_dynaudnorm.c
>> index 8f0c2d0..62a2653 100644
>> --- a/libavfilter/af_dynaudnorm.c
>> +++ b/libavfilter/af_dynaudnorm.c
>> @@ -227,8 +227,6 @@ static int cqueue_pop(cqueue *q)
>> return 0;
>> }
>>
>> -static const double s_pi =
>> 3.1415926535897932384626433832795028841971693993751058209749445923078164062862089986280348253421170679;
>> -
>> static void init_gaussian_filter(DynamicAudioNormalizerContext *s)
>> {
>> double total_weight = 0.0;
>> @@ -238,7 +236,7 @@ static void
>> init_gaussian_filter(DynamicAudioNormalizerContext *s)
>>
>> // Pre-compute constants
>> const int offset = s->filter_size / 2;
>> - const double c1 = 1.0 / (sigma * sqrt(2.0 * s_pi));
>> + const double c1 = 1.0 / (sigma * sqrt(2.0 * M_PI));
>
> Please leave this one as it is.
I can do this, but please offer a rationale: the "precision" offered
here is highly misleading - all those digits will anyway be truncated
down to M_PI. If you really care about this precision, a long double
should be used instead, and likewise sqrtl instead of sqrt.
>
>> const double c2 = 2.0 * pow(sigma, 2.0);
>>
>> // Compute weights
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