[FFmpeg-devel] [SURVEY] Summary of first 2015 survey
Paul B Mahol
onemda at gmail.com
Sun Nov 15 20:35:38 CET 2015
On 11/15/15, compn <tempn at mi.rr.com> wrote:
> On Sun, 15 Nov 2015 15:19:05 +0100
> Clement Boesch <u at pkh.me> wrote:
>> Hi folks,
>> So the October/November 2015 FFmpeg survey ended, so as promised here
>> is a summary. It was planed for yesterday but due to some unfortunate
>> national issues it was kind of postponed to today...
> great work. thanks everyone who took the time to fill out the survey.
>> Misc comments
>> - more developed ffplay (hwaccel, doc), mpts (?) options
> are we going to focus on ffplay to reinvent the media player wheel when
> there is vlc and mplayer? i'm not against it, just asking. i know
> ffplay is used somewhat on android, is that the biggest market for
mplayer is dead, it even does not add new codecs that ffmpeg have support for.
Use mpv, it have support for new codecs automatically.
>> - android support, hwaccel and relationship with
>> filters/bufferpool/etc, high level support for adaptive bitrate
>> streaming (bandwidth stream switch)
> if someone wants to help devs with android support, may i suggest the
> 1. locate all android and iphone and other embedded device forks
> 2. diff those forks to current ffmpeg git master
> 3. submit the diffs or links to the diffs/repo on ffmpeg-devel list.
> just organizing this would help. you dont have to be a programmer to do
> 4. test patches against git master on android / iphone / etc to make
> sure it works. possibly with fate test. testing just means make sure it
> builds and decodes sample files bitexact (if possible).
> example projects: ffmpeg4ios and ffmpeg4android and rockbox.
> especially rockbox has fixed-point decoders that were originally based
> on libavcodec. but also there are changes to shrink memory and stack
> even talking to the devs of these projects may encourage them to
> submit or maybe even merge changes.
> or if you have android / ios or other embedded devices running linux,
> making those ssh accessible to devs will help us test builds and bugs.
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