[FFmpeg-devel] [PATCH 3/3] lavc: remove Libav ABI compat hacks

Ronald S. Bultje rsbultje at gmail.com
Sun Sep 6 12:45:09 CEST 2015

Hi Nicolas,

On Sun, Sep 6, 2015 at 3:55 AM, Nicolas George <george at nsup.org> wrote:

> Le nonidi 19 fructidor, an CCXXIII, Ronald S. Bultje a écrit :
> > Ah, ok, so we did test it, and it didn't work. That sounds like an
> amazing
> > reason to remove it. Do we really want people to think corresponds to
> > "FFmpeg quality"? I would be embarrassed if people pointed this out to
> me.
> >
> > When people use FFmpeg, I want them to be filled with joy, not annoyed at
> > our supposed incompetence.
> So basically, according to you, when a feature stops working, the mature
> and
> normal thing to do is to remove it? Does it apply to all features, or just
> the ones that you personally do not care about it?
> Features can be removed when they are barely used and too expensive to
> maintain, but that can not be a offhand decision.
> I hardly expect our users to be filled with joy if you decide arbitrarily
> to
> remove a feature they care about.

Are there users that care about this feature? Why didn't they complain that
it didn't work?

More generally speaking, let's not make this yet another absurdum [1]. I'm
more than happy for the codebase to contain tons of codecs that are useless
to me, because they live in their own files. They do not complicate my
life. I personally don't care much for the game formats we have, but I'm
happy for them to be there, since they don't hurt me.

This particular feature is a specific one where I vote - again - to remove
it. This is not about who has the last word, it's simply - as you said - a
matter of changing project policy.


[1] https://en.wikipedia.org/wiki/Reductio_ad_absurdum

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