[FFmpeg-devel] Snapping ffmpeg

Alan Pope alan.pope at canonical.com
Thu Jun 1 13:09:22 EEST 2017


Hello,

I work for Canonical on Snapcraft [0]. We recently asked [1] our
community of users and developers what applications they'd like to see
snapped. ffmpeg came up on the list so I thought I'd contact your
devel list in the first instance.

Snaps are universal Linux packages. Developers can easily setup
snapcraft to build [2] and push to the snap store, on each landing in
the master branch. Testers and adventurous users can subscribe to the
'edge' channel and receive the firehose of updates automatically.
Developers can then push a release to the 'stable' channel for more
conservative users. Other channels and features are available, but
that's the basics.

On a snap supported system [3], the users simply "snap install ffmpeg"
(for example) to install the binary build, adding "--edge" to
subscribe to that channel.

Creating a simple yaml file [4] is all it takes to get started making
a snap built. Would someone on the ffmpeg dev team be interested in
taking a look at this as a new way to deliver up to date builds of
ffmpeg to millions?

[0] - http://snapcraft.io/
[1] - https://forum.snapcraft.io/t/snap-wishlist-suggestions-wanted/567
[2] - http://build.snapcraft.io/
[3] - https://snapcraft.io/docs/core/install
[4] - https://snapcraft.io/docs/build-snaps/

All the best,
-- 
Alan Pope
Snap Advocate

Canonical - Ubuntu Engineering and Services
+44 (0) 7973 620 164
alan.pope at canonical.com
http://ubuntu.com/


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