[FFmpeg-devel] [PATCH] mov: Fix checking layout and loading padding for cubemaps
James Almer
jamrial at gmail.com
Wed Mar 8 01:08:28 EET 2017
On 3/7/2017 7:31 PM, Vittorio Giovara wrote:
> ---
> I missed this chunk of review in this version of the set,
> sorry, here is the proper patch.
> Vittorio
>
> libavformat/mov.c | 8 +++++++-
> 1 file changed, 7 insertions(+), 1 deletion(-)
>
> diff --git a/libavformat/mov.c b/libavformat/mov.c
> index cc098cd977..d5c3949050 100644
> --- a/libavformat/mov.c
> +++ b/libavformat/mov.c
> @@ -4635,7 +4635,7 @@ static int mov_read_sv3d(MOVContext *c, AVIOContext *pb, MOVAtom atom)
> {
> AVStream *st;
> MOVStreamContext *sc;
> - int size;
> + int size, layout;
> int32_t yaw, pitch, roll;
> size_t l = 0, t = 0, r = 0, b = 0;
> size_t padding = 0;
> @@ -4699,6 +4699,12 @@ static int mov_read_sv3d(MOVContext *c, AVIOContext *pb, MOVAtom atom)
> avio_skip(pb, 4); /* version + flags */
> switch (tag) {
> case MKTAG('c','b','m','p'):
> + layout = avio_rb32(pb);
Nit: Should be uint32_t, but for a != 0 check i guess int
is sufficient.
LGTM regardless of the above.
> + if (layout) {
> + av_log(c->fc, AV_LOG_WARNING,
> + "Unsupported cubemap layout %d\n", layout);
> + return 0;
> + }
> projection = AV_SPHERICAL_CUBEMAP;
> padding = avio_rb32(pb);
> break;
>
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