[FFmpeg-devel] [PATCH] avfilter/vf_lut3d: actually skip lines when encountering DOMAIN_ string
Clément Bœsch
u at pkh.me
Sun Mar 12 21:02:45 EET 2017
On Sun, Mar 12, 2017 at 07:00:32PM +0100, Paul B Mahol wrote:
> Signed-off-by: Paul B Mahol <onemda at gmail.com>
> ---
> libavfilter/vf_lut3d.c | 3 ++-
> 1 file changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/libavfilter/vf_lut3d.c b/libavfilter/vf_lut3d.c
> index b136cda..7a294b0 100644
> --- a/libavfilter/vf_lut3d.c
> +++ b/libavfilter/vf_lut3d.c
> @@ -320,6 +320,7 @@ static int parse_cube(AVFilterContext *ctx, FILE *f)
> struct rgbvec *vec = &lut3d->lut[i][j][k];
>
> do {
> +try_again:
> NEXT_LINE(0);
> if (!strncmp(line, "DOMAIN_", 7)) {
> float *vals = NULL;
> @@ -330,7 +331,7 @@ static int parse_cube(AVFilterContext *ctx, FILE *f)
> sscanf(line + 11, "%f %f %f", vals, vals + 1, vals + 2);
> av_log(ctx, AV_LOG_DEBUG, "min: %f %f %f | max: %f %f %f\n",
> min[0], min[1], min[2], max[0], max[1], max[2]);
> - continue;
> + goto try_again;
> }
> } while (skip_line(line));
> if (sscanf(line, "%f %f %f", &vec->r, &vec->g, &vec->b) != 3)
meh.
I would prefer a loop_again var to be used in the while condition, but
fine with me.
Thanks
--
Clément B.
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