[FFmpeg-devel] GSoC 2018
Pedro Arthur
bygrandao at gmail.com
Fri Jan 26 19:15:38 EET 2018
2018-01-26 14:26 GMT-02:00 Rostislav Pehlivanov <atomnuker at gmail.com>:
> I think actually writing and reading papers for the filter is pointless -
> RAVU already exists in shader form, its well known in the community and
> we'll essentially get it for free once the Vulkan backend is complete.
> What the task should be would be to make a CPU-only version of the shaders.
>
I didn't know about these filters, I did a quick search and found a github
repo "mvp-prefilters" but there isn't any documentation explaining the
internals of it.
Can you point me some resources where I can find for example which models
are they using, motivation and maybe some benchmark with other models?
My initial idea was that the student would evaluate a few SR models, make a
balance based on quality/performance and pick the best fit.
If it's already done there is only the porting task, but I guess maybe
there is newer and unevaluated models or we could improve something.
Also the qualification task you just put in is already done - there's
> already a filter to convolve 2 images.
>
Should I revert the wiki? or you have an idea for a qualification task?
> _______________________________________________
> ffmpeg-devel mailing list
> ffmpeg-devel at ffmpeg.org
> http://ffmpeg.org/mailman/listinfo/ffmpeg-devel
>
Thanks,
Pedro.
More information about the ffmpeg-devel
mailing list