[FFmpeg-devel] [PATCH] lavc/amfenc: Reference to input AVFrame (hwaccel) is retained during the encoding process

Mark Thompson sw at jkqxz.net
Tue Mar 27 01:12:37 EEST 2018


On 26/03/18 11:41, Alexander Kravchenko wrote:

Put email comments on a patch below the "---" line (otherwise they end up in the commit message when applied).

> Hello,
> I have fixed issues listed in previous patch.
> 
> 
>> Say what the change is in the title.  Something like "amfenc: Retain a reference to D3D11 frames used as input during the encoding
>> process", maybe?
> Sure, but I am preparing next patch adding DX9 support, so probably better to write D3D instead D3D11

Well, it currently means D3D11 only, unless you are posting a D3D9 patch ahead of it?  Doesn't really matter, though.

>>
>> How many frames can end up queued inside the encoder here?
> 16

So a transcode from a file with a lot of references will fall over without extra_hw_frames being set on the decoder?  That probably wants more documentation somewhere, but it shouldn't block this patch.

>>
>> Is there always an exact 1->1 correspondence between input frames and output packets?  That is, is it guaranteed that no frames are
>> ever dropped, even in the low-latency modes?
> yes

Ok, good.

>> Put the * in the right place - it's part of the declarator, not the declaration-specifiers.
>> "if (", and in all places below too.
> I have fixed these issues in whole file (Hopefully you don’t mind if it put to same commit. There aren't many pf them)

I was meaning only in the code you are adding.  The others should be fixed, but it should be separate patch with no functional content (saying something like "fix cosmetic issues").

> 
> From: Alexander Kravchenko <akravchenko188 at gmail.com>
> ---
>  libavcodec/amfenc.c | 89 ++++++++++++++++++++++++++++++++++++++++++++++++-----
>  1 file changed, 81 insertions(+), 8 deletions(-)
> 
> diff --git a/libavcodec/amfenc.c b/libavcodec/amfenc.c
> index 89a10ff253..f532a32b7b 100644
> --- a/libavcodec/amfenc.c
> +++ b/libavcodec/amfenc.c
> @@ -188,7 +188,7 @@ static int amf_init_context(AVCodecContext *avctx)
>                              return AVERROR(ENOMEM);
>                          }
>                      } else {
> -                        if(res == AMF_NOT_SUPPORTED)
> +                        if (res == AMF_NOT_SUPPORTED)
>                              av_log(avctx, AV_LOG_INFO, "avctx->hw_frames_ctx has D3D11 device which doesn't have D3D11VA interface, switching to default\n");
>                          else
>                              av_log(avctx, AV_LOG_INFO, "avctx->hw_frames_ctx has non-AMD device, switching to default\n");
> @@ -298,7 +298,7 @@ int av_cold ff_amf_encode_close(AVCodecContext *avctx)
>  }
>  
>  static int amf_copy_surface(AVCodecContext *avctx, const AVFrame *frame,
> -    AMFSurface* surface)
> +    AMFSurface *surface)
>  {
>      AVFrame        *sw_frame = NULL;
>      AMFPlane       *plane = NULL;
> @@ -371,7 +371,7 @@ static int amf_copy_buffer(AVCodecContext *avctx, AVPacket *pkt, AMFBuffer *buff
>      switch (avctx->codec->id) {
>          case AV_CODEC_ID_H264:
>              buffer->pVtbl->GetProperty(buffer, AMF_VIDEO_ENCODER_OUTPUT_DATA_TYPE, &var);
> -            if(var.int64Value == AMF_VIDEO_ENCODER_OUTPUT_DATA_TYPE_IDR) {
> +            if (var.int64Value == AMF_VIDEO_ENCODER_OUTPUT_DATA_TYPE_IDR) {
>                  pkt->flags = AV_PKT_FLAG_KEY;
>              }
>              break;
> @@ -443,6 +443,48 @@ int ff_amf_encode_init(AVCodecContext *avctx)
>      return ret;
>  }
>  
> +#define AMF_AV_QUERY_INTERFACE(res, from, InterfaceTypeTo, to) \
> +    { \
> +        AMFGuid guid_##InterfaceTypeTo = IID_##InterfaceTypeTo(); \
> +        res = from->pVtbl->QueryInterface(from, &guid_##InterfaceTypeTo, (void**)&to); \
> +    }
> +
> +#define AMF_AV_ASSIGN_PROPERTY_INTERFACE(res, pThis, name, val) \
> +    { \
> +        AMFInterface *amf_interface; \
> +        AMFVariantStruct var; \
> +        res = AMFVariantInit(&var); \
> +        if (res != AMF_OK) \
> +            return res; \
> +        if (res == AMF_OK) { \
> +            AMF_AV_QUERY_INTERFACE(res, val, AMFInterface, amf_interface)\
> +        } \
> +        if (res == AMF_OK) { \
> +            res = AMFVariantAssignInterface(&var, amf_interface); \
> +            amf_interface->pVtbl->Release(amf_interface); \
> +        } \
> +        if (res == AMF_OK) { \
> +            res = pThis->pVtbl->SetProperty(pThis, name, var); \
> +        } \
> +        res = AMFVariantClear(&var); \
> +    }
> +
> +#define AMF_AV_GET_PROPERTY_INTERFACE(res, pThis, name, TargetType, val) \
> +    { \
> +        AMFVariantStruct var; \
> +        res = AMFVariantInit(&var); \
> +        if (res != AMF_OK) \
> +            return res; \
> +        res = pThis->pVtbl->GetProperty(pThis, name, &var); \
> +        if (res == AMF_OK) { \
> +            if (var.type == AMF_VARIANT_INTERFACE && AMFVariantInterface(&var)) { \
> +                AMF_AV_QUERY_INTERFACE(res, AMFVariantInterface(&var), TargetType, val); \
> +            } else { \
> +                res = AMF_INVALID_DATA_TYPE; \
> +            } \
> +        } \
> +        AMFVariantClear(&var); \
> +    }

These look even more like they should be functions rather than macros now?  In particular, the returns in them interact badly with the code below.

>  
>  int ff_amf_send_frame(AVCodecContext *avctx, const AVFrame *frame)
>  {
> @@ -458,7 +500,7 @@ int ff_amf_send_frame(AVCodecContext *avctx, const AVFrame *frame)
>          if (!ctx->eof) { // submit drain one time only
>              if (ctx->delayed_surface != NULL) {
>                  ctx->delayed_drain = 1; // input queue is full: resubmit Drain() in ff_amf_receive_packet
> -            } else if(!ctx->delayed_drain) {
> +            } else if (!ctx->delayed_drain) {
>                  res = ctx->encoder->pVtbl->Drain(ctx->encoder);
>                  if (res == AMF_INPUT_FULL) {
>                      ctx->delayed_drain = 1; // input queue is full: resubmit Drain() in ff_amf_receive_packet
> @@ -484,6 +526,8 @@ int ff_amf_send_frame(AVCodecContext *avctx, const AVFrame *frame)
>              (ctx->hw_device_ctx && ((AVHWFramesContext*)frame->hw_frames_ctx->data)->device_ctx ==
>              (AVHWDeviceContext*)ctx->hw_device_ctx->data)
>          )) {
> +            AVFrame *frame_ref;
> +            AMFBuffer *frame_ref_storage_buffer;
>  #if CONFIG_D3D11VA
>              static const GUID AMFTextureArrayIndexGUID = { 0x28115527, 0xe7c3, 0x4b66, { 0x99, 0xd3, 0x4f, 0x2a, 0xe6, 0xb4, 0x7f, 0xaf } };
>              ID3D11Texture2D *texture = (ID3D11Texture2D*)frame->data[0]; // actual texture
> @@ -496,6 +540,20 @@ int ff_amf_send_frame(AVCodecContext *avctx, const AVFrame *frame)
>              // input HW surfaces can be vertically aligned by 16; tell AMF the real size
>              surface->pVtbl->SetCrop(surface, 0, 0, frame->width, frame->height);
>  #endif
> +            res = ctx->context->pVtbl->AllocBuffer(ctx->context, AMF_MEMORY_HOST, sizeof(frame_ref), &frame_ref_storage_buffer);
> +            AMF_RETURN_IF_FALSE(ctx, res == AMF_OK, AVERROR(ENOMEM), "AllocBuffer() failed  with error %d\n", res);
> +            frame_ref = av_frame_clone(frame);
> +            AMF_RETURN_IF_FALSE(ctx, frame_ref != NULL, AVERROR(ENOMEM), "av_frame_clone() returned NULL\n");
> +            memcpy(frame_ref_storage_buffer->pVtbl->GetNative(frame_ref_storage_buffer), &frame_ref, sizeof(frame_ref));
> +            AMF_AV_ASSIGN_PROPERTY_INTERFACE(res, surface, L"av_frame_ref", frame_ref_storage_buffer);
> +            if (res != AMF_OK)
> +            {

{ on the previous line.

> +                av_log(avctx, AV_LOG_WARNING, "failed to attach av_frame_ref to surface\n");

And keep going anyway, corrupting the output?

> +                av_frame_free(&frame_ref);
> +                surface->pVtbl->Release(surface);
> +            }
> +            frame_ref_storage_buffer->pVtbl->Release(frame_ref_storage_buffer);
> +            AMF_RETURN_IF_FALSE(ctx, res == AMF_OK, AVERROR(ENOMEM), "SetProperty failed for \"frame_ref\" with error %d\n", res);
>          } else {
>              res = ctx->context->pVtbl->AllocSurface(ctx->context, AMF_MEMORY_HOST, ctx->format, avctx->width, avctx->height, &surface);
>              AMF_RETURN_IF_FALSE(ctx, res == AMF_OK, AVERROR(ENOMEM), "AllocSurface() failed  with error %d\n", res);
> @@ -554,12 +612,27 @@ int ff_amf_receive_packet(AVCodecContext *avctx, AVPacket *avpkt)
>          res_query = ctx->encoder->pVtbl->QueryOutput(ctx->encoder, &data);
>          if (data) {
>              // copy data to packet
> -            AMFBuffer* buffer;
> -            AMFGuid guid = IID_AMFBuffer();
> -            data->pVtbl->QueryInterface(data, &guid, (void**)&buffer); // query for buffer interface
> +            AMFBuffer *buffer;
> +            AMF_AV_QUERY_INTERFACE(res, data, AMFBuffer, buffer);
> +            AMF_RETURN_IF_FALSE(ctx, res == AMF_OK, AVERROR_UNKNOWN, "Invalid data type from encoder->QueryOutput, should be AMFBuffer, error %d\n", res);
>              ret = amf_copy_buffer(avctx, avpkt, buffer);
> -
>              buffer->pVtbl->Release(buffer);
> +
> +            //try to get attached av_frame_ref and unref
> +            if (data->pVtbl->HasProperty(data, L"av_frame_ref")) {
> +                AMFBuffer *frame_ref_storage_buffer = NULL;
> +                AVFrame *av_frame_ref;
> +
> +                AMF_AV_GET_PROPERTY_INTERFACE(res, data, L"av_frame_ref", AMFBuffer, frame_ref_storage_buffer);
> +                if (res == AMF_OK) {
> +                    memcpy(&av_frame_ref, frame_ref_storage_buffer->pVtbl->GetNative(frame_ref_storage_buffer), sizeof(av_frame_ref));
> +                    av_frame_free(&av_frame_ref);
> +                    frame_ref_storage_buffer->pVtbl->Release(frame_ref_storage_buffer);
> +                } else {
> +                    av_log(avctx, AV_LOG_WARNING, "av_frame_ref data attached to frame is corrupted\n");
> +                }
> +            }
> +
>              data->pVtbl->Release(data);
>  
>              AMF_RETURN_IF_FALSE(ctx, ret >= 0, ret, "amf_copy_buffer() failed with error %d\n", ret);
> 

Thanks,

- Mark


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