[FFmpeg-devel] [PATCH] libaomenc: Add support for tiles
James Almer
jamrial at gmail.com
Sat Oct 27 21:58:43 EEST 2018
On 10/22/2018 7:40 PM, Mark Thompson wrote:
> Adds an option to specify the number of tile rows and columns, then uses
> a uniform tiling if possible and otherwise a fixed tiling with equal-sized
> tiles to fill the frame.
>
> Also adds -tile-columns and -tile-rows options to make tilings with
> power-of-two numbers of tiles, matching the behaviour of the libvpx/VP9
> encoder.
> ---
> On 03/10/18 00:50, Mark Thompson wrote:
>> ...
>
> Ping.
>
> (Rebased following e265832c378c3f4dc372f1c0f477810f63dd60fd.)
>
> Thanks,
>
> - Mark
>
>
> libavcodec/libaomenc.c | 188 +++++++++++++++++++++++++++++++++++++++++
> 1 file changed, 188 insertions(+)
>
> diff --git a/libavcodec/libaomenc.c b/libavcodec/libaomenc.c
> index 045c519f72..c5458766cb 100644
> --- a/libavcodec/libaomenc.c
> +++ b/libavcodec/libaomenc.c
> @@ -34,6 +34,7 @@
> #include "libavutil/opt.h"
> #include "libavutil/pixdesc.h"
>
> +#include "av1.h"
> #include "avcodec.h"
> #include "internal.h"
> #include "profiles.h"
> @@ -74,6 +75,10 @@ typedef struct AOMEncoderContext {
> uint64_t sse[4];
> int have_sse; /**< true if we have pending sse[] */
> uint64_t frame_number;
> + int tile_cols, tile_rows;
> + int tile_cols_log2, tile_rows_log2;
> + aom_superblock_size_t superblock_size;
> + int uniform_tiles;
> } AOMContext;
>
> static const char *const ctlidstr[] = {
> @@ -85,6 +90,9 @@ static const char *const ctlidstr[] = {
> [AV1E_SET_COLOR_PRIMARIES] = "AV1E_SET_COLOR_PRIMARIES",
> [AV1E_SET_MATRIX_COEFFICIENTS] = "AV1E_SET_MATRIX_COEFFICIENTS",
> [AV1E_SET_TRANSFER_CHARACTERISTICS] = "AV1E_SET_TRANSFER_CHARACTERISTICS",
> + [AV1E_SET_SUPERBLOCK_SIZE] = "AV1E_SET_SUPERBLOCK_SIZE",
> + [AV1E_SET_TILE_COLUMNS] = "AV1E_SET_TILE_COLUMNS",
> + [AV1E_SET_TILE_ROWS] = "AV1E_SET_TILE_ROWS",
> };
>
> static av_cold void log_encoder_error(AVCodecContext *avctx, const char *desc)
> @@ -149,6 +157,10 @@ static av_cold void dump_enc_cfg(AVCodecContext *avctx,
> width, "kf_mode:", cfg->kf_mode,
> width, "kf_min_dist:", cfg->kf_min_dist,
> width, "kf_max_dist:", cfg->kf_max_dist);
> + av_log(avctx, level, "tile settings\n"
> + " %*s%d\n %*s%d\n",
> + width, "tile_width_count:", cfg->tile_width_count,
> + width, "tile_height_count:", cfg->tile_height_count);
> av_log(avctx, level, "\n");
> }
>
> @@ -290,6 +302,169 @@ static void set_color_range(AVCodecContext *avctx)
> codecctl_int(avctx, AV1E_SET_COLOR_RANGE, aom_cr);
> }
>
> +static int count_uniform_tiling(int dim, int sb_size, int tiles_log2)
> +{
> + int sb_dim = (dim + sb_size - 1) / sb_size;
> + int tile_dim = (sb_dim + (1 << tiles_log2) - 1) >> tiles_log2;
> + av_assert0(tile_dim > 0);
> + return (sb_dim + tile_dim - 1) / tile_dim;
> +}
> +
> +static int choose_tiling(AVCodecContext *avctx,
> + struct aom_codec_enc_cfg *enccfg)
> +{
> + AOMContext *ctx = avctx->priv_data;
> + int sb_128x128_possible, sb_size, sb_width, sb_height;
> + int uniform_rows, uniform_cols;
> + int uniform_64x64_possible, uniform_128x128_possible;
> + int tile_size, rounding, i;
> +
> + if (ctx->tile_cols_log2 >= 0)
> + ctx->tile_cols = 1 << ctx->tile_cols_log2;
> + if (ctx->tile_rows_log2 >= 0)
> + ctx->tile_rows = 1 << ctx->tile_rows_log2;
> +
> + if (ctx->tile_cols == 0) {
> + ctx->tile_cols = (avctx->width + AV1_MAX_TILE_WIDTH - 1) /
> + AV1_MAX_TILE_WIDTH;
> + if (ctx->tile_cols > 1) {
> + av_log(avctx, AV_LOG_DEBUG, "Automatically using %d tile "
> + "columns to fill width.\n", ctx->tile_cols);
> + }
> + }
> + av_assert0(ctx->tile_cols > 0);
> + if (ctx->tile_rows == 0) {
> + int max_tile_width =
> + FFALIGN((FFALIGN(avctx->width, 128) +
> + ctx->tile_cols - 1) / ctx->tile_cols, 128);
> + ctx->tile_rows =
> + (max_tile_width * FFALIGN(avctx->height, 128) +
> + AV1_MAX_TILE_AREA - 1) / AV1_MAX_TILE_AREA;
> + if (ctx->tile_rows > 1) {
> + av_log(avctx, AV_LOG_DEBUG, "Automatically using %d tile "
> + "rows to fill area.\n", ctx->tile_rows);
> + }
> + }
> + av_assert0(ctx->tile_rows > 0);
> +
> + if ((avctx->width + 63) / 64 < ctx->tile_cols ||
> + (avctx->height + 63) / 64 < ctx->tile_rows) {
> + av_log(avctx, AV_LOG_ERROR, "Invalid tile sizing: frame not "
> + "large enough to fit specified tile arrangement.\n");
> + return AVERROR(EINVAL);
> + }
> + if (ctx->tile_cols > AV1_MAX_TILE_COLS ||
> + ctx->tile_rows > AV1_MAX_TILE_ROWS) {
> + av_log(avctx, AV_LOG_ERROR, "Invalid tile sizing: AV1 does "
> + "not allow more than %dx%d tiles.\n",
> + AV1_MAX_TILE_COLS, AV1_MAX_TILE_ROWS);
> + return AVERROR(EINVAL);
> + }
> + if (avctx->width / ctx->tile_cols > AV1_MAX_TILE_WIDTH) {
> + av_log(avctx, AV_LOG_ERROR, "Invalid tile sizing: AV1 does "
> + "not allow tiles of width greater than %d.\n",
> + AV1_MAX_TILE_WIDTH);
> + return AVERROR(EINVAL);
> + }
> +
> + ctx->superblock_size = AOM_SUPERBLOCK_SIZE_DYNAMIC;
> +
> + if (ctx->tile_cols == 1 && ctx->tile_rows == 1) {
> + av_log(avctx, AV_LOG_DEBUG, "Using a single tile.\n");
> + return 0;
> + }
> +
> + sb_128x128_possible =
> + (avctx->width + 127) / 128 >= ctx->tile_cols &&
> + (avctx->height + 127) / 128 >= ctx->tile_rows;
> +
> + ctx->tile_cols_log2 = ctx->tile_cols == 1 ? 0 :
> + av_log2(ctx->tile_cols - 1) + 1;
> + ctx->tile_rows_log2 = ctx->tile_rows == 1 ? 0 :
> + av_log2(ctx->tile_rows - 1) + 1;
> +
> + uniform_cols = count_uniform_tiling(avctx->width,
> + 64, ctx->tile_cols_log2);
> + uniform_rows = count_uniform_tiling(avctx->height,
> + 64, ctx->tile_rows_log2);
> + av_log(avctx, AV_LOG_DEBUG, "Uniform with 64x64 superblocks "
> + "-> %dx%d tiles.\n", uniform_cols, uniform_rows);
> + uniform_64x64_possible = uniform_cols == ctx->tile_cols &&
> + uniform_rows == ctx->tile_rows;
> +
> + if (sb_128x128_possible) {
> + uniform_cols = count_uniform_tiling(avctx->width,
> + 128, ctx->tile_cols_log2);
> + uniform_rows = count_uniform_tiling(avctx->height,
> + 128, ctx->tile_rows_log2);
> + av_log(avctx, AV_LOG_DEBUG, "Uniform with 128x128 superblocks "
> + "-> %dx%d tiles.\n", uniform_cols, uniform_rows);
> + uniform_128x128_possible = uniform_cols == ctx->tile_cols &&
> + uniform_rows == ctx->tile_rows;
> + } else {
> + av_log(avctx, AV_LOG_DEBUG, "128x128 superblocks not possible.\n");
> + uniform_128x128_possible = 0;
> + }
> +
> + ctx->uniform_tiles = 1;
> + if (uniform_64x64_possible && uniform_128x128_possible) {
> + av_log(avctx, AV_LOG_DEBUG, "Using uniform tiling with dynamic "
> + "superblocks (tile_cols_log2 = %d, tile_rows_log2 = %d).\n",
> + ctx->tile_cols_log2, ctx->tile_rows_log2);
> + return 0;
> + }
> + if (uniform_64x64_possible && !sb_128x128_possible) {
> + av_log(avctx, AV_LOG_DEBUG, "Using uniform tiling with 64x64 "
> + "superblocks (tile_cols_log2 = %d, tile_rows_log2 = %d).\n",
> + ctx->tile_cols_log2, ctx->tile_rows_log2);
> + ctx->superblock_size = AOM_SUPERBLOCK_SIZE_64X64;
> + return 0;
> + }
> + if (uniform_128x128_possible) {
> + av_log(avctx, AV_LOG_DEBUG, "Using uniform tiling with 128x128 "
> + "superblocks (tile_cols_log2 = %d, tile_rows_log2 = %d).\n",
> + ctx->tile_cols_log2, ctx->tile_rows_log2);
> + ctx->superblock_size = AOM_SUPERBLOCK_SIZE_128X128;
> + return 0;
> + }
> + ctx->uniform_tiles = 0;
> +
> + if (sb_128x128_possible) {
> + sb_size = 128;
> + ctx->superblock_size = AOM_SUPERBLOCK_SIZE_128X128;
> + } else {
> + sb_size = 64;
> + ctx->superblock_size = AOM_SUPERBLOCK_SIZE_64X64;
> + }
> + av_log(avctx, AV_LOG_DEBUG, "Using fixed tiling with %dx%d "
> + "superblocks (tile_cols = %d, tile_rows = %d).\n",
> + sb_size, sb_size, ctx->tile_cols, ctx->tile_rows);
> +
> + enccfg->tile_width_count = ctx->tile_cols;
> + enccfg->tile_height_count = ctx->tile_rows;
> +
> + sb_width = (avctx->width + sb_size - 1) / sb_size;
> + sb_height = (avctx->height + sb_size - 1) / sb_size;
> +
> + tile_size = sb_width / ctx->tile_cols;
> + rounding = sb_width % ctx->tile_cols;
> + for (i = 0; i < ctx->tile_cols; i++) {
> + enccfg->tile_widths[i] = tile_size +
> + (i < rounding / 2 ||
> + i > ctx->tile_cols - 1 - (rounding + 1) / 2);
> + }
> +
> + tile_size = sb_height / ctx->tile_rows;
> + rounding = sb_height % ctx->tile_rows;
> + for (i = 0; i < ctx->tile_rows; i++) {
> + enccfg->tile_heights[i] = tile_size +
> + (i < rounding / 2 ||
> + i > ctx->tile_rows - 1 - (rounding + 1) / 2);
> + }
> +
> + return 0;
> +}
> +
> static av_cold int aom_init(AVCodecContext *avctx,
> const struct aom_codec_iface *iface)
> {
> @@ -442,6 +617,10 @@ static av_cold int aom_init(AVCodecContext *avctx,
>
> enccfg.g_error_resilient = ctx->error_resilient;
>
> + res = choose_tiling(avctx, &enccfg);
> + if (res < 0)
> + return res;
> +
> dump_enc_cfg(avctx, &enccfg);
> /* Construct Encoder Context */
> res = aom_codec_enc_init(&ctx->encoder, iface, &enccfg, flags);
> @@ -465,6 +644,12 @@ static av_cold int aom_init(AVCodecContext *avctx,
> codecctl_int(avctx, AV1E_SET_TRANSFER_CHARACTERISTICS, avctx->color_trc);
> set_color_range(avctx);
>
> + codecctl_int(avctx, AV1E_SET_SUPERBLOCK_SIZE, ctx->superblock_size);
> + if (ctx->uniform_tiles) {
> + codecctl_int(avctx, AV1E_SET_TILE_COLUMNS, ctx->tile_cols_log2);
> + codecctl_int(avctx, AV1E_SET_TILE_ROWS, ctx->tile_rows_log2);
> + }
> +
> // provide dummy value to initialize wrapper, values will be updated each _encode()
> aom_img_wrap(&ctx->rawimg, img_fmt, avctx->width, avctx->height, 1,
> (unsigned char*)1);
> @@ -796,6 +981,9 @@ static const AVOption options[] = {
> { "static-thresh", "A change threshold on blocks below which they will be skipped by the encoder", OFFSET(static_thresh), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, INT_MAX, VE },
> { "drop-threshold", "Frame drop threshold", offsetof(AOMContext, drop_threshold), AV_OPT_TYPE_INT, {.i64 = 0 }, INT_MIN, INT_MAX, VE },
> { "noise-sensitivity", "Noise sensitivity", OFFSET(noise_sensitivity), AV_OPT_TYPE_INT, {.i64 = 0 }, 0, 4, VE},
> + { "tiles", "Tile columns x rows", OFFSET(tile_cols), AV_OPT_TYPE_IMAGE_SIZE, { .str = NULL }, 0, 0, VE },
> + { "tile-columns", "Log2 of number of tile columns to use", OFFSET(tile_cols_log2), AV_OPT_TYPE_INT, {.i64 = -1}, -1, 6, VE},
> + { "tile-rows", "Log2 of number of tile rows to use", OFFSET(tile_rows_log2), AV_OPT_TYPE_INT, {.i64 = -1}, -1, 6, VE},
> { NULL }
> };
Seems to work. Tried values like 4x4, 8x6 and such to get both uniform
and fixed tiling, so lgtm.
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