[FFmpeg-devel] [PATCH 000/279 v2] New channel layout API
James Almer
jamrial at gmail.com
Fri Dec 17 04:37:50 EET 2021
On 12/16/2021 9:04 PM, Marton Balint wrote:
>
>
> On Thu, 16 Dec 2021, James Almer wrote:
>
>> Resending the first two patches only, since this is meant to
>> show the implementation of one of the several suggestions made
>> in the previous set that need to be discussed and hopefully
>> resolved in a call.
>
> Can you push the full branch somewhere?
Just force pushed the latest version to the same repo as last time in
https://github.com/jamrial/FFmpeg/commits/channel_layout
>
>>
>> The proposals so far to extend the API to support either custom
>> labels for channels are, or some form of extra user information.
>>
>> - Fixed array of bytes to hold a label. Simple solution, but
>> the labels will have a hard limit that can only be extended
>> with a major bump. This is what i implemented in this version.
>> - "char *name" per channel that the user may allocate and the
>> API will manage, duplicate and free. Simple solution, and the
>> name can be arbitrarily long, but inefficient (av_strdup() per
>> channel with a custom label on layout copy).
>> - "const char *name" per channel for compile time constants, or
>> that the user may allocate and free. Very efficient, but for
>> non compile time strings ensuring they outlive the layout can
>> be tricky.
>> - Refcounted AVChannelCustom with a dictionary. This can't be
>> done with AVBufferRef, so it would require some other form
>> of reference counting. And a dictionary may add quite a bit of
>> complexity to the API, as you can set anything on them.
>
> Until we have proper refcounting API we can make the AVBufferRef in
> AVChannelLayout a void *, and only allow channel_layout functions to
> dereference it as an AVBufferRef. This would mean adding some extra
> helper functions to channel layout, but overall it is not unsolvable.
>
> The real question is that if you want to use refcounting and add helpers
> to query / replace per-channel metadata, or you find the idea too heavy
> weight and would like to stick to flat structs.
>
>> - Opaque id/s or pointer/s that the API will not touch beyond
>> passing them around (So unlike the above, the helpers would not
>> benefit from this). This can be combined with any of the above,
>> too, and i did as much in this version.
>> - Leave API as it was in v1.
>
> Maybe it is not said enough times, but thanks to everybody who worked on
> this. It certainly was huge work, and I know that it is a thankless
> effort to get such a big change merged. Any change based on my
> suggestions is appreciated, even if some of my ideas get rejected in the
> end.
>
> Thanks,
> Marton
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