[FFmpeg-devel] [PATCH v4] avutil/csp: create avpriv API for colorspace structs
James Almer
jamrial at gmail.com
Fri May 20 14:53:35 EEST 2022
On 5/20/2022 7:28 AM, Michael Niedermayer wrote:
> On Wed, May 18, 2022 at 08:27:48PM +0200, Michael Niedermayer wrote:
>> On Wed, May 18, 2022 at 08:23:38PM +0200, Michael Niedermayer wrote:
>>> On Wed, May 18, 2022 at 11:18:17AM -0400, Leo Izen wrote:
>>>> This commit moves some of the functionality from avfilter/colorspace
>>>> into avutil/csp and exposes it as an avpriv API so it can be used by
>>>> libavcodec and/or libavformat.
>>> [...]
>>>> +#ifndef AVUTIL_CSP_H
>>>> +#define AVUTIL_CSP_H
>>>> +
>>>> +#include "libavutil/pixfmt.h"
>>>> +
>>>> +typedef struct AVLumaCoefficients {
>>>> + double cr, cg, cb;
>>>> +} AVLumaCoefficients;
>>>> +
>>>> +typedef struct AVPrimaryCoefficients {
>>>> + double xr, yr, xg, yg, xb, yb;
>>>> +} AVPrimaryCoefficients;
>>>> +
>>>> +typedef struct AVWhitepointCoefficients {
>>>> + double xw, yw;
>>>> +} AVWhitepointCoefficients;
>>>
>>> As said, these should not be floating point.
>>> Adding a new public API and changing it later is messy, this
>>> should be changed before its made public
>>
>> i now see you replaced some public by avpriv in the latest patch
>> but still i think this should be changed to fixed point or AVRational
>> first. Even as API between the libs its messy to change it later
>> it would require us to keep the double API when its changed until
>> the next major bump
>
> I see some discussion related to this on the IRC log from when i was
> sleeping. Maybe it would be better to keep this on the mailing list
>
> Also iam not sure my concern was clearly worded so ill sort my argument
> and concerns so its clearer below:
>
> 1. exactly representing values
> if you have a 0.1 you can represent that exactly as AVRational 1/10 but
> maybe shockingly a double cannot.
>
> Try a printf %f of 0.1 and it will do 0.100000 looks good but thats deception
> try that with more precission %100.99f shows this:
> 0.100000000000000005551115123125782702118158340454101562500000000000000000000000000000000000000000000
>
> so if we want to use exactly the values from the spec, doubles with a
> unit/base of 1 do not work.
> int or even doubles with a base/unit of 30000 might work exactly if
> AVRational is unpopular. 30000 instead of 10000 is for that one pesky 1/3
>
> 1b. the exact value that 0.1 has in float/double depends on the precission
> IEEE float
> 0.100000001490116119384765625000000000000000000000000000000000000000000000000000000000000000000000000
> IEEE double
> 0.100000000000000005551115123125782702118158340454101562500000000000000000000000000000000000000000000
> long double
> 0.100000000000000000001355252715606880542509316001087427139282226562500000000000000000000000000000000
> So there will be slight differences if (intermediate) types anywhere arent
> exactly the same
>
> 2. someone said, you need to pick a denominator when doing float -> rational
> av_d2q() will pick the best denominator for you.
>
> 3. avpriv_ vs av_
> avpriv is evil, it combines the pain of ABI/API compatibility while the
> public cant use it
Not making it public allows us to not commit to a fixed design *now*.
Unless there's a clear need for this to be part of the public API, i
don't think it's a good idea to do so. This change is being made because
this API is afaict needed in lavc, and not by some project using lavu.
Removing/changing an avpriv symbol or struct is a matter or waiting for
the nearest major bump. No need for an arbitrary 2 year wait period,
compat wrappers, or anything crazy.
>
> 4. rounding, regressions and inexactness
> doubles/floats have in the past broken regression tests. They do not
> always but i suggest we avoid them when theres no clear advantage
> like higher speed in speed relevant code or much simpler code
>
> thx
>
>
> [...]
>
>
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