[FFmpeg-devel] [PATCH v3 1/3] hwcontext_d3d11va: add mutiple supported DXGI formats
Wu, Tong1
tong1.wu at intel.com
Thu Feb 23 04:54:47 EET 2023
> On 2/13/2023 11:45 PM, Tong Wu wrote:
> > Add support for VUYX, YUYV422, Y210, XV30, P012, Y212, XV36.
> >
> > The added formats work with qsv acceleration and will not have impact
> > on d3d11va acceleration(-hwaccel d3d11va) since so far these formats
> > are still not supported by using d3d11va acceleration.
> >
> > Hwupload and hwdownload can work with the added formats.
> >
> > Signed-off-by: Tong Wu <tong1.wu at intel.com>
> > ---
> > libavutil/hwcontext_d3d11va.c | 7 +++++++
> > 1 file changed, 7 insertions(+)
> >
> > diff --git a/libavutil/hwcontext_d3d11va.c
> > b/libavutil/hwcontext_d3d11va.c index 363ec6a47d..aa50538d64 100644
> > --- a/libavutil/hwcontext_d3d11va.c
> > +++ b/libavutil/hwcontext_d3d11va.c
> > @@ -89,6 +89,13 @@ static const struct {
> > { DXGI_FORMAT_B8G8R8A8_UNORM, AV_PIX_FMT_BGRA },
> > { DXGI_FORMAT_R10G10B10A2_UNORM, AV_PIX_FMT_X2BGR10 },
> > { DXGI_FORMAT_R16G16B16A16_FLOAT, AV_PIX_FMT_RGBAF16 },
> > + { DXGI_FORMAT_AYUV, AV_PIX_FMT_VUYX },
>
> Shouldn't this be VUYA?
Please refer to https://learn.microsoft.com/en-us/windows/win32/api/dxgiformat/ne-dxgiformat-dxgi_format
According to the doc, The mapping to the view channel is
V->R8,
U->G8,
Y->B8,
and A->A8.
It is equivalent to AV_PIX_FMT_VUYX in FFmpeg. Thanks.
>
> > + { DXGI_FORMAT_YUY2, AV_PIX_FMT_YUYV422 },
> > + { DXGI_FORMAT_Y210, AV_PIX_FMT_Y210 },
> > + { DXGI_FORMAT_Y410, AV_PIX_FMT_XV30 },
> > + { DXGI_FORMAT_P016, AV_PIX_FMT_P012 },
> > + { DXGI_FORMAT_Y216, AV_PIX_FMT_Y212 },
> > + { DXGI_FORMAT_Y416, AV_PIX_FMT_XV36 },
> > // Special opaque formats. The pix_fmt is merely a place holder, as the
> > // opaque format cannot be accessed directly.
> > { DXGI_FORMAT_420_OPAQUE, AV_PIX_FMT_YUV420P },
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