[FFmpeg-devel] [PATCH 1/2] lavc/aacpsdsp: rework RISC-V add_squares
Rémi Denis-Courmont
remi at remlab.net
Sat Jul 15 23:57:04 EEST 2023
Segmented loads are kinda slow, so this advantageously uses a
unit-strided load and narrowing shifts instead.
Before:
ps_add_squares_rvv_f32: 30352.2
After:
ps_add_squares_rvv_f32: 11973.7
---
libavcodec/riscv/aacpsdsp_rvv.S | 11 +++++++----
1 file changed, 7 insertions(+), 4 deletions(-)
diff --git a/libavcodec/riscv/aacpsdsp_rvv.S b/libavcodec/riscv/aacpsdsp_rvv.S
index 80bd19f6ad..b7ea314fc3 100644
--- a/libavcodec/riscv/aacpsdsp_rvv.S
+++ b/libavcodec/riscv/aacpsdsp_rvv.S
@@ -1,5 +1,5 @@
/*
- * Copyright © 2022 Rémi Denis-Courmont.
+ * Copyright © 2022-2023 Rémi Denis-Courmont.
*
* This file is part of FFmpeg.
*
@@ -21,13 +21,16 @@
#include "libavutil/riscv/asm.S"
func ff_ps_add_squares_rvv, zve32f
+ li t1, 32
1:
vsetvli t0, a2, e32, m1, ta, ma
- vlseg2e32.v v24, (a1)
- sub a2, a2, t0
+ vle64.v v8, (a1)
+ vnsrl.wx v24, v8, zero
vle32.v v16, (a0)
- sh3add a1, t0, a1
+ sub a2, a2, t0
+ vnsrl.wx v25, v8, t1
vfmacc.vv v16, v24, v24
+ sh3add a1, t0, a1
vfmacc.vv v16, v25, v25
vse32.v v16, (a0)
sh2add a0, t0, a0
--
2.40.1
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