[FFmpeg-devel] [PATCH] avcodec/mediacodecdec: call MediaCodec.stop on close

Zhao Zhili quinkblack at foxmail.com
Thu Aug 8 18:29:15 EEST 2024



> On Aug 8, 2024, at 00:27, sfan5 <sfan5 at live.de> wrote:
> 
> Hi all,
> 
> attached is a small fix for the MediaCodec code. Tested on Android 14.

> This can free up vital resources in case of using multiple
> decoding instances and there are buffer references left over
> and not immediately cleaned up.
> 
> Signed-off-by: sfan5 <sfan5 at live.de>
> ---
>  libavcodec/mediacodecdec_common.c | 12 ++++++++++++
>  1 file changed, 12 insertions(+)
> 
> diff --git a/libavcodec/mediacodecdec_common.c b/libavcodec/mediacodecdec_common.c
> index d6f91e6e89..c888dea8cf 100644
> --- a/libavcodec/mediacodecdec_common.c
> +++ b/libavcodec/mediacodecdec_common.c
> @@ -841,6 +841,18 @@ int ff_mediacodec_dec_flush(AVCodecContext *avctx, MediaCodecDecContext *s)
>  
>  int ff_mediacodec_dec_close(AVCodecContext *avctx, MediaCodecDecContext *s)
>  {
> +    if (!s)
> +        return 0;
> +
> +    if (s->codec) {
> +        if (atomic_load(&s->hw_buffer_count) == 0) {
> +            ff_AMediaCodec_stop(s->codec);
> +            av_log(avctx, AV_LOG_DEBUG, "MediaCodec %p stopped\n", s->codec);
> +        } else {
> +            av_log(avctx, AV_LOG_DEBUG, "Not stopping MediaCodec (there are buffers pending)\n");
> +        }
> +    }
> +

Could you elaborate on how this resolved the issue?
If hw_buffer_count is zero, isn’t MediaCodecDecContext will be released immediately?
If hw_buffer_count isn’t zero, the patch make no real change, so how does this patch work?

>      ff_mediacodec_dec_unref(s);
>  
>      return 0;
> -- 
> 2.46.0
> 

> 
> <0001-avcodec-mediacodecdec-call-MediaCodec.stop-on-close.patch>_______________________________________________
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