[FFmpeg-devel] [PATCH] Add extra const to FF_PFNGLSHADERSOURCEPROC.

Andreas Rheinhardt andreas.rheinhardt at outlook.com
Tue Jun 4 01:08:16 EEST 2024


Billy O'Neal (VC AIR) via ffmpeg-devel:
> Assigning the non-const version to the const version is valid (at least, builds on other platforms succeeded).
> 

It is not valid: "If a converted pointer is used to call a function
whose type is not compatible with the referenced type, the behavior is
undefined." (C11 6.3.2.3 (8))
It will mostly work, because there is no problem from an ABI point of
view. But it is nevertheless undefined behaviour (and recent version's
of Clang's undefined behavior sanitizer actually check for such mismatches).

> Would you still like Apple guards? (I'm hesitating only because most upstreams ask for minimal preprocessor use)
> 
> Thanks for the consideration!
> 
> Get Outlook for Android<https://aka.ms/AAb9ysg>
> ________________________________
> From: ffmpeg-devel <ffmpeg-devel-bounces at ffmpeg.org> on behalf of Andreas Rheinhardt <andreas.rheinhardt at outlook.com>
> Sent: Friday, May 31, 2024 5:30:49 PM
> To: ffmpeg-devel at ffmpeg.org <ffmpeg-devel at ffmpeg.org>
> Subject: Re: [FFmpeg-devel] [PATCH] Add extra const to FF_PFNGLSHADERSOURCEPROC.
> 
> [You don't often get email from andreas.rheinhardt at outlook.com. Learn why this is important at https://aka.ms/LearnAboutSenderIdentification ]
> 
> Billy O'Neal (VC AIR) via ffmpeg-devel:
>> Resolves the following compiler error on macOS 14.5:
>>
>> ```console
>> /Library/Developer/CommandLineTools/SDKs/MacOSX14.4.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl3.h:1891:21: note: 'glShaderSource' has been explicitly marked deprecated here
>> GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const *string, const GLint *length) OPENGL_DEPRECATED(10.5, 10.14);
>>                     ^
>> src/libavdevice/opengl_enc.c:482:27: error: incompatible function pointer types assigning to 'FF_PFNGLSHADERSOURCEPROC' (aka 'void (*)(unsigned int, int, const char **, const int *)') from 'void (GLuint, GLsizei, const GLchar *const *, const GLint *)' (aka 'void (unsigned int, int, const char *const *, const int *)') [-Wincompatible-function-pointer-types]
>>     procs->glShaderSource = glShaderSource;
>>                           ^ ~~~~~~~~~~~~~~
>> ```
>>
>> Signed-off-by: Billy Robert O'Neal III <bion at microsoft.com>
>> ---
>>  libavdevice/opengl_enc.c | 2 +-
>>  1 file changed, 1 insertion(+), 1 deletion(-)
>>
>> diff --git a/libavdevice/opengl_enc.c b/libavdevice/opengl_enc.c
>> index 6f7a30ff9e..691bee22ad 100644
>> --- a/libavdevice/opengl_enc.c
>> +++ b/libavdevice/opengl_enc.c
>> @@ -117,7 +117,7 @@ typedef void   (APIENTRY *FF_PFNGLATTACHSHADERPROC) (GLuint program, GLuint shad
>>  typedef GLuint (APIENTRY *FF_PFNGLCREATESHADERPROC) (GLenum type);
>>  typedef void   (APIENTRY *FF_PFNGLDELETESHADERPROC) (GLuint shader);
>>  typedef void   (APIENTRY *FF_PFNGLCOMPILESHADERPROC) (GLuint shader);
>> -typedef void   (APIENTRY *FF_PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const char* *string, const GLint *length);
>> +typedef void   (APIENTRY *FF_PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const char* const *string, const GLint *length);
>>  typedef void   (APIENTRY *FF_PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
>>  typedef void   (APIENTRY *FF_PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, char *infoLog);
>>
> 
> It seems that the extra const is apple-only, so this patch should be
> restricted to it.
> 



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