[FFmpeg-devel] [PATCH 3/8 v2] avformat/mov: default to Monoscopic view when parsing eyes box

James Almer jamrial at gmail.com
Sat Jun 22 18:31:17 EEST 2024


Signed-off-by: James Almer <jamrial at gmail.com>
---
 libavformat/mov.c | 7 ++++++-
 1 file changed, 6 insertions(+), 1 deletion(-)

diff --git a/libavformat/mov.c b/libavformat/mov.c
index f08fec3fb6..9b2ce1f167 100644
--- a/libavformat/mov.c
+++ b/libavformat/mov.c
@@ -6546,7 +6546,8 @@ static int mov_read_eyes(MOVContext *c, AVIOContext *pb, MOVAtom atom)
     int size, flags = 0;
     int64_t remaining;
     uint32_t tag, baseline = 0;
-    enum AVStereo3DView view = AV_STEREO3D_VIEW_PACKED;
+    enum AVStereo3DType type = AV_STEREO3D_2D;
+    enum AVStereo3DView view = AV_STEREO3D_VIEW_MONO;
     enum AVStereo3DPrimaryEye primary_eye = AV_PRIMARY_EYE_NONE;
     AVRational horizontal_disparity_adjustment = { 0, 1 };
 
@@ -6596,6 +6597,9 @@ static int mov_read_eyes(MOVContext *c, AVIOContext *pb, MOVAtom atom)
                 view = AV_STEREO3D_VIEW_LEFT;
             else if (has_right)
                 view = AV_STEREO3D_VIEW_RIGHT;
+            if (view)
+                type = AV_STEREO3D_VIEW;
+
             break;
         }
         case MKTAG('h','e','r','o'): {
@@ -6697,6 +6701,7 @@ static int mov_read_eyes(MOVContext *c, AVIOContext *pb, MOVAtom atom)
     }
 
     sc->stereo3d->flags                           = flags;
+    sc->stereo3d->type                            = type;
     sc->stereo3d->view                            = view;
     sc->stereo3d->primary_eye                     = primary_eye;
     sc->stereo3d->baseline                        = baseline;
-- 
2.45.2



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