[FFmpeg-devel] [PATCH v2 8/8] aacdec: add a decoder for AAC USAC (xHE-AAC)

Marton Balint cus at passwd.hu
Tue May 21 10:16:57 EEST 2024



On Sun, 19 May 2024, Lynne via ffmpeg-devel wrote:

> On 19/05/2024 21:39, Marton Balint wrote:
>>
>>
>>  On Sun, 19 May 2024, Lynne via ffmpeg-devel wrote:
>>
>>>  This commit adds a decoder for the frequency-domain part of USAC.
>>>
>>  [...]
>> 
>>>
>>>  +/* Finish later */
>>>  +static const enum AVChannel usac_ch_pos_to_av[64] = {
>>>  +    [0] = AV_CHAN_FRONT_LEFT,
>>>  +    [1] = AV_CHAN_FRONT_RIGHT,
>>>  +    [2] = AV_CHAN_FRONT_CENTER,
>>>  +    [3] = AV_CHAN_LOW_FREQUENCY,
>>>  +    [4] = AV_CHAN_BACK_LEFT, // unsure
>>>  +    [5] = AV_CHAN_BACK_RIGHT, // unsure
>>>  +    [6] = AV_CHAN_FRONT_LEFT_OF_CENTER,
>>>  +    [7] = AV_CHAN_FRONT_RIGHT_OF_CENTER,
>>>  +    [8] = 0, /* rear surround left is missing */
>>>  +    [9] = 0, /* rear surround right is missing */
>>>  +    [10] = AV_CHAN_BACK_CENTER,
>>>  +    [11] = AV_CHAN_SURROUND_DIRECT_LEFT,
>>>  +    [12] = AV_CHAN_SURROUND_DIRECT_RIGHT,
>>>  +    [13] = AV_CHAN_SIDE_LEFT, // fairly sure
>>>  +    [14] = AV_CHAN_SIDE_RIGHT, // fairly sure
>>>  +    [15] = AV_CHAN_WIDE_LEFT, // somewhat confident
>>>  +    [16] = AV_CHAN_WIDE_RIGHT, // somewhat confident
>>>  +    [17] = AV_CHAN_TOP_FRONT_LEFT,
>>>  +    [18] = AV_CHAN_TOP_FRONT_RIGHT,
>>>  +    [19] = AV_CHAN_TOP_FRONT_CENTER,
>>>  +    [20] = AV_CHAN_TOP_BACK_LEFT,
>>>  +    [21] = AV_CHAN_TOP_BACK_RIGHT,
>>>  +    [22] = AV_CHAN_TOP_BACK_CENTER,
>>>  +    [23] = AV_CHAN_TOP_SIDE_LEFT,
>>>  +    [24] = AV_CHAN_TOP_SIDE_RIGHT,
>>>  +    [25] = AV_CHAN_TOP_CENTER,
>>>  +    [26] = AV_CHAN_LOW_FREQUENCY, // actually LFE2
>>>  +    [27] = AV_CHAN_BOTTOM_FRONT_LEFT,
>>>  +    [28] = AV_CHAN_BOTTOM_FRONT_RIGHT,
>>>  +    [29] = AV_CHAN_BOTTOM_FRONT_CENTER,
>>>  +    [30] = 0, /* top left surround is missing */
>>>  +    [31] = 0, /* top right surround is missing */
>>>  +};
>>
>>  Some comment would be nice about the source of this table (which document,
>>  which table).
>>
>>  It looks very similar to the ISO channel positons used in mov_chan. I
>>  think we follow this mapping in most cases:
>>
>>  Left  Surround is SIDE_LEFT
>>  Right Surround is SIDE_RIGHT
>>  Rear Surround Left  is BACK_LEFT
>>  Rear Surround Right is BACK_RIGHT
>>
>>  So in your table [4] and [5] should be SIDE, [8] and [9] should be BACK.
>>  [26] can be AV_CHAN_LOW_FREQUENCY_2, we do have that.
>>
>>  Yes, Left/Right Surround and Left/Right Side Surround will be the same,
>>  but those are not present in commonly used layouts at the same time.
>>
>>  Regards,
>>  Marton
>>  _______________________________________________
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>>
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>
> Source of the table is ISO/IEC 23003-3, Table 74 — bsOutputChannelPos:
>
> 0 L left front FL front left
> 1 R right front FR front right
> 2 C center front FC front centre
> 3 LFE low frequency enhancement LFE1 low frequency effects-1
> 4 Ls left surround LS left surround
> 5 Rs right surround RS right surround
> 6 Lc left front center FLc front left centre
> 7 Rc right front center FRc front right centre
> 8 Lsr rear surround left BL back left
> 9 Rsr rear surround right BR back right
> 10 Cs rear center BC back centre
> 11 Lsd left surround direct LSd left surround direct
> 12 Rsd right surround direct RSd right surround direct
> 13 Lss left side surround SL side left
> 14 Rss right side surround SR side right
> 15 Lw left wide front FLw front left wide
> 16 Rw right wide front FRw front right wide
> 17 Lv left front vertical height TpFL top front left
> 18 Rv right front vertical height TpFR top front right
> 19 Cv center front vertical height TpFC top front centre
> 20 Lvr left surround vertical height rear TpBL top back left
> 21 Rvr right surround vertical height rear TpBR top back right
> 22 Cvr center vertical height rear TpBC top back centre
> 23 Lvss left vertical height side surround TpSiL top side left
> 24 Rvss right vertical height side surround TpSiR top side right
> 25 Ts top center surround TpC top centre
> 26 LFE2 low frequency enhancement 2 LFE2 low frequency effects-2
> 27 Lb left front vertical bottom BtFL bottom front left
> 28 Rb right front vertical bottom BtFR bottom front right
> 29 Cb center front vertical bottom BtFC bottom front centre
> 30 Lvs left vertical height surround TpLS top left surround
> 31 Rvs right vertical height surround TpRS top right surround
>
> Third field is "Loudspeaker position", last field is "Loudspeaker
> position according to IEC 100/1706/CDV/IEC 62574 (TC100)", each prefixed with 
> an abbreviation.
>
> I've added the source to the table comment in the code.
>
> I've also fixed the SIDE/BACK/LFE2 issue in my github repo I linked earlier.

Thanks. Later in the code when you actually use this I can see that you 
are creating a native layout:

> +    channel_config_idx = get_bits(gb, 5); /* channelConfigurationIndex */
> +    if (!channel_config_idx) {
> +        /* UsacChannelConfig() */
> +        uint8_t channel_pos[64];
> +        uint8_t nb_channels = get_escaped_value(gb, 5, 8, 16); /* numOutChannels */
> +        if (nb_channels >= 64)
> +            return AVERROR(EINVAL);
> +
> +        av_channel_layout_uninit(&ac->oc[1].ch_layout);
> +        for (int i = 0; i < nb_channels; i++)
> +            channel_pos[i] = get_bits(gb, 5); /* bsOutputChannelPos */
> +
> +        ac->oc[1].ch_layout.order = AV_CHANNEL_ORDER_NATIVE;
> +        ac->oc[1].ch_layout.nb_channels = nb_channels;
> +        ac->oc[1].ch_layout.u.mask = 0;
> +
> +        for (int i = 0; i < nb_channels; i++)
> +            ac->oc[1].ch_layout.u.mask |= 1 << usac_ch_pos_to_av[channel_pos[i]];
> +
> +        av_channel_layout_copy(&avctx->ch_layout, &ac->oc[1].ch_layout);
> +    } else {

Probably you should create a custom layout here, because the channels are 
not necessary in native order. We already have a relatively simple way to 
do that and to fall back to native layouts if possible, here is an example 
copied from mov_chan:

ret = av_channel_layout_custom_init(ch_layout, channels);
if (ret < 0)
     return ret;
for (i = 0; i < channels; i++) {
     enum AVChannel id = layout_map[i].id;
     ch_layout->u.map[i].id = (id != AV_CHAN_NONE ? id : AV_CHAN_UNKNOWN);
}
return av_channel_layout_retype(ch_layout, 0, AV_CHANNEL_LAYOUT_RETYPE_FLAG_CANONICAL);

So you should adapt this accodingly to aac.

Regards,
Marton


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