[FFmpeg-devel] [PATCH] Announce FFmpeg 8.0

Lynne dev at lynne.ee
Fri Aug 22 16:04:59 EEST 2025


On 22/08/2025 21:13, Niklas Haas via ffmpeg-devel wrote:
> On Thu, 21 Aug 2025 14:47:03 +0900 Lynne via ffmpeg-devel <ffmpeg-devel at ffmpeg.org> wrote:
>> ---
>>   src/index | 42 ++++++++++++++++++++++++++++++++++++++++++
>>   1 file changed, 42 insertions(+)
>>
>> diff --git a/src/index b/src/index
>> index 52829e1..a07f4b8 100644
>> --- a/src/index
>> +++ b/src/index
>> @@ -35,6 +35,48 @@
>>       News
>>     </h1>
>>
>> +  <h3 id="pr8.0">August 23nd, 2025, FFmpeg 8.0 <span title="David A. Huffman">"Huffman"</span></h3>
>> +  <p>
>> +  A new major release, <a href="download.html#release_8.0">FFmpeg 8.0 <span title="David A. Huffman">"Huffman"</span></a>,
>> +  is now available for download.
>> +  Thanks to several delays, and modernization of our entire infrastructure, this release ended up
>> +  being one of our largest releases to date. In short, its new features are:
>> +  <ul>
>> +    <li>Native decoders: <span title="Advanced Professional Video">APV</span>, ProRes RAW, RealVideo 6.0, Sanyo LD-ADPCM, and others</li>
>> +    <li>VVC decoder improvements: <span title="Inter Block Copy">IBC</span>,
>> +                                  <span title="Screen Content Coding">SSC</span>,
>> +                                  <span title="Adaptive Color Transform">ACT</span>,
>> +                                  Palette Mode</li>
>> +    <li>Vulkan compute-based codecs: FFv1 (encode and decode), ProRes RAW (decode only)</li>
>> +    <li>Hardware accelerated decoding: Vulkan VP9, VAAPI VVC, OpenHarmony H264/5</li>
>> +    <li>Hardware accelerated encoding: Vulkan AV1, OpenHarmony H264/5</li>
>> +    <li>Filters: colordetect, pad_cuda, scale_d3d11, Whisper, and others</li>
>> +  </ul>
>> +  </p>
>> +  <p>
>> +  A new class of decoders and encoders based on pure Vulkan compute implementation have been added.
>> +  Rather than using a custom hardware accelerator present, they are based on compute shaders, and work
>> +  on any implementation of Vulkan 1.3. Decoders use the same hwaccel API and commands, so users do not
>> +  need to do anything special to enable them, as enabling Vulkan decoding is sufficient to use them.
>> +  Encoders, like our hardware accelerated encoders, require specifying a new encoder (ffv1_vulkan).
>> +  Currently, the only codecs supported are: FFv1 (encoding and decoding) and ProRes RAW (decode only).
>> +  ProRes (encode+decode) and VC-2 (encode+decode) implementations are complete and currently in review,
>> +  to be merged soon and available with the next minor release.<br>
>> +  Only codecs specifically designed for parallelized decoding can be implemented in such a way, with
>> +  more mainstream codecs not being planned for support.<br>
>> +  Depending on the hardware, these new codecs can provide very significant speedups, and open up
>> +  possibilities to work with them for situations like non-linear video editors and
>> +  lossless screen recording/streaming, so we are excited to learn what our downstream users can make with them.
> 
> Respectfully, I think this section is rather too long and technical and not
> really interesting to most users. Either describe all of the changes (of which
> you allude to, there are a lot) in detail, or none of them, but as it stands
> this feels like shining a spotlight on your contributions in particular.

Its as long and detailed as it needs to be.


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