[FFmpeg-devel] [PATCH v3 01/14] avcodec/sanm: disable left/top for fullscreen codecs
Manuel Lauss
manuel.lauss at gmail.com
Mon Mar 17 19:49:03 EET 2025
The block-based codecs 37/47/48 work on the full frame, and there's no
existing LucasArts game video that uses left/top offsets for these,
as it doesn't make sense. Ignore the left/top parameters for these codecs.
Signed-off-by: Manuel Lauss <manuel.lauss at gmail.com>
---
v2, v3: no changes
libavcodec/sanm.c | 32 +++++++++++++++-----------------
1 file changed, 15 insertions(+), 17 deletions(-)
diff --git a/libavcodec/sanm.c b/libavcodec/sanm.c
index a4f0a28c7c..49ac9bebfe 100644
--- a/libavcodec/sanm.c
+++ b/libavcodec/sanm.c
@@ -621,8 +621,7 @@ static inline void codec37_mv(uint8_t *dst, const uint8_t *src,
}
}
-static int old_codec37(SANMVideoContext *ctx, int top,
- int left, int width, int height)
+static int old_codec37(SANMVideoContext *ctx, int width, int height)
{
int i, j, k, l, t, run, len, code, skip, mx, my;
ptrdiff_t stride = ctx->pitch;
@@ -638,8 +637,8 @@ static int old_codec37(SANMVideoContext *ctx, int top,
flags = bytestream2_get_byte(&ctx->gb);
bytestream2_skip(&ctx->gb, 3);
- if (decoded_size > ctx->height * stride - left - top * stride) {
- decoded_size = ctx->height * stride - left - top * stride;
+ if (decoded_size > ctx->height * stride) {
+ decoded_size = ctx->height * stride;
av_log(ctx->avctx, AV_LOG_WARNING, "Decoded size is too large.\n");
}
@@ -649,8 +648,8 @@ static int old_codec37(SANMVideoContext *ctx, int top,
FFSWAP(uint16_t*, ctx->frm1, ctx->frm2);
}
- dst = ((uint8_t*)ctx->frm1) + left + top * stride;
- prev = ((uint8_t*)ctx->frm2) + left + top * stride;
+ dst = ((uint8_t*)ctx->frm1);
+ prev = ((uint8_t*)ctx->frm2);
if (mvoff > 2) {
av_log(ctx->avctx, AV_LOG_ERROR, "Invalid motion base value %d.\n", mvoff);
@@ -925,15 +924,14 @@ static void codec47_comp1(SANMVideoContext *ctx, uint8_t *dst_in, int width,
}
}
-static int old_codec47(SANMVideoContext *ctx, int top,
- int left, int width, int height)
+static int old_codec47(SANMVideoContext *ctx, int width, int height)
{
uint32_t decoded_size;
int i, j;
ptrdiff_t stride = ctx->pitch;
- uint8_t *dst = (uint8_t *)ctx->frm0 + left + top * stride;
- uint8_t *prev1 = (uint8_t *)ctx->frm1 + left + top * stride;
- uint8_t *prev2 = (uint8_t *)ctx->frm2 + left + top * stride;
+ uint8_t *dst = (uint8_t *)ctx->frm0;
+ uint8_t *prev1 = (uint8_t *)ctx->frm1;
+ uint8_t *prev2 = (uint8_t *)ctx->frm2;
uint8_t auxcol[2];
int tbl_pos = bytestream2_tell(&ctx->gb);
int seq = bytestream2_get_le16(&ctx->gb);
@@ -947,8 +945,8 @@ static int old_codec47(SANMVideoContext *ctx, int top,
decoded_size = bytestream2_get_le32(&ctx->gb);
bytestream2_skip(&ctx->gb, 8);
- if (decoded_size > ctx->height * stride - left - top * stride) {
- decoded_size = ctx->height * stride - left - top * stride;
+ if (decoded_size > ctx->height * stride) {
+ decoded_size = ctx->height * stride;
av_log(ctx->avctx, AV_LOG_WARNING, "Decoded size is too large.\n");
}
@@ -959,8 +957,8 @@ static int old_codec47(SANMVideoContext *ctx, int top,
}
if (!seq) {
ctx->prev_seq = -1;
- memset(prev1, auxcol[0], (ctx->height - top) * stride);
- memset(prev2, auxcol[1], (ctx->height - top) * stride);
+ memset(prev1, auxcol[0], ctx->height * stride);
+ memset(prev2, auxcol[1], ctx->height * stride);
}
switch (compr) {
@@ -1267,9 +1265,9 @@ static int process_frame_obj(SANMVideoContext *ctx)
case 3:
return old_codec1(ctx, top, left, w, h);
case 37:
- return old_codec37(ctx, top, left, w, h);
+ return old_codec37(ctx, w, h);
case 47:
- return old_codec47(ctx, top, left, w, h);
+ return old_codec47(ctx, w, h);
case 48:
return old_codec48(ctx, w, h);
default:
--
2.49.0
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