[Libav-user] Source code debugging libav using Xcode

Geek.Song ffmpeg at gmail.com
Thu Mar 28 02:35:19 CET 2013

On Thu, Mar 28, 2013 at 9:31 AM, Jason Livingston <jettoblack at gmail.com>wrote:

> On Wed, Mar 27, 2013 at 9:29 PM, Gary Overall <goverall at hotmail.com>
> wrote:
> > I am attempting an OSX project using the libav libraries using Xcode.  I
> am
> > able to successfully build static libraries using ./configure make and
> > integrate them into my project. Everything is fine there.  I am now
> > interested in creating a project where I can source-code debug down into
> the
> > libraries themselves using my Xcode development platform.   Is this
> > possible?  If so can someone please point me it the right direction.
> ./configure --enable-debug --disable-stripping
> Works in Xcode for shared ffmpeg libs, not sure about static linking.

Static linking is OK as well

My key fingerprint: d1:03:f5:32:26:ff:d7:3c:e4:42:e3:51:ec:92:78:b2
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