[Ffmpeg-devel] [PATCH] Basic H.264 encoder / Mo Comp Code
Wed Apr 26 11:32:35 CEST 2006
Op dinsdag 25 april 2006 19:16, schreef Tom Harper:
> I was actually just in the midst of ripping the mocomp code out of the
> mpegvideo.c file for a similar purpose- I was going to try to create a
> basic mocomp only framework based on the mpeg code (and also better
> understanding how ffmpeg is put together).
Was the idea to keep this mocomp framework outside of FFmpeg, or to actually
bring it back into FFmpeg thus refactoring it?
I am mostly interested in having a nice mocomp API _within_ FFmpeg for the
various codecs to use.
> However, I don't think having this would necessarily help with h.264- It
> seems like that it would need to be rewritten. For example, in the current
> frame work
> mo comp stuff doesn't have the multiple temporal reference frame stuff
> in it.
Even so, I think it would still be very interesting to start with.
> I need to get my hands on a spec so I am not talking out of
> turn on this,
> but I thought that was important to include? Or is it too computationally
> prohibitive to really do this properly? I am interested in any
> opinions on this,
> as I am still getting up to speed.
I would guess it all depends on the complexity of the motion estimation
With friendly regards,
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