[Ffmpeg-devel] [PATCH] Correct inttypes.h emulation for VisualStudio
Mike Melanson
mike
Sun Dec 3 23:58:00 CET 2006
Alexander Chemeris wrote:
> Humm.. You say FFMpeg is badly optimized?
On Windows, it probably will be. If someone hacks it to compile with
Microsoft compilers, none of the gcc AT&T-syntax ASM can be directly
assembled.
> As I already said:
> 1) Free choice of OS you're using. I have a lot of Windows machines around,
> and a lot of *nix ones. And I like FFMpeg and want to use it on all of them
You *choose* an OS, you *choose* all the pros and cons that go along
with it. Same goes for Unix.
> 2) More people use FFMpeg, more people participate to it. If more
> developers
> willl use FFMpeg it will get better and better. And this is what you
> want, I hope.
"More" does not necessarily equate to "better".
--
-Mike Melanson
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