[Ffmpeg-devel] [PATCH] Correct inttypes.h emulation for VisualStudio
Mon Dec 4 00:14:08 CET 2006
On 12/4/06, Mike Melanson <mike at multimedia.cx> wrote:
> Alexander Chemeris wrote:
> > Humm.. You say FFMpeg is badly optimized?
> On Windows, it probably will be. If someone hacks it to compile with
> Microsoft compilers, none of the gcc AT&T-syntax ASM can be directly
Do you understand what I'm asking about?
FFMpeg is compiled with gcc even under Windows. I just want to link it with
projects which use MSVS. So I need changes only in exported headers.
And it use nasm to get ASM code compiled. So it is *fully* optimized under
Windows, as far as I know.
> > 2) More people use FFMpeg, more people participate to it. If more
> > developers
> > willl use FFMpeg it will get better and better. And this is what you
> > want, I hope.
> "More" does not necessarily equate to "better".
Sure. And we could not imagine all feedbacks that exist in this dynamc system.
We could not predict all consequences of our doings.
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